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Shufflepuck
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Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 7:38:38
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Joined: 24-Sep-2009 Posts: 643
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Kicko
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 7:41:01
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Joined: 19-Jun-2004 Posts: 5009
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| @Shufflepuck
Cool :) No android version in plans ? |
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Shufflepuck
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 8:45:31
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Joined: 24-Sep-2009 Posts: 643
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| @Kicko

Quote:
| The Android version is in the works, although it will likely be released at a later date to the iOS version. |
Source: http://goo.gl/n3xK2
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noXLar
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 15:46:36
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Joined: 8-May-2003 Posts: 737
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| @Shufflepuck
Yes i want too play the games on my android devices:) _________________ nox's in the house! |
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cgutjahr
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 16:26:52
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Joined: 8-Mar-2003 Posts: 981
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| @Shufflepuck
IMHO, most of those iOS conversions are blatant rip-offs. How do you play a game like Alien Breed using a touch screen as your main input device? You don't, IMHO. You just buy it out of nostalgia...
And while today's focus on casual gamers ("walk three steps, save, walk three steps..") has already turned most mainstream games into better slideshows, this approach is even worse (quoting from the article): "players can purchase items from an in-game store to help them advance".
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Kicko
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 16:37:50
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Joined: 19-Jun-2004 Posts: 5009
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| @cgutjahr
For me its more of nostalgia like you said. I almost never play games on mobilephone. Specially games that are made for a joypad/stick/mouse-keyboard etc. However games like Wordfeud and similar are ok but i deinstalled them as it took too much of my sparetime. Nostalgic only to show friends etc :) I rather spend my money on amiga bounties. Last edited by Kicko on 11-Jul-2012 at 04:38 PM. Last edited by Kicko on 11-Jul-2012 at 04:38 PM.
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Toaks
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 17:50:13
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Joined: 10-Mar-2003 Posts: 8042
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| @cgutjahr
Quote:
cgutjahr wrote: @Shufflepuck
IMHO, most of those iOS conversions are blatant rip-offs. How do you play a game like Alien Breed using a touch screen as your main input device? You don't, IMHO. You just buy it out of nostalgia...
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so true it hurts!._________________ See my blog and collection website! . https://www.blog.amigaguru.com |
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ikir
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 11-Jul-2012 19:24:17
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Joined: 18-Dec-2002 Posts: 5647
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| @cgutjahr
I have no problems playing with touch controls, maybe I'm used to it. Sure some games are made for physical pads, but you can easily play on he go with a touch screens at least if it is sensitive as the iPhone's one. Also devs could support iCade, there is a portable version which gives you dpad and buttons and fit your iPhone as cover.
Anyway I will buy it for sure just for nostalgia ;)
_________________ ikir |
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A1200
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 12-Jul-2012 0:38:09
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Joined: 5-May-2003 Posts: 3130
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| I have an Android tablet with a Keyboard folio.... works great where touch screens aren't ideal. Has a track point cursor thing on it too!
Link _________________ Amiga A1200, 3.1 ROMs, Blizzard 1230 MKIV 64MB & FPU, 4GB DoM SSD, Workbench 3.1 |
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CritAnime
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 12-Jul-2012 2:17:23
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Joined: 27-Jun-2011 Posts: 735
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| Alien Breed, the top-down sci-fi shooter from Worms studio Team 17, will release for third generation iOS devices and iPads next month, according to the studio's Facebook page. |
That sucks... my iPad is a 1st gen so I won't be able to download it. Oh well I have them anyway on my HxC and on real disk ;)_________________ My personal blog - CritAnime.com
Admin at Commodore Gaming Wiki |
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Shufflepuck
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 12-Jul-2012 9:06:48
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Joined: 24-Sep-2009 Posts: 643
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| I agree, for the most part ports of old games or control methods born with a controller/joystick in mind are quite horrible when translated to touch-based devices, there are notable exceptions on iOS imho, such as Llamasoft titles. However, I'm more interested in games designed from scratch for these devices, that takes into consideration touch-bases inputs from the beginning (Tiny Wings anyone?). However the nostalgia factor kicks pretty hard on things like this Alien Breed port, Speedball II Evolution and such. Still waiting for Stunt Car Racers, Blood Money, Benefactor and... Too many to mention? BTW, what happened to Manomio's iAmiga or Tower Studios (http://www.tower-studios.co.uk/)? Speaking of TS, John Hare was supposed to bring on some more Bitmap Brothers classics, can't wait!
Last edited by Shufflepuck on 12-Jul-2012 at 09:07 AM.
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Shufflepuck
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 9:53:01
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ddni
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 9:58:03
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Joined: 11-Jan-2007 Posts: 818
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| @thread
Last year at the r3play event in Blackpool I was talking to the Team17 devs about their PC Alien Breed trilogy. They told me that they would be prepared to offer the source to anyone who wanted to create an OS4 version.
I have no idea if this is even feasible, but they definitely offered it.
_________________ AmigaOne X1000 |
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ErikBauer
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 10:12:20
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Joined: 25-Feb-2004 Posts: 1141
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| @Shufflepuck
Quote:
From the gameplay video it seems they managed to keep somehow the feeling of the original, I tought worse..._________________ God created Paula so that Allister Brimble and Dave Whittaker could do music
Check my Amiga gameplays (ITA)! |
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Hattig
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 10:56:38
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Joined: 11-Mar-2003 Posts: 340
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| @cgutjahr
The game does support the iCade arcade sticks/box for the iPad, which would make it worthwhile.
I'm not a big smartphone gamer though, despite owning a bunch on my Android phone. It's just not the same as sitting down at a computer IMO. |
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vox
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 11:36:21
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Joined: 12-Jun-2005 Posts: 3957
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| @Shufflepuck
Dear Team 17,
Please port all old AB (AB SE, AB II SE, AB TA) and 3D as bonus for Windows, Linux, MacOS X, AmigaOS4, MorphOS and AROS.
Later 3 ports are NOT commercialy viable, but first two can support it.
A single DVD or download would be maestral. With today hardware maybe 3D versions could use some optimized UAE ports and it would be great if 3D ones would be native on later 3 as added value.
-------- What would I do if I was in Team 17 _________________ OS 3.x AROS and MOS supporter, fi di good, nothing fi di unprofessionalism. Learn it harder way! SinclairQL and WII U lover :D YT http://www.youtube.com/user/rasvoja |
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Crawff
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 11:50:15
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Joined: 31-Mar-2010 Posts: 60
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| @CritAnime
You can download and play on 1st gen iPad, you only OS 3.0 or higher not iPad 3.
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Shufflepuck
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 2-Aug-2012 11:54:52
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Joined: 24-Sep-2009 Posts: 643
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| @vox
May I add an OS4 version of Qwak (http://en.wikipedia.org/wiki/Qwak) as well 
Which BTW is now available for Win/OSX/iOS:
http://www.qwak.co.uk/
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djnick
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Re: Team 17's 'Alien Breed' hitting iOS next month Posted on 23-Sep-2012 0:10:12
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Joined: 11-Jun-2003 Posts: 947
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