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   /  Amiga OS4.x \ Workbench 4.x
      /  Hyperion Entertainment is not bankrupt
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broadblues 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 11:32:05
#881 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@paolone

Quote:

AmigaOS 4 should also have worked on PPC expanded classic hardware (this was achieved with 4.1, IIRC).


Amiga OS 4.0 was available for blizzard and cyberstorm. I just verified my memory of this by checking what products can be registered on the Hyperion site.

But I think your are right that AmigaOS went PPC because that trend had started and there was still a strong anti x86 sentiment at that time.

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number6 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 12:46:33
#882 ]
Elite Member
Joined: 25-Mar-2005
Posts: 11540
From: In the village

@CodeSmith

Quote:
One important reason for the choice of ppc over x86 was a strong fear of piracy. I remember it being said that if they ported amigaos to x86 everyone would just torrent it and run it on off the shelf hardware. The computer was supposed to be the copy protection dongle for the OS (and in fact, the AmigaOne SE and XE have copy protection roms). They were so worried that piracy would lead them straight to bankruptcy that they chose a path that, well...


and the µA1 as well.

Quote:
Also on my TODO list is to write the tools to create complete firmware images (those that combine the U-Boot image with the Radeon BIOS and other things). Hyperion didn't deliver these tools with the U-Boot source code, so I hope we can write our own.

other things means the dongle code.

Source

Since work was done on uboot and clearly not encouraged/facilitated to be included, the dongle code must still be guarded.
I suspect only the Friedens, who announced the end to uboot updates years ago have the right to do such things.
It is, however, interesting that the reason for the end to uboot updates given was the usual "limited resources" and yet this other group was willing and able to make fixes and still could not gain access to what they required to employ the fixes.

#6

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ExiE 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 12:59:34
#883 ]
Regular Member
Joined: 18-May-2004
Posts: 450
From: Czech Amiga News

@CodeSmith
Quote:
One important reason for the choice of ppc over x86 was a strong fear of piracy. I remember it being said that if they ported amigaos to x86 everyone would just torrent it and run it on off the shelf hardware. The computer was supposed to be the copy protection dongle for the OS (and in fact, the AmigaOne SE and XE have copy protection roms). They were so worried that piracy would lead them straight to bankruptcy that they chose a path that, well...

Torrent it? Before 2002? There was no torrent by that time.

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Seiya 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 19:26:58
#884 ]
Super Member
Joined: 19-Aug-2006
Posts: 1473
From: Italia

are there some news today, 10 March?

Last edited by Seiya on 10-Mar-2015 at 07:27 PM.
Last edited by Seiya on 10-Mar-2015 at 07:27 PM.

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Boot_WB 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 19:44:01
#885 ]
Super Member
Joined: 14-Feb-2006
Posts: 1134
From: Kingston upon Hull, UK

@paolone

Quote:

paolone wrote:
@thread

I wonder why this topic is titled "H.E. bankrupt?" and what goes on lacking here are news about the appeal to court of 5 days ago.



That was the date the curator's initial report to the court was due. It's possible that may not be for public erm publication. Looking at other cases suggests that any level of public reporting is likely to annually, starting 12 months from the bankruptcy ruling (if upheld at the re-hearing of the case as per the opposition proceedings).

The date of the appeal, or more accurately 'opposition procedure', is unknown. Looking at various other case reports, in cases where the court of first instance has made a default ruling and opposition proceedings have been initiated, the repeat hearing is anywhere from six weeks up to several months from the date the default ruling was made.

Incidentally, that the ruling was made by the court of first instance rather than a justice of the peace seems to indicate the value of the debt to be above €1850.

Last edited by Boot_WB on 10-Mar-2015 at 07:46 PM.

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Nibunnoichi 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 20:14:23
#886 ]
Cult Member
Joined: 18-Nov-2004
Posts: 969
From: Roma + Lecco, Italia

@saimon69

Quote:

saimon69 wrote:

IMO they did play all in milking the existing user base to death, taking advantage of their own stubborn refusal of reality. What better customer than a brainwashed one?

Thank you for insulting and stereotyping an entire community.
Acting like a jerk surely is the best way to evangelize AROS.

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saimon69 
Re: Hyperion Entertainment bankrupt?
Posted on 10-Mar-2015 20:51:47
#887 ]
Regular Member
Joined: 7-Dec-2007
Posts: 307
From: Los Angeles, CA

@Nibunnoichi

Well they IMO did not behave like a business that want to expand but rather like an expletational one that is trying to strip all the possible before a brand die, in the same time limiting the diffusion andproviding deaf ears to its own community members that, by the other side, held tight to keep their dream brand alive isolating the dissenting voices and those initiatives that, despite having chance to revive a place, would challenge or take away power from them. That more of less like small communities behave even on real life, including my home town where i lived 30+ years, and i dont like it.
So have a personal grudge against this kind of mindset and seeing applied to a brand that I love like Amiga is hurting like hell.

Last edited by saimon69 on 10-Mar-2015 at 08:59 PM.

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CodeSmith 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 3:31:09
#888 ]
Elite Member
Joined: 8-Mar-2003
Posts: 3045
From: USA

@ExiE

Back then it would have been eMule and ftp sites, two terms that might not mean anything to younger members :)

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CodeSmith 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 3:41:35
#889 ]
Elite Member
Joined: 8-Mar-2003
Posts: 3045
From: USA

@paolone

Quote:

paolone wrote:
There was a reason, after all, if in the AAA times, Commodore evaluated using Windows NT on further, never released, NG Amiga systems.


