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pavlor
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 18:06:38
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Elite Member  |
Joined: 10-Jul-2005 Posts: 9786
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| @tlosm
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| WarpOs was an Hage & Partner system, i dont understand why on the other Os , ("more unofficial") they have Warp3d , Warpos emulations and Gallium (aros)... |
440/460 CPUs aren´t as compatible with 603/604 as G3 or G4 CPUs. I have some doubts that even MorphOS will support WarpOS applications on SAM460.
I think it is better to add new features (eg. Warp3D for RadeonHD cards) than solving compatibility problems caused by WarpOS software.
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| Plus Enrico Acube is made a new project (mobo) it will have a new type of ram and i think an new pcie (16x?)because he wrote about the same bus speed and ram performance of the WII U... |
Interesting. 
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| this machine will be only populated with morphos or the aros ... |
I don´t think so...
3D support for RadeonHD 5000/6000 cards will for sure bring great speed increase for all SAM460/X1000 users, raw power of these cards is generations better than current R200. |
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 18:28:20
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Joined: 28-Jul-2012 Posts: 2761
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vox
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 18:34:31
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Joined: 12-Jun-2005 Posts: 3957
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| @tlosm
Thanks, that ACube news have been left unnoticed in Amiga world. http://www.acube-systems.biz/index.php?page=hardware&pid=755
However, none of offered hardware is PPC, so its irrelevant until MorphOS and OS4 get ported to ARM (or are currently relevant only to young AROS ARM port) _________________ OS 3.x AROS and MOS supporter, fi di good, nothing fi di unprofessionalism. Learn it harder way! SinclairQL and WII U lover :D YT http://www.youtube.com/user/rasvoja |
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vox
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 18:37:58
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Elite Member  |
Joined: 12-Jun-2005 Posts: 3957
From: Belgrade, Serbia | | |
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| @pavlor
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| 3D support for RadeonHD 5000/6000 cards will for sure bring great speed increase for all SAM460/X1000 users, raw power of these cards is generations better than current R200. |
Again, big thanks to Trevor. Once Timberwolf, OpenOffice and 3D for high end RadeonHD are done, as well as if OS 4.2 brings SMP, AmigaOS 4 will for the first time become quite updated and advanced OS. So its important moment._________________ OS 3.x AROS and MOS supporter, fi di good, nothing fi di unprofessionalism. Learn it harder way! SinclairQL and WII U lover :D YT http://www.youtube.com/user/rasvoja |
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 18:43:31
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Joined: 28-Jul-2012 Posts: 2761
From: Amiga land | | |
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| @vox
He speak about PPC modules.. i think the user will buy the module of 440cpu or 460 or something else..
...
For sure we have to say thanks to Trevor, and to all the people who in this 20 years do something for the community we have to not forget about they too :) _________________
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pavlor
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 19:32:04
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Joined: 10-Jul-2005 Posts: 9786
From: Unknown | | |
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| @tlosm
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| about the sam460 next project |
Of course there is AROS port for SAM hardware, but I don´t think it has many users. MorphOS? Nice bonus (nobody will buy SAM only for MorphOS).
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| About the news of i speak about |
I fear you merged two informations. These ARM boards have nothing in common with AmigaOS.
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| about this he wrote about a new mobo without the cpu (the user will choose) and the new type of ram and fast bus speed :) |
That would be realy nice. Hopefuly we will not wait too long.
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| Warp 3d is not only the 3d is acceleration of 2d too dvix fast decoding and mkv h264 too ... every depends of the programmers after this release |
Video decoding is not tied to Warp3D project. However, Hans (author of RadeonHD 2D driver) wrote about possible use of "textured video" (or something like that) instead of Overlay. |
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Rob
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 19:47:00
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Joined: 20-Mar-2003 Posts: 6437
From: S.Wales | | |
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| @pavlor
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| Video decoding is not tied to Warp3D project. However, Hans (author of RadeonHD 2D driver) wrote about possible use of "textured video" (or something like that) instead of Overlay. |
I think he was talking in the context of Gallium 3D when he mentioned that.
