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      /  A-EON acquires Aladdin4D for AmigaOS
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lylehaze 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 0:51:24
#41 ]
Super Member
Joined: 1-Sep-2004
Posts: 1142
From: North Florida - Big Bend area.

@Chris_Y

Just curious, as I've never tried Octamed,
Does it support MIDI?

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Fairdinkem 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 1:00:15
#42 ]
Cult Member
Joined: 23-Feb-2010
Posts: 517
From: Victoria, Australia

@Ancalimon

Quote:

Ancalimon wrote:
@broadblues

There is no such a thing as "Windows style browser" or "Windows style Java". They are universal standards. If you want to be able make use of the Internet, you need a browser that supports common standards.

Why can't flash player support happen? There is basic flash support inside IBrowse.

We are no longer living in the 90s. Even back before 2000, I was actively using my Amiga on the Internet and it was much better back then :)

AmigaOS should have an integrated browser which makes it possible to use the web properly. That should be the most important goal. Even more important than fixing non-serious bugs of OS4 or adding new new features such as dualcore support.


Agreed, what will make me turn my Pegasos 2 on and use it more or even consider seriously buying an X1000 or X5000 would be a fully up to date and supported port of Timberwolf with full hardware acceleration. With an up to date port we could take advantage of pluggins such as (SHUMWAY) an alternative to flash and other really nice pluggins.

I absolutely love what Trevor and A-EON are doing for the Amiga scene and hope they continue but what is a basic fundamental of modern computing is being able to visit a website without being rejected because your browser is inadequate and out of date.

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Signal 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 1:04:16
#43 ]
Cult Member
Joined: 1-Jun-2013
Posts: 664
From: USA

@lylehaze

Yes, it did, although it was rather...er...'odd' to use.

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Overflow 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 1:05:32
#44 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@lylehaze

http://m.youtube.com/watch?v=15NRcZD_d-w

Ive never tried it, but a quick youtube search revealed this. So yes, it seems Octamed SS supports MIDI.

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lylehaze 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 1:12:21
#45 ]
Super Member
Joined: 1-Sep-2004
Posts: 1142
From: North Florida - Big Bend area.

@Signal
@Overflow

ChrisY mentioned some sort of problem with the AHI connection.

If every OS4 user had a General-Midi softsynth built in, then using MIDI would be an easy way to get output without even touching AHI.

Seems like it might be a good idea. Maybe I'll look in to that.

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broadblues 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 1:43:37
#46 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@lylehaze

It uses supports midi but it's a still basically a tracker, so you *need* proper audio support.

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NutsAboutAmiga 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 2:40:11
#47 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12796
From: Norway

@eliyahu

This is good news.

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sundown 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 4:54:23
#48 ]
Elite Member
Joined: 30-Aug-2003
Posts: 5120
From: Right here...

@WeiXing3D

Quote:
http://meetmetoonight.com/usa/5/index.html?engsec=6&cpnid=702480

The current 68K Aladdin version has major problems under os4.1, you should wait for the native version, & I do hope it comes out.

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mbrantley 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 6:17:20
#49 ]
Cult Member
Joined: 10-Jun-2010
Posts: 559
From: Mobile, Alabama, United States

Very glad to learn of each and every software development happening these days. Bravo!

Would also be very cool to see ImageFX, Photogenics and PageStream get acquired and spruced up.... but the ones we already know about will all be guaranteed purchases by me.

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Manu 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 7:26:28
#50 ]
Super Member
Joined: 4-Feb-2004
Posts: 1561
From: Unknown

@Overflow

Quote:

Overflow wrote:

As for compiling for MorphOS and AROS, thats up to the people spending the money to deciding its worth the time and effort. I wouldnt feel entitled to demand AeonKit to spend more just for the hell of it. If they decide it makes sense to them, im sure most of us will be pleased.


And on the other hand cost the perfect excuse to not do it if they just don't feel like doing it. Even if they'd find volunteers from both AROS, MorphOS to do it they can easily refuse to. The next years will tell us the truth, do we have the happy sharing community or not, or are we looking for the first best chance to strangle each other. The battle for legacy software has begun .

