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PosterThread
retro 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:01:15
#581 ]
Super Member
Joined: 16-Dec-2003
Posts: 1049
From: Unknown

@Hyperionmp

i think that it is amiga anyware intergrated in os 4.x or maby even real3d..

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NutsAboutAmiga 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:14:23
#582 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12796
From: Norway

@Hyperionmp

So we are moving in the 64 bit arena? Faster better hardware?

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Al4 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:16:35
#583 ]
Regular Member
Joined: 28-Nov-2008
Posts: 339
From: Unknown

@Hyperionmp

Few real Amiga fans will be disappointed, quite the contrary.

They're making their own hardware, custom chips?

If x64 is the future of windows, there is no point porting OS4 to x86.

x64 is the fastest and newest engine.

Last edited by Al4 on 26-Jul-2009 at 04:20 PM.
Last edited by Al4 on 26-Jul-2009 at 04:18 PM.

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Hypex 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:17:59
#584 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@Frek

Quote:
Well this "respected AmigaOS developer" is a dumbass if he claims that; It's not true.


Says what? That's quite an insult, just as well I didn't say who it is!

There is a brief about the MacOS 24-bit address space here:
http://en.wikipedia.org/wiki/System_7

Now, can you proove it isn't true?

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OldFart 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:22:10
#585 ]
Elite Member
Joined: 12-Sep-2004
Posts: 3059
From: Stad; en d'r is moar ain stad en da's Stad. Makkelk zat!

@Hyperionmp

Somehow I do have this distinct feeling that at Hyperion thix thread is watched on a regular base and that you sometimes burst out in a howling laughter altogether with all the propositions and speculations being aired here.

Don't tell me I'm wrong, it might ruin my day.

OldFart

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Hypex 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:26:50
#586 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@tonyw

Quote:
Sorry, Damien, but that is utter rubbish.


Or is it?

Quote:
The only limitation is that there are still some OS components (and third-party apps) that have not been cleaned of "int32 addrPtr" type declarations. Since some of them are actually in the API, we have had to leave them in place, rather than change the API and break things.


Found it! I think. AllocEntry(). Why didn't they just make it retuen a structure ot NILL?

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Hypex 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:32:34
#587 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@Hyperionmp

Thanks for the info. I was actually wondering if the project involved AmigaOS4 at all. But since you did mention Amiga this would still be a safe assumption.

@Thread

Could it be Hyperion are adding full memory protection to AmigaOS whilst retaining full compatibility and no sandboxing! Now there's a great project!

Last edited by Hypex on 26-Jul-2009 at 04:34 PM.

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NutsAboutAmiga 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:50:03
#588 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12796
From: Norway

@Hypex

Quote:
Could it be Hyperion are adding full memory protection to AmigaOS whilst retaining full compatibility and no sandboxing! Now there's a great project!


While thats not possible to add full memory whit the current API , it is possible to add more memory protection, there by protection more of the internal structures.

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NutsAboutAmiga 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 16:51:27
#589 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12796
From: Norway

@Thread

I hope Hyperion cooperating whit some major player in the market, think if AmigaOS was pushed out on millions of units over night, that be cool, think if they god Atari, Nintendo or Sony working whit them.

I guess before thats possible the Amiga platform has to be refined a bit, maybe they are working on Workbench update.

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jkirk 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 17:09:05
#590 ]
Elite Member
Joined: 28-Jan-2005
Posts: 3349
From: Georgia (usa)

@Frek

Quote:

Frek wrote:
@jkirk

http://en.wikipedia.org/wiki/Win32

"One of the largest changes the Windows API underwent was the transition from Win16 (shipped in Windows 3.1 and older) to Win32 (Windows NT and Windows 95 and up)."


the api not windows or compatibility.

http://en.wikipedia.org/wiki/History_of_Microsoft_Windows
Quote:
After Windows 3.11, Microsoft began to develop a new consumer oriented version of the operating system code-named Chicago. Chicago was designed to have support for 32-bit preemptive multitasking like OS/2 and Windows NT, although a 16-bit kernel would remain for the sake of backward compatibility. The Win32 API first introduced with Windows NT was adopted as the standard 32-bit programming interface, with Win16 compatibility being preserved through a technique known as "thunking". A new GUI was not originally planned as part of the release, although elements of the Cairo user interface were borrowed and added as other aspects of the release (notably Plug and Play) slipped.

Microsoft did not change all of the Windows code to 32-bit; parts of it remained 16-bit (albeit not directly using real mode) for reasons of compatibility, performance, and development time. Additionally it was necessary to carry over design decisions from earlier versions of Windows for reasons of backwards compatibility, even if these design decisions no longer matched a more modern computing environment. These factors eventually began to impact the operating system's efficiency and stability.


also

Quote:
Windows XP uses the Windows NT 5.1 kernel, marking the entrance of the Windows NT core to the consumer market, to replace the aging 16/32-bit branch.

