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      /  Dpaint 5 running on OS4.1 update 5 (and FE) - issues and answers
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scabit 
Dpaint 5 running on OS4.1 update 5 (and FE) - issues and answers
Posted on 29-Aug-2012 18:19:16
#1 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

Deluxe Paint 5.2 under OS4.1 update 5

It seems that changes to update 5 have brought about the possibility of
Deluxe Paint 5 working on Amiga OS4.1!
After playing with the program for some time, here are some observations:

1) Blitzen is no longer required to perform circle, arc and flood fill operations
2) Almost all screenmodes work with DPaint 5, even Radeon modes - to some extent
Here's what seems to happen - fakenative modes all seem to work and come up with the correct depth and dimensions
Radeon modes greater than 8 bit show a requester indicating that there is not enough memory for the selected screen mode, and reduce the depth to 5 bits, or 32 colors.
3) Color cycling using the TAB key does not work
4) Right clicking on the toolbox items brings up requesters whose font color is the same as the background for requester buttons. Some general rules: a single centered button on the bootom usually means "Proceed". Two buttons, left and right, usually mean Okay (left) and Cancel (right).
5) Magnifying glass size is not changing when right selected. I am remembering correctly that a right click on the magify button brings up a box that you should be able to resize?
6) Swapping spare screens using "j" seems to work, but the AmigaOne locked up tight and required a reboot after I used "j" and then selected some pulldown menu items.

Note - there are almost no DSI or Grim Reapers with DPaint 5. It starts right up and runs just fine, loading, saving pictures, drawing tools, etc.

Let me know if you solve any of the above issues. There are certainly more I haven't yet found...but at least DPaint 5 now works!

Scott

Last edited by scabit on 22-Jun-2015 at 02:21 AM.

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Toaks 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 29-Aug-2012 20:44:03
#2 ]
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Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com

@scabit

awesome! , i will give it a good long try!.
might have to use this a little bit ;)

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Phantom 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 29-Aug-2012 20:54:43
#3 ]
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Joined: 2-Aug-2007
Posts: 2047
From: Unknown

Quote:

scabit wrote:
Deluxe Paint 5.2 under OS4.1 update 5

It seems that changes to update 5 have brought about the possibility of
Deluxe Paint 5 working on Amiga OS4.1!


That's the problem with the updates unfortunately. Some PPC games or apps tend to work normaly under a specific update but they refuse to work with a new one and vice versa. Is there anything something between?

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Tomppeli 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 29-Aug-2012 21:50:06
#4 ]
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Joined: 18-Jun-2004
Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki

@scabit

I can confirm. I have the demo version.

Edit: Drawing tools works (doing quick testing only). Animations don't.

Last edited by Tomppeli on 21-Sep-2012 at 12:20 PM.

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mbrantley 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 30-Aug-2012 0:41:05
#5 ]
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Joined: 10-Jun-2010
Posts: 559
From: Mobile, Alabama, United States

@scabit

Alas, DPaint is still not very useful for me with OS4. I had run some tests before, but after reading this thread I became hopeful and did some testing with my Sam440 running Update 5. I tested DPaint versions 4.6 and 5.2. Not everything -- just the problem areas that in the past kept me from wanting to run the program under OS4.

In DPaint 4.6 text in the requesters and buttons is readable -- not same color as background as you and I see with 5.x. But in 4.6 I cannot use fill tool (nothing happens) or paint with larger than tiny brushses. Trying to play an animation locks up the machine. Move requester doesn't draw anything. Animation is what I want to use DPaint for.

In 5.2, the black-on-black text is really a show stopper for me, but even worse is that animation functions freeze up the machine. On the positive side, fill does work with this version, as does larger brushes.

Anyway, nothing has changed for me, unfortunately. There are many 68K classic Amiga programs I run under OS4, but this Holy Grail of Amiga killer apps from the glory days is still not one of them.

Of course it runs under UAE, but that's not my cup of tea.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 30-Aug-2012 6:34:50
#6 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@scabit

Don't know why it wants to use 5-bit, it should be using 8-bit. It depends if an OS4 machine/A1 identifies itself as AGA or not. Possible an A1 only says it is ECS compatible. Much check that though.

On a CLUT screenmode colour cycling should work as it has a palette. But we don't know what if any hardware banging DPaint does do.

Last edited by Hypex on 30-Aug-2012 at 07:24 AM.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 30-Aug-2012 11:45:16
#7 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@mbrantley

Quote:
In 5.2, the black-on-black text is really a show stopper for me, but even worse is that animation functions freeze up the machine.


There may be a way to use a tooltype or hack the executable to get DPaint 5 to use different pens for its requester fonts.
I tried loading animations and animbrushes and it does work..sort of. It will load in an animation, and show it as a one frame animation. It never seems to load the rest of the frames into memory. But I have not experienced lockups with animation so far....perhaps I'm not trying everything you are?
Also, when you test animation it is safer perhaps to start out using one of the P96 fakenative normal screen modes, rather than one of the modes for your graphics card. Not sure what mode you might have done your testing with....

Scott

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RoqueFort 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 30-Aug-2012 12:22:47
#8 ]
Elite Member
Joined: 12-May-2004
Posts: 5788
From: Norfolk, Great Britain

Hope Dpaint 5 works well on OS4, as I still use it for my cartoons!

Can anyone try out AnimatED on OS4 too?

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 30-Aug-2012 16:12:50
#9 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@scabit

Perhaps the OS4 Screens utility can be used to change the palette?

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 31-Aug-2012 0:01:24
#10 ]
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Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Hmmmmm....we'll have to see about that. Modepro also offers a way, I think, to change certain pen options. But I thought that somehow Modepro was not being called by DPaint 5.