That is the one reason I'm bemused by the amigaos purists. Workbench was a great OS for the 1980s, a meh one by the early 199s and obsolete by the late 1990s, and the engineers at Commodore knew it. If CBM was still around, they would have listened to the video production pros and replaced workbench with something that could support SMP and over 4GB of physical RAM about 20 years ago. In 1995 there were two OSs that could do that: unix and windows NT. Unix was still in the grip of Bell Labs (inspiring a certain North European student to write a clone that would become somewhat successful ) so a genuine Commodore Amiga released in 2001 would most likely have run Windows XP.

Last edited by CodeSmith on 12-Mar-2015 at 03:42 AM.

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QuikSanz 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 4:13:35
#890 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

@CodeSmith,

2001 is a bit early for XP and I still used my Amiga's after I got an XP machine in 2005, so no sense to me.

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kolla 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 5:06:19
#891 ]
Elite Member
Joined: 20-Aug-2003
Posts: 2859
From: Trondheim, Norway

@CodeSmith

Uhm, Linux started earlier, and there was also BSD at the time. And there certainly were more than just unix and Windows NT around in 1995, heh! That year you also had Linux and OpenVMS for 64bit DEC Alpha.

Last edited by kolla on 12-Mar-2015 at 05:11 AM.

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megol 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 15:36:56
#892 ]
Regular Member
Joined: 17-Mar-2008
Posts: 355
From: Unknown

@kolla

One shouldn't forget about IBM OS/2 which was 32bit* and pretty advanced.

(* AFAIK still with some 16bit parts - but then the system was an excellent example of 16bit and 32bit parts running in harmony :p)

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paolone 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 16:32:15
#893 ]
Super Member
Joined: 24-Sep-2007
Posts: 1143
From: Unknown

Quote:

megol wrote:
@kolla

One shouldn't forget about IBM OS/2 which was 32bit* and pretty advanced.

(* AFAIK still with some 16bit parts - but then the system was an excellent example of 16bit and 32bit parts running in harmony :p)


The last sentence proves you've never run 16bit Windows software on OS/2...

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kolla 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 17:01:30
#894 ]
Elite Member
Joined: 20-Aug-2003
Posts: 2859
From: Trondheim, Norway

Right, in 1995, 64bit was really of no concern yet, and there were heaploads of operating systems available, both old and new ones. Internet was the new thing and people started realizing the need for multiuser type of secuity, sandboxing etc. which sadly very few in amigaland took seriously, and those who did, migrated to Linux and BSD quickly after CBM folded. Many also to BeOS, since it pretty much was the offspring of Amiga mindset at the time. Remember Aminix by Todd Vierling? He migrated to NetBSD, as did Matt Dillon who later forked FreeBSD to DragonFly BSD, Geert Uytterhoeven of various tools made the MUFS patches to FFS and then moved to Linux/m68k (where he still is btw), and then there was the brilliant Holger Kruse, the only programmer ever on Amiga who understood networking well and tried to bring it up to date on Amiga, of course to no appreciation to the sheeple amigaens who care more about ftp xfer speeds on outdated hardware than advancing the platform for future online requirements.

And now, 15-20 years later, pretty much nothing has changed in amigaland in terms of the fundamental problems with AmigaOS, and yet there are people who think it has any commercial value for future use cases? Haha.

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A1200 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 17:17:16
#895 ]
Elite Member
Joined: 5-May-2003
Posts: 3086
From: Westhall, UK

Still no word from Ben... Seems Hyperion are definitely bankrupt. He said things take time to sort in Belgium but if a company was declared bankrupt for all this time, if they weren't before, they must be now!

BBBH
(ByeByeBenHermans)

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number6 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 17:17:19
#896 ]
Elite Member
Joined: 25-Mar-2005
Posts: 11540
From: In the village

@thread

Quote:
Ben Hermans
Demographic info

Brussels Area, Belgium | Law Practice

Current

Associate Partner at Monard-D'Hulst

Past

Director at Hyperion Entertainment (etc.)


Source

or from cache:

Source

Any ideas on why this reads this way?

#6


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megol 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 17:53:59
#897 ]
Regular Member
Joined: 17-Mar-2008
Posts: 355
From: Unknown

@paolone

Well I did. I didn't have any problems doing that in OS/2 Warp.
But the previous post was really talking about OS/2 software and the fact the 32bit OS supported 16bit drivers transparently. Even the main filesystem HPFS was a 16bit driver for the normal OS/2 version.

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broadblues 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 18:15:45
#898 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@number6

Quote:

Any ideas on why this reads this way?


Linked is just facebook with delusions of professionalism, it's just as "crap" , and the arrangement of data on a profle should not be read into IMHO.

If there's only one slot for current position, then Ben wil Naturally prioritise his "dayjob".




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tlosm 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 18:30:55
#899 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@broadblues

i know some people who find a job with Linkedin ... everything is related what job you have and the request of your profile ...
In any way luck is the best job finder

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number6 
Re: Hyperion Entertainment bankrupt?
Posted on 12-Mar-2015 18:46:45
#900 ]
Elite Member
Joined: 25-Mar-2005
Posts: 11540
From: In the village

@broadblues

Quote:
If there's only one slot for current position


Quote:
Current - Lists up to 3 current positions


from linkedin profile info. *shrug*

#6

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