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hardware-intensive solutions. And they'd go faster.-- D.Haynie

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Overflow 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 9:51:23
#51 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@Manu

Well, what kinda puzzles me is that everything has to be a "war" between the "camps". Yes, AeonKit has sunk alot of resources into AOS4.x hardware, so its hardly a suprise that they focus on development for that platform first and foremost. But, AeonKit is atleast trying to create a viable buissniss model on Amiga; actually running a profit at the end of the day to reinvest and pay salaries.
I do see the issue where AROS/MorphOS cant openly bundle or advertise certain software since its now property of AeonKit and activly being developed (whatever that entails).

I would be very suprised if AeonKit, presented with a decent profit, would turn down AROS/MorphOS versions. That begs the question; would AROS/MorphOS developers expect their versions to be free of charge? If no, then the question becomes how are the cost and profits shared, and THAT is defintly not a open forum discussion.
Its not very suprising to me that Matthew asks for x amount of "guarrenteed" sales on AROS/MorphOS, but not for AOS. Trevor and Matthew has already taken that leap and developed expensive hardware for that platform, and have to do anything they can to recoup that cost. Maybe even turn a profit down the road.
To branch out into an area they have no stake in; if it makes atleast some profit; why not? Which I guess is why Matthew quoted 180 orders if my memory serves me right

I find it a bit odd that every development has to be viewed as a nefarious act.

I do wonder to what extent would MorphOS/AROS developers be intrested in a commercialisation of the platforms? To what extent have communication been attempted directly between the entities without trying to communicate thru open forum?
Pascal have mentioned he have trying to get some cooporation back a while ago/years, to no avail, but the details about how that process was is a bit unclear.

Pascals way of dealing with it lately seems to be the correct way from my point of view. He seems much less concerned with what AeonKit is doing, and more focused to develop his own "ecosystem", which is great.

Again; AeonKit has been quite clear that they are approaching their project as a BUISSNISS, so maybe you and others should communicate with them with the same mindset?
Most of us view "Amiga" platform as a hobby that they do on spare hours in the evening or weekends, so the whole "profitmargin" discussion seems odd to us.
Its very real when you have a monthly costoverhead to cover.

I think the majority of us wants all 3 "camps" to find some common ground where developers atleast get some money back for their efforts, even if its only a small amount.
If people take the view "whats the point, this is a dead platform anyhow!" then you have pretty much killed the atmophere for a discussion with those that try to survive commercially on the platform.
As Trevor said on AmiWest; "CONTENT CONTENT CONTENT", and that cost money to do at a accelerated pace.
Its easy to ridicule the whole notion of commercialistation of a "dead"/hobby platform, but if thats the mindset you bring into a discussion, then its going to be a short one (not saying you got that point of view; just a general comment).

I for one hope you and AeonKit find some common ground.

Last edited by Overflow on 12-Dec-2014 at 11:03 AM.
Last edited by Overflow on 12-Dec-2014 at 09:56 AM.

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OlafS25 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 10:15:16
#52 ]
Elite Member
Joined: 12-May-2010
Posts: 6321
From: Unknown

@Overflow

at least there is now movement in the community. Where it leads has to be seen

You cannot "guarantee sales" on Aros or MorphOS. When you are not employed you normally have to invest in something (time, ressources,money) and then you get back it by customers.

Last edited by OlafS25 on 12-Dec-2014 at 10:17 AM.

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Overflow 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 10:25:30
#53 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@OlafS25

Yeah, I agree its quite the conundrum with regards to guarranteed sales, but as you say; there is now movement in the community.
So maybe all this "noise" havent been so negative afterall?

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Manu 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 10:53:33
#54 ]
Super Member
Joined: 4-Feb-2004
Posts: 1561
From: Unknown

@Overflow

TLDR;

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Chris_Y 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 11:09:41
#55 ]
Elite Member
Joined: 21-Jun-2003
Posts: 3203
From: Beds, UK

@lylehaze

Quote:
ChrisY mentioned some sort of problem with the AHI connection.


It's not a problem with the AHI connection... it doesn't have one!

