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      /  Hyperion Entertainment is not bankrupt
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PosterThread
Rob 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 17:01:41
#761 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6349
From: S.Wales

@damocles

Amiga are one of Hyperions creditors? Links etc?

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bison 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 17:53:03
#762 ]
Elite Member
Joined: 18-Dec-2007
Posts: 2112
From: N-Space

@NutsAboutAmiga

Quote:
Deleted my comment as your answer is more correct.

Your example of humility is rare and worth noting by the rest of us.

_________________
"Unix is supposed to fix that." -- Jay Miner

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Signal 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 18:10:41
#763 ]
Cult Member
Joined: 1-Jun-2013
Posts: 664
From: USA

@eliyahu

Quote:

eliyahu wrote:

i've been searching, but haven't found anything yet. the date specified for the final report was yesterday. i'd love to get some clarification from someone.

-- eliyahu


YES! You haven't found anything yet.

Clear now?

_________________
Tinkering with computers.

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NutsAboutAmiga 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 18:40:24
#764 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@bison

Well it be wrong of me to speak for broadblues, on project he knows more about then me, that is way I deleted my comment.

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Facebook::LiveForIt Software for AmigaOS

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cdimauro 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 19:53:19
#765 ]
Elite Member
Joined: 29-Oct-2012
Posts: 3649
From: Germany

@Massi

Quote:

Massi wrote:
@cdimauro post #681

1)

https://www.youtube.com/watch?v=UNbazlHmbvo
Time 59:07

It seems you have only contributed to Fightin' Spirit with "some very good ideas" as mentioned by Dario Merola the game programmer, see the game ending titles. No credited involvment in the programming (as you stated before post #669).

Without my "very good ideas" Fightin' Spirit wouldn't have been the great game which it was.

Anyway, such ideas weren't just ideas: since I'm a coder, obviously I've realized them, as you can see:



I've saved all the sources which I (and we, with Dario, for the final game code) produced (see the first window). Take also a look the red circle (second window). And on the third window, close to the mouse pointer, you can see part of the self-modifying code which I've written to push to the limit the graphic drawing (on the final code it was replaced by a fixed routine, since the little peaces of the characters were about of the same size).

However Fightin' Spirit missed a couple of ideas which I had: the parallax of the floor (at the bottom 64 lines of the screen) and the lights illumination of the night scenarios (the characters' bodies were dynamically illuminated by the lights on the scene). They were rejected because the artist didn't wanted to change the graphic of the screens and characters which he had already produced...
Quote:
2)

Does any public footprint of USA Racing exist?

No, USA Racing (which we internally renamed World Racing, after I and my graphic artist left the Dynamic Style team) was unfinished and then abandoned. I still keep all the code, graphic, and soundtracks (developed by Davide Busetta).

However it was a very big project, and required A LOT of time to be completed. Consider that the map of a single game level had a 8192x65536 pixels resolution (with 32 colors), used 480KB of graphic memory only for the tiles, and required a special "editor" (which I've written for general games development) to build the "runnable road" boundaries and to mark the special flags that appeared during the race. It was an enormous work for the artist, and that's why it never saw the light.
Quote:
===
You are "inside Intel" ... now I get your attitude ... am I wrong?

You're right for the first sentence, and wrong for the second.

My new job is... new; it isn't that long that I had it, and it wasn't never planned (I caught a very lucky opportunity). If you take a look at my posts on forums, and at my articles, they were written far before of my new employment, and the content was and is basically the same of what I repeat by several years. Ironically, I stopped writing articles due to the new job...

So, no: my attitude wasn't influenced by my new job position.

Anyway, the technical facts which I express cannot be influenced by it.


@broadblues

Quote:

broadblues wrote:
@cdimauro

Looking at the link and also googling it appears that there is one or two files in an extern library related to vector maths that now use altivec, that lib isn't used in the 2.48/9 AmigaOS 4 version.

Apologies if I was a bit abrubt in the earlier post, too easy to get drawn into the general conflict ethos of this thread.

No problem, and I understand also that this thread didn't helped to favor a normal discussion; I was also part of the "problem". Sorry for that, too.

Anyway, do you plan to update the OS4 Blender port to use Altivec also for the raytracing? It should give a huge performance boost.

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 20:05:35
#766 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@cdimauro

from post #669

Quote:
I was also the additional coder of Fightin' Spirit, and you can find me in the credits.


I don' t see you in the credits ... anyone sees him???

Come on ... ma dai ...

Last edited by Massi on 05-Mar-2015 at 08:06 PM.

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SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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cdimauro 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 20:19:21
#767 ]
Elite Member
Joined: 29-Oct-2012
Posts: 3649
From: Germany

@Massi

Quote:

Massi wrote:
@cdimauro

from post #669

Quote:
I was also the additional coder of Fightin' Spirit, and you can find me in the credits.


I don' t see you in the credits ... anyone sees him???

Come on ... ma dai ...

What's the problem here? You find me on the credits, like I've stated.

You can also find me on the Italians games magazine of '92-94 period, some of them report me as additional coder. Unfortunately here in Germany I don't have them anymore.

And what about the screenshots that I reported. You can find some piece of code of the game. MY code. And I've A LOT more, or course, included the parallex routine which was never included.

Last edited by cdimauro on 05-Mar-2015 at 08:20 PM.