Scott

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 31-Aug-2012 2:03:58
#11 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Okay, tried the OS4 Screen prefs. This program seems to be designed for exactly this sort of problem. However, Dpaint 5 does not open a public screen, nor does it open any screen that triggers Modepro. It somehow opens screens in a way that the system seems to be oblivious to what it is doing.
How can that be?
Of course, it is equally likely that I am just oblivious to what it is doing!

Can anyone confirm for me that when you start DPaint 5 it does NOT trigger modepro nor open a public screen of any sort. Yes, I know public screens need to be predefined don't they? I never understood just how they worked.

Scott

Last edited by scabit on 31-Aug-2012 at 03:07 PM.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 2-Sep-2012 16:43:07
#12 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@scabit

I thought I had DPaint5 here but only have my original genuine DPaintIV install on my AmigaOne.

But, version 4 loads up a custom DPaint screenmode requester. As long as I select a CLUT mode it works fine. Otherwise it give some screen error and closes.

However, I think I can tell you what screen it opens, it's a custom screen. More popular since OS3 I guess, a public screen allows foreign windows to open on it. Workbench is the default public screen.

A custom screen is for one program only, but that shouldn't affect ModePro or Screens. But you are right, I can't even pick up DPaint here.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 3-Sep-2012 1:47:23
#13 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Perhaps I should have asked the question this way...

Is it possible to define a public screen and mode with special pen settings and then have DPaint 5.2 use that public screen when it starts and gives the screen mode requester? Will a public screen appear in the DPaint requester, or would I have to change the tooltype for DPaint 5 to force that public screen as being my default screen mode?

Anyone know?

Thanks,

Scott

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 4-Sep-2012 1:45:17
#14 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@RoqueFort
I haven't tried AnimatED on Os4.1 yet....

But...I noticed something interesting with DOPUS 5 magellan..it actually seems to get farther under OS4.1 update 5 than before.
It starts and (with a few DSI's) opens the lister windows and even properly populates the left lister window.
I wonder if the megallambient hack by FAB - or something similar, could be done to get DOPUS 5.82 to work on OS4.1 update 5?
You can read about how Fab wrote a patch to DOPUS 5.82 to get it to work in MorphOs here:

magellan2ambient-faq.html&sa=U&ei=VFtFUJL7L4Ll6QHP5YGwAQ&ved=0CBgQFjAC&usg=AFQjCNHLbppLSbEfFivsL4lSjKMd6zWB_A

The problem MorphOS was having is that the lister code in Dopus apparently makes some naughty direct (i.e. not system friendly) calls. Megallambient patches these calls in the DOPUS 5.82 code to redirect it to call system friendly (for MorphOS system) code so it works.

I do not have DOPUS 5.82, but I wonder if anyone who does could try the hack by FAB on OS4.1 update5 and see what happens. I don't expect much, I would think that the source for Magellambient would be needed to be recompiled to work with OS4.1.
But perhaps there is some hope?

Scott

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ChrisH 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 4-Sep-2012 8:34:44
#15 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6679
From: Unknown

@scabit
What happens if you run DPaint 5, and with it still running, go back to the Workbench (LAmiga-N), then to the Prefs/Screens, and then click on "Insert open screen...". Can you see DPaint's screens in the list? If so, then you can tell OS4 to modify the screen's settings.

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NutsAboutAmiga 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 4-Sep-2012 9:48:54
#16 ]
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Joined: 9-Jun-2004
Posts: 12795
From: Norway

@scabit

It is possible decompile, fix the problem and recompile, then create a binary patch file for distribution as you can distribute original files, many almost system friendly programs might be fixed this way, it’s a lot of work and is not for everyone, and is not always easy to track down bugs, or understand the machine code in a decompiled state whit out comments, readable names.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 9-Sep-2012 7:27:32
#17 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@scabit

Quote:
Perhaps I should have asked the question this way...


I understood what you meant. But the problem is trying to force DPaint to open a public screen or a default public screen because then all public and Workbench windows can open on the DPaint screen. That is not what is wanted DPaint needs a private screen.

What we need here is a way to pick up what mode DAPint is trying to open and promote it. AFAIK there is only OpenScreen() and OpenScreenTags(. And DPaint5 should only be using the later if it is a proper OS2/3+ type program.

However, on A1 hardware running OS4. it should already be promoted. Have you also tried activating planer screen on RTG?

I just found DPaint 5 on my system. However it doesn;t work! Whatever screen I open it just crahses soon after! The dpcpublt.library is in the stack trace. How did you get it to work!?

Last edited by Hypex on 09-Sep-2012 at 08:38 AM.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 9-Sep-2012 22:04:26
#18 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Quote:
Have you also tried activating planer screen on RTG?


Yes, I do have that set active.

Quote:
I just found DPaint 5 on my system. However it doesn;t work!


Which version do you have. It has been reported that DPaint 5.5 does NOT work, while DPaint 5.2 DOES work. I can only comment on DPaint 5.2 since that is the one I am using.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 10-Sep-2012 15:11:37
#19 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@scabit

I have 5.0. Damn! Must be too early.

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ddni 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 15-Sep-2012 6:44:12
#20 ]
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Joined: 11-Jan-2007
Posts: 818
From: Northern Ireland

Interesting thread.
I have had no luck with dpaint 5.2 on my x1000 u5.

After the screen selector, I get a black screen with red busy dpaint pointer and a dsi.
Continuing ptogram results in more dsi. Ignoring dsi results in system lockup.

I can post crashlog if needed.

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