It supports Paula output (which doesn't work on OS4 NG machines due to needing CIA timers, and probably NallePUH), and various soundcards. The only way to get sound out of it is to run The Maestrix (which emulates a Maestro card, or creates a dummy library which redirects the sound to AHI at least).

You might be able to get something out of the MIDI output using a softsynth, but unfortunately it's not as simple as selecting MIDI as the output method (although I've not really tried to use Octamed's MIDI functionality).

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Chris_Y 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 11:15:40
#56 ]
Elite Member
Joined: 21-Jun-2003
Posts: 3203
From: Beds, UK

@Overflow

Quote:
I still dont understand how making new versions of a program will hurt your or mine ability to use StudioSound on our A1200s for example.
If noone "took over" these programs they would stay dead/the same like they have been since the 90s. If thats all you need and want, then you just stick with the version you have now.


Yes, and creating new 68k versions is part of A-Eon's business plan, so they are necessary. I'm not sure why kickstart wants to deprieve 68k users of updated software, especially as those versions will almost certainly work on MorphOS and AROS-68k as well (see Andy's efforts at fixing bugs in PPaint that were showing up on MorphOS).


Quote:
As for Photogenics, Im sure Andy would say "Use Sketchblock!"


That's the response I'd expect tbh
I had a quick play around with Sketchblock ages ago, and I don't recall it having all the blending and effects features that Photogenics has. Also, as I said, I'm too lazy to learn how to use it. I don't use gfx software very often.

Last edited by Chris_Y on 12-Dec-2014 at 11:16 AM.

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broadblues 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 13:31:43
#57 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@Chris_Y

Quote:

[quote]

Quote:
As for Photogenics, Im sure Andy would say "Use Sketchblock!"
[quote]

That's the response I'd expect tbh


Overflow said it for me so I don't need to bother.

Quote:

I had a quick play around with Sketchblock ages ago, and I don't recall it having all the blending and effects features that Photogenics has.


I'd be suprsed if I'd overtaken the like od Photogenics just yet, but it does have 12 blending modes (Normal, Multiple, Add,.....Dodge, Burn) and an increasing number of fiters, added UnsharpMask, tunable Gassian blur (as opposed to the fixed matrix version I previous created) and a BiLateral filter over the last weekend.

I also found an optimisation that doubled convolution speeds!

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Hypex 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 14:06:34
#58 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@Bugala

Quote:
Basically it seems to me like it is better to focus on something else than flash support at this point, since seems like HTML5 is replacing Flash quite nicel


Not for serious applications. HTML5 may be fine for playing videos and other kiddie stuff that HTML5 supports but not real multimedia flash. If you are applying for a job and need to do an online course that works in flash, HTML5 will do squat. Infact, given Apple doesn't like Adobe still AFAIK, an iPad would most likely also do squat. So, the sad fact is, to do real flash we need the real thing and that means x86 PC only.

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Robert 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 14:38:09
#59 ]
Cult Member
Joined: 10-Mar-2003
Posts: 879
From: Glasgow

@kickstart

Quote:

kickstart wrote:
Please aeon dont buy octamed soundstudio, leave as is.


Couldn't disagree more with this.
Out of all the projects touted recently, it is the only one I would definitely buy (as long as the price is reasonable, of course).

As is == does not work properly on OS4/MOS.

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Robert 
Re: A-EON acquires Aladdin4D for AmigaOS
Posted on 12-Dec-2014 14:43:09
#60 ]
Cult Member
Joined: 10-Mar-2003
Posts: 879
From: Glasgow

@Chris_Y

Quote:

Chris_Y wrote:
@Overflow

Quote:
Im curious; why shoudnt they develop Octamed StudioSound futher?

Those that are happy with the current version can just use that.
Having more options doesnt hurt anyone I think....?


Also it's slightly broken under OS4 on NG machines, you need the Masetrix to get it to work.


Even with the Maestrix MIDI still doesn't work*, rendering a major part of the program redundant.

-EDIT-
* At least, not the last time I tried which, admittedly, was several years ago.

Last edited by Robert on 12-Dec-2014 at 02:59 PM.

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