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/  Forum Index
   /  Amiga OS4 Software
      /  KOG just got powered up!
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PosterThread
saimo 
Re: KOG just got powered up!
Posted on 23-Aug-2012 21:13:22
#21 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

Hi all,

I just wanted to let you know that KOG underwent another massive update and that now it's available on OS4Depot. Download it and let your head spin like never before

New website: www.retream.com/KOG.

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RETREAM - retro dreams for Amiga, Commodore 64 and PC

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saimo 
Re: KOG just got powered up!
Posted on 6-Feb-2017 17:28:02
#22 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

Gravedigging here to let you know that I have just released a totally reworked version of the game: most of the code has been rewritten, all graphics have been redrawn, music has been added, and gameplay has been extended and re-balanced.
AOS4 (and Windows) users can get it from here - it's plenty of originality and fun, and IT'S FREE :)

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RETREAM - retro dreams for Amiga, Commodore 64 and PC

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g01df1sh 
Re: KOG just got powered up!
Posted on 6-Feb-2017 20:22:10
#23 ]
Super Member
Joined: 16-Apr-2009
Posts: 1777
From: UK

@saimo

Nice to see amiga code is 1mb smaller than windows.

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klx300r 
Re: KOG just got powered up!
Posted on 6-Feb-2017 23:57:36
#24 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3836
From: Toronto, Canada

@saimo

thanks for this great update Simone

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saimo 
Re: KOG just got powered up!
Posted on 7-Feb-2017 12:09:12
#25 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

@g01df1sh

Quote:

g01df1sh wrote:
@saimo

Nice to see amiga code is 1mb smaller than windows.

I'm not sure where you saw that: the AmigaOS executable is 888652 bytes, whereas the Windows one is 156672 bytes. The big difference is due to the fact that the AmigaOS program is linked statically to the third-party libraries, but the Windows one comes with separate DLLs which amount to 708096 bytes. So, the total binary code for Windows is 864768 bytes, which is still a little less than AmigaOS.
That said, all of this really doesn't matter

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RETREAM - retro dreams for Amiga, Commodore 64 and PC

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saimo 
Re: KOG just got powered up!
Posted on 7-Feb-2017 12:09:41
#26 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

@klx300r

My pleasure, and thanks for the betatesting!

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Tomppeli 
Re: KOG just got powered up!
Posted on 7-Feb-2017 14:22:04
#27 ]
Super Member
Joined: 18-Jun-2004
Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki

@saimo

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"Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray

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saimo 
Re: KOG just got powered up!
Posted on 8-Feb-2017 12:04:47
#28 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

@Tomppeli

My pleasure!


@Aminet admins

I have tried in all possible ways to request the deletion of the old version of the game from Aminet (http://aminet.net/game/actio/KOG.lha) to no avail. Could you take care of that, please?

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saimo 
Re: KOG just got powered up!
Posted on 13-Feb-2017 10:58:20
#29 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2453
From: Unknown

@Aminet admins

Quote:
I have tried in all possible ways (multiple emails to aminet@aminet.net, email to private address of cgutjahr, PM to cgutjahr, email form on amiga-news.de) to request the deletion of the old version of the game from Aminet (http://aminet.net/game/actio/KOG.lha) to no avail. Could you take care of that, please?

Sorry for the bump, but the above is still unsolved. Can anyone help, please?

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