AMD have now released the documentation for UVD. It covers cards from the 4000 series onwards. I'm not sure if anyone is currently considering adding support to Amiga OS4.x. |
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 19:58:37
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Joined: 28-Jul-2012 Posts: 2761
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| @Rob
I dont know if some one have see a rasberry pi in action It is a small Arm 700mhz cpu with a PowerGl gfx chip and 512 mb of ram swapped with the graphic card... I have this one ... and with xbmc i can play full 1080p mkv in full frame and ac3 5.1 audio... For sure this thing is more small of the Sam460 with the 4650 video board ... but i can watch an 1080p mkv on my sam at only 4fps ... The difference is the using of video acceleration of the power gl...
Strange no one port xbmc to AmigaOs 4... there is available for all the platforms... and is opensource.
note:i have not buyed the decoding keys all are decoded by the micro gpu of the rasperry and the software ...
hope one day the great programmers will do something like that and i think when the Qt will be release this will be for sure
Last edited by tlosm on 28-Apr-2013 at 08:00 PM.
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itix
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 20:09:44
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Joined: 22-Dec-2004 Posts: 3398
From: Freedom world | | |
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| @pavlor
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440/460 CPUs aren´t as compatible with 603/604 as G3 or G4 CPUs. I have some doubts that even MorphOS will support WarpOS applications on SAM460.
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I have not tried MorphOS on SAM460 but I dont know any reason why WOS applications wouldnt work on 460 CPU._________________ Amiga Developer Amiga 500, Efika, Mac Mini and PowerBook |
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Spectre660
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 20:22:40
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Joined: 4-Jun-2005 Posts: 3918
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| @Rob
http://www.amigans.net/modules/xforum/viewtopic.php?post_id=78305#forumpost78305
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Rob wrote: @pavlor
Quote:
| Video decoding is not tied to Warp3D project. However, Hans (author of RadeonHD 2D driver) wrote about possible use of "textured video" (or something like that) instead of Overlay. |
I think he was talking in the context of Gallium 3D when he mentioned that.
AMD have now released the documentation for UVD. It covers cards from the 4000 series onwards. I'm not sure if anyone is currently considering adding support to Amiga OS4.x. |
_________________ Sam460ex : Radeon Rx550 Single slot Video Card : SIL3112 SATA card |
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Karlos
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 20:24:42
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Joined: 24-Aug-2003 Posts: 5019
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @itix
There are WarpOS applications that only align doubles to a 4-byte boundary. I may be wrong, but ISTR there are some conditions in which such misaligned values can be problematic on 460. Certainly all OS4 native compilers enforce 8-byte alignment for doubles, even though 4-byte is OK on the 60x, G3 and G4 - at worst there'd be a slight performance hit. Last edited by Karlos on 28-Apr-2013 at 08:25 PM.
_________________ Doing stupid things for fun... |
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 22:31:44
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Joined: 28-Jul-2012 Posts: 2761
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| @Spectre660
Hans is great! :) Is like Thomas Sontowski and Frank Mariak but together in one person :) Last edited by tlosm on 28-Apr-2013 at 10:32 PM.