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 20:26:05
#768 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@cdimauro

I found you in the greetings but you are not credited of any programming, strange.

Anyway, maybe you have been cancelled after you left the project

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SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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cdimauro 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 20:33:04
#769 ]
Elite Member
Joined: 29-Oct-2012
Posts: 3649
From: Germany

@Massi

Quote:

Massi wrote:
@cdimauro

I found you in the greetings but you are not credited of any programming, strange.

Anyway, maybe you have been cancelled after you left the project


That was reason, because I left the team 1 year before the final release.

Here's an interview of the graphic artist of Fightin' Spirit: http://www.dizionariovideogiochi.it/doku.php?id=fightin_spirit#intervista_giacinto_platania

which clearly reports the facts:

"Cesare di Mauro: aiuto programmatore di FIGHTIN’ SPIRIT e programmatore di USA Racing."

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 20:44:16
#770 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@cdimauro

Allright. Dario M. took all the credits for the programming then.
Never mind.

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SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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damocles 
Re: Hyperion Entertainment bankrupt?
Posted on 5-Mar-2015 21:28:07
#771 ]
Super Member
Joined: 22-Dec-2007
Posts: 1719
From: Unknown

@Rob

Quote:
Amiga are one of Hyperions creditors? Links etc?


Guess we shall see since AI knows about Hyperion's forced bankruptcy and the associated deadline for creditors to file.

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Dammy

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broadblues 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 0:39:52
#772 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@cdimauro

Quote:

Anyway, do you plan to update the OS4 Blender port to use Altivec also for the raytracing? It should give a huge performance boost.


Well it's not a mater of just updating the altivec bits as they apply to a much later branch of blender than the AmigaOS 4 port.

My original plan was to 'wait for gallium' before porting a later version as blender uses progressively more and more gfx card stuff ,shaders etc in the later versions. I didn't see the point of bumping the version number then disabling half the new features. Python 3 is also a dependency, and whilst Icould do a custom port ( I already did one of 2.6 during my blender 2.49 port, to get things working temporarily while I got my head round the shared object dynamic linking code (which wasn't working due to stupid makefile option mistake on my part that took an age to find)) I'd prefer to use a 'official' version of python 3 as that gets much greater intergration with arexx etc.

So the shortened version of that is , yes , when I upgrade blender I will naturaly add the altivec code, but at the moment it's not relavant to teh 2.48/9 version. (I refer to 2.48/9 as OS4 blender is based on a snapshot somewhere between those two, nearer 2.49)


I'm heavily commited to another project at the moment, so even if I decide not to wait for gallium any more, it wont be coming out tomorrow...

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BroadBlues On Blues BroadBlues On Amiga Walker Broad

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 13:19:46
#773 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@cdimauro

Summarising your projects we talked about :

1) Fightin' Spirit - You are not credited of any programming, although you claim you coded the core engine (sort of).
2) USA Racing - Abandoned, no public footprints exist.
3) Tina - Abandoned.

Hopefully you get better luck on AROS and get something completed, perhaps released too, I am happy you focus on AROS rather than OS4 actually

Fightin' Spirit is a cool title by the way.

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SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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terminills 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 13:41:12
#774 ]
AROS Core Developer
Joined: 8-Mar-2003
Posts: 1472
From: Unknown

@Massi

Must you act like a douche? TBH I'm glad you are an AOS4 user rather than an AROS user. They can keep you.

Last edited by terminills on 06-Mar-2015 at 01:42 PM.

_________________
Support AROS sponsor a developer.

"AROS is prolly illegal ~ Evert Carton" intentionally quoted out of context for dramatic effect

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itix 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 13:53:02
#775 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

@Massi

So... what you have done to Amiga?

_________________
Amiga Developer
Amiga 500, Efika, Mac Mini and PowerBook

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 13:55:12
#776 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@terminills

Douche? Not me.

I don' t think you got my ironic sense above ... anyway you can sleep peacefully, I stay OS4

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SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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Massi 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 13:57:43
#777 ]
Cult Member
Joined: 2-Feb-2011
Posts: 627
From: Rome, Italy

@itix

Just open my profile ... how about you?

_________________
SAM440EP-FLEX @ 733 Mhz, AmigaOS 4.1 Update 1

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OlafS25 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 14:19:24
#778 ]
Elite Member
Joined: 12-May-2010
Posts: 6338
From: Unknown

@Massi

"Hopefully you get better luck on AROS and get something completed, perhaps released too, I am happy you focus on AROS rather than OS4 actually "

You seem to have a special kind of humor to be honest.

Except the " " you could see it as insulting both cdimauro and all AROS supporter and that in just one sentence Gratulation

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OlafS25 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 14:20:33
#779 ]
Elite Member
Joined: 12-May-2010
Posts: 6338
From: Unknown

@Massi

you are the "joker"?

Is that again your special kind of humor or are you serious?

What itix has done?

Last edited by OlafS25 on 06-Mar-2015 at 02:26 PM.

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OlafS25 
Re: Hyperion Entertainment bankrupt?
Posted on 6-Mar-2015 14:22:59
#780 ]
Elite Member
Joined: 12-May-2010
Posts: 6338
From: Unknown

@Massi

You should stop attacking others on the personal level. Proof that you have better offers but not trying to make somebody else looking bad. That strikes back.

Last edited by OlafS25 on 06-Mar-2015 at 02:27 PM.

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