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fairlanefastback
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Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 2:20:00
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Team Member  |
Joined: 22-Jun-2005 Posts: 4886
From: MA, USA | | |
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| Sony PS4 goes X86 _________________ Pegasos2 G3 running AOS 4.1 and MorphOS 2.0 Amikit user, tinkering with Icaros VM (AROS) EFIKA owner Amiga 1200 |
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CritAnime
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 2:41:01
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Joined: 27-Jun-2011 Posts: 735
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olegil
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 8:48:14
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Elite Member  |
Joined: 22-Aug-2003 Posts: 5900
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| @CritAnime
Good news for PC gaming, as with 8 cores in a PS4, programmers will HAVE to get off their lazy single-threaded asses and start using those extra cores.
Can't see that being any easier to write games for than Cell, though. Honestly I can't.
All in all, it brings me back to my usual point: We NEED to have multicore support on Amiga, there is just NO way of getting more performance without it. _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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olegil
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 8:51:32
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Joined: 22-Aug-2003 Posts: 5900
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| @fairlanefastback
Easy come, easy go. It gave zero benefit to us that they were using the Cell anyway. _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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ncafferkey
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 12:42:23
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AROS Core Developer  |
Joined: 7-Jul-2003 Posts: 275
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| @olegil
Quote:
olegil wrote:
All in all, it brings me back to my usual point: We NEED to have multicore support on Amiga, there is just NO way of getting more performance without it. |
x86 or ARM support is even more badly needed. |
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damocles
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 15:48:33
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Joined: 22-Dec-2007 Posts: 1720
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| @ncafferkey
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| x86 or ARM support is even more badly needed. |
By the time it was ported, it would be far behind AROS' development on both x86 and ARM. Their only real option is continue with PPC.
_________________ Dammy |
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olegil
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 16:44:42
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Joined: 22-Aug-2003 Posts: 5900
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| @ncafferkey
What on earth would be the point of porting to x86 or ARM without also adding multicore support? _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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BrianK
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 17:08:48
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Joined: 30-Sep-2003 Posts: 8111
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| @olegil
Quote:
| What on earth would be the point of porting to x86 or ARM without also adding multicore support? |
The opportunity to use readily available commodity priced hardware. |
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tomazkid
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Re: Sony abandons Power Architecture with new PS4 Posted on 21-Feb-2013 18:22:40
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Joined: 31-Jul-2003 Posts: 11694
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| @BrianK
Quote:
| The opportunity to use readily available commodity priced hardware. |
Well, no OS4 for PowerMacs, so won't expect any wonders._________________ Site admins are people too..pooff! |
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