Last edited by jkirk on 26-Jul-2009 at 05:20 PM.
Last edited by jkirk on 26-Jul-2009 at 05:17 PM.
Last edited by jkirk on 26-Jul-2009 at 05:16 PM.

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rigo 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 17:17:57
#591 ]
Cult Member
Joined: 30-Jul-2003
Posts: 718
From: Unknown

@OldFart

Quote:


Don't tell me I'm wrong, it might ruin my day.

OldFart


Sleep safely, you are absolutely correct in your assumption :)

_________________
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Comments made by me on any public fora are not representative of, or on behalf of, any company I may have, or assumed by the reader to have, any association with.

Any comments are a personal opinion, and should be accepted as such.

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TiredofLife 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 17:24:30
#592 ]
Super Member
Joined: 6-Jul-2005
Posts: 1702
From: Here

@NutsAboutAmiga

Quote:
I hope Hyperion cooperating whit some major player in the market, think if AmigaOS was pushed out on millions of units over night, that be cool, think if they god Atari, Nintendo or Sony working whit them.

I guess before thats possible the Amiga platform has to be refined a bit, maybe they are working on Workbench update.


Working with Atari?
Are you mad?

That's not just sleeping with the enemy, that's getting married to the enemy and having the 2.4 children, cats, dogs and goldfish.

I'm not interested in the OS4/Morphos/AROS wars, I'm still fighting our ancient enemy.


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jkirk 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 17:41:57
#593 ]
Elite Member
Joined: 28-Jan-2005
Posts: 3349
From: Georgia (usa)

@TiredofLife

Quote:
Working with Atari? Are you mad? That's not just sleeping with the enemy, that's getting married to the enemy and having the 2.4 children, cats, dogs and goldfish.


that is not atari anymore than commodore is the original.

_________________
Win•dows: n. A thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition.

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Tomppeli 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 17:54:22
#594 ]
Super Member
Joined: 18-Jun-2004
Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki

@olegil

Did you reveal their secret in your signature ? (If you're involved in that project ?) Also there's some pictures from Pianeta 2008. So they're making a netbook ?

_________________
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"Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray

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delshay 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 18:30:55
#595 ]
Regular Member
Joined: 20-Sep-2008
Posts: 447
From: Unknown

when is this thread going to end.

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olegil 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 18:54:56
#596 ]
Elite Member
Joined: 22-Aug-2003
Posts: 5895
From: Work

@Tomppeli

My signature is just a joke and has nothing whatsoever to do with this thread. At all. I just want OS4 to support the MPC5121e.

_________________
This weeks pet peeve:
Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean.

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ajs 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 19:06:19
#597 ]
Super Member
Joined: 8-Mar-2003
Posts: 1459
From: Surrey

@all

Quote:

Hyperionmp wrote:
"SNIP"

With respect to the project (which is proceeding nicely), few real Amiga fans will be disappointed, quite the contrary.

But as always, the proof of the pudding is in the eating.



Come on guys haven't you got it yet Hyperion's secret project Is a world wide Amiga themed
BBQ with beer Burgers,Ice Cream and Chocolate pudding as (above) Hyperionmp said " the proof of the pudding is in the eating" they are just waiting for all the Devs to fire up the BBQ's on a warm Sunny day ( it is Summer, well in the northern hemisphere)
so get ready to party on

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NutsAboutAmiga 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 19:11:31
#598 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12796
From: Norway

@TiredofLife

Nolan Bushnell, founder of Atari.

http://www.youtube.com/watch?v=j-cpN7MlMhY

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Wildstar128 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 19:57:55
#599 ]
Regular Member
Joined: 8-May-2006
Posts: 178
From: Unknown

Today's Atari is not the original Atari as is the current Commodore. It has been bought by one company to the next and many of whom for the period changed their business name to Commodore or Amiga because the Commodore / Amiga and Atari has internation name recognition because of the international success of these companies / brand name.

Atari Inc. today if Infogrames

Todays, Amiga Inc. is KMOS Inc. (not the Amino group before hand even though many of the same persons are involved)

Today's Commodore is Yeahronimo (I think now changed hands to some sort of holding company with no real understanding at the moment.)

The point is, it passes hands on a regular basis.

Infogrames chose Atari because Atari has stronger name recognition that is now categorized as LEGENDARY like COMMODORE and APPLE. They are the pioneers of home computing.

Even Amiga has a name recognition that has special status in the computer industry because of its legendary technology.

These brands unlike some actually had grown stronger with time.


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Frek 
Re: the secret project of Hyperion
Posted on 26-Jul-2009 20:55:11
#600 ]
Regular Member
Joined: 21-Jul-2009
Posts: 134
From: Unknown

@jkirk

We've been talking API the whole time, Read my posts instead of guess. for that matter version of Windows is highly irrelevant.

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