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Rob
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 23:16:29
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Joined: 20-Mar-2003 Posts: 6437
From: S.Wales | | |
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Rob
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Re: warpos emu .., not working on sam 460 Posted on 28-Apr-2013 23:23:40
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Elite Member  |
Joined: 20-Mar-2003 Posts: 6437
From: S.Wales | | |
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| @tlosm
Quote:
| I dont know if some one have see a rasberry pi in action It is a small Arm 700mhz cpu with a PowerGl gfx chip and 512 mb of ram swapped with the graphic card... I have this one ... and with xbmc i can play full 1080p mkv in full frame and ac3 5.1 audio... For sure this thing is more small of the Sam460 with the 4650 video board ... but i can watch an 1080p mkv on my sam at only 4fps ... The difference is the using of video acceleration of the power gl... |
Raspberry Pi has a Broadcom VideoCore IV which it uses for video decode. Open GL can be used to accelerate video but if there's dedicated hardware then it's better to use that. Of course Linux many times the resources of the various Amiga type OS'. |
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itix
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Re: warpos emu .., not working on sam 460 Posted on 29-Apr-2013 6:29:41
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Joined: 22-Dec-2004 Posts: 3398
From: Freedom world | | |
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| @Karlos
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There are WarpOS applications that only align doubles to a 4-byte boundary. I may be wrong, but ISTR there are some conditions in which such misaligned values can be problematic on 460.
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I am no expert on the WOS but I dont know any WOS kernel calls passing floats. It may be that applications dont work due to misaligned data but it has nothing to do with WarpOS per se.
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Certainly all OS4 native compilers enforce 8-byte alignment for doubles, even though 4-byte is OK on the 60x, G3 and G4 - at worst there'd be a slight performance hit.
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However it is possible there is OS4 native PPC code without 8-byte alignment for doubles. Developers can always fiddle with the alignment.
_________________ Amiga Developer Amiga 500, Efika, Mac Mini and PowerBook |
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Karlos
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Re: warpos emu .., not working on sam 460 Posted on 29-Apr-2013 8:46:23
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Elite Member  |
Joined: 24-Aug-2003 Posts: 5019
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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| @itix
I wasn't referring to WarpOS itself, what I meant was, binaries compiled for WarpOS tend to have misaligned doubles in them because the processors they were originally compiled for didn't particularly care about 8-byte alignment (especially if a 32-bit data bus is used). A case in point, the old gears demo aligns the W3D_Vertex to a 4-byte address, meaning that every Z value for every vertex was misaligned. The processors that were in use by the time the WarpOS emulation was written could all cope happily with this, even if it meant a few extra clock cycles accessing them that could have been saved if they were properly aligned.
The 440 and 460 might not be so compatible. I read somewhere that misaligned access might trigger an exception. I don't recall the specifics; perhaps someone here knows.
Unless you go out of your way to force it, native applications will have been compiled to align doubles to 8-bytes to ensure compatibility. However, you are still stuck with a lot of old WOS binaries that are affected.
Back in the day, I always used #pragma natural-align (or whatever it was) in VBCC and only used #pragma amiga-align around OS structures because I thought it would be a bit faster ;) Perhaps they'd work on the 4x0...
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itix
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Re: warpos emu .., not working on sam 460 Posted on 29-Apr-2013 9:53:13
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Elite Member  |
Joined: 22-Dec-2004 Posts: 3398
From: Freedom world | | |
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| @Karlos
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The 440 and 460 might not be so compatible. I read somewhere that misaligned access might trigger an exception. I don't recall the specifics; perhaps someone here knows.
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There is no reason why WarpOS applications couldnt run on 4x0 if the hosting operating system supported it. Misaligned access can be emulated in the exception handler.
And it probably already does so._________________ Amiga Developer Amiga 500, Efika, Mac Mini and PowerBook |
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 29-Apr-2013 12:14:28
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Elite Member  |
Joined: 28-Jul-2012 Posts: 2761
From: Amiga land | | |
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| @itix
I think m3x from acube can solve this quest :p I will ask him and report :) _________________
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tlosm
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Re: warpos emu .., not working on sam 460 Posted on 29-Apr-2013 17:29:16
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Joined: 28-Jul-2012 Posts: 2761
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I just tested on my Amiga 4000 with 604e 375 mhz in Os4.1 and warpos emu the WarpMame of amidog is great!... for go in full speed and perfect emulation need only 1 frame skip I tested Ghouls n Ghosts ...
I think the guys with sam 440 can anjoy this emulator in full speed without skipping frames
Last edited by tlosm on 29-Apr-2013 at 05:45 PM.
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