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XDelusion
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ScummVM now supports Dreamweb!!! Posted on 29-Jul-2012 20:06:26
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Joined: 23-Jul-2012 Posts: 58
From: Unknown | | |
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| I don't think our port(s) have been updated yet, but ScummVM 1.5 now supports the Amiga classic, Dreamweb!
Support has also been added for:
Backyard Baseball 2003 Blue Force Darby the Dragon Dreamweb Geisha Gregory and the Hot Air Balloon Magic Tales: Liam Finds a Story Sleeping Cub's Test of Courage Soltys The Princess and the Crab
http://www.scummvm.org/ |
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pavlor
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Re: ScummVM now supports Dreamweb!!! Posted on 29-Jul-2012 20:45:00
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Elite Member  |
Joined: 10-Jul-2005 Posts: 9786
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| @XDelusion
That is great! ScummVM is one of the best emulation/interpretation projects today and is even better with every new release. |
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joeled
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Re: ScummVM now supports Dreamweb!!! Posted on 29-Jul-2012 20:49:07
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Joined: 25-Dec-2007 Posts: 724
From: Uppsala, Sweden | | |
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davebraco
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Re: ScummVM now supports Dreamweb!!! Posted on 29-Jul-2012 20:58:41
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Joined: 3-Jan-2005 Posts: 134
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Dwyloc
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Re: ScummVM now supports Dreamweb!!! Posted on 30-Jul-2012 13:50:33
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Joined: 30-Mar-2005 Posts: 1055
From: Glasgow, Scotland | | |
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| @XDelusion Its always good to see a new ScummVM release as a big fan of graphics adventures both old and new to provides the best way to play many older games on modern hardware.
Better yet the OS4 port is well supported and even my little sam440ep is perfectly up to running most games using it.
_________________ Sam440ep 667mhz, 512MB, 120GB 2.5" HD, OS4.1FE WinUae 3.0.0, OS 3.9, BB3, Catweasel MkIV Amiga 1200, Blizzard 040/40 (BlizzardPPC 060/200 with SCSI removed at present), mediatorSX pci, Voodoo3, PCI network card os 3.9BB2 4MB Minimig with ARM addon boar |
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XDelusion
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Re: ScummVM now supports Dreamweb!!! Posted on 30-Jul-2012 17:01:23
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Joined: 23-Jul-2012 Posts: 58
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| @Dwyloc
I'm with you there. Graphic adventures were amongst some of the best games ever created!
I'm still waiting on the MorphOS update/port my self, but I did manage to load up DreamWeb (DOS Talkie version) on my Nintendo Wii last night and as with every ScummVM update, I could not put it down! :)
What would really be interesting is if some of the fan remakes and sequels to Space Quest and Kings Quest could get ported over to the various Amiga OS'. Better yet, if ScummVM could add support for them...
Space Quest 2 remake:
http://www.infamous-adventures.com/sq2remake/
Space Quest IV.5: (love the title)
http://spacequestiv5.pytalhost.at/index.html
King's Quest III remake:
http://www.infamous-adventures.com/kq3/ |
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XDelusion
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Re: ScummVM now supports Dreamweb!!! Posted on 6-Aug-2012 17:37:05
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Joined: 23-Jul-2012 Posts: 58
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| Has anyone managed to get Dreamweb (DOS Talkie Version) to go full screen without reducing the gameplay to a little box?
Last edited by XDelusion on 06-Aug-2012 at 05:37 PM.
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Toaks
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Re: ScummVM now supports Dreamweb!!! Posted on 6-Aug-2012 17:42:16
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Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| @XDelusion
in the OS4 version i just set the gfx quality and res in the main scummvm menu interface, just a few clicks.
if there's issues then thats most likely down to the fact that its not officially supported yet and its still in alpha/beta stages (dreamweb interpreter).
_________________ See my blog and collection website! . https://www.blog.amigaguru.com |
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XDelusion
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Re: ScummVM now supports Dreamweb!!! Posted on 6-Aug-2012 19:20:26
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Joined: 23-Jul-2012 Posts: 58
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| @Toaks
I'm having issues with it in MorphOS,, I just can't seem to get the in game screen to stretch full or near full screen. Since it is beta support, things may improve later. In the mean time I'll keep playing it on my Wii. :) |
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