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OlafS25
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Re: Wings Remastered 20 to go Posted on 27-Dec-2015 13:47:31
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Elite Member |
Joined: 12-May-2010 Posts: 6339
From: Unknown | | |
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| @Daytona675x
I think the case is closed for me... you will look at future 68k hardware and evaluate it and then decide if it is interesting or not. MESA/Gallium is too slow on 68k (only Wazp3D/Stormmesa is interesting, at least on fast hardware). ARM might be more interesting for future support (next to X86). I do not know how much work you would have to invest to add more support. |
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cdimauro
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Re: Wings Remastered 20 to go Posted on 29-Dec-2015 7:42:58
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Elite Member |
Joined: 29-Oct-2012 Posts: 3650
From: Germany | | |
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| @Daytona675x: I fully understand. Thanks for your feedback. |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 3-Feb-2016 9:23:24
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| To those who don't follow the development diary too often: it's model-conversion and -optimization time I just put some new screenshots online, more to come for each new model. First I'm going to finish up the conversion tool though. Today I'll add an automatic optimize-model-for-iso-view command Last edited by Daytona675x on 03-Feb-2016 at 12:02 PM.
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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Birbo
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Re: Wings Remastered 20 to go Posted on 3-Feb-2016 9:33:26
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Cult Member |
Joined: 5-Apr-2007 Posts: 594
From: Zurich, Switzerland | | |
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| @Daytona675x
Thanks a lot for the screenshots & diary. Screenshots look awesome.
It's great to have such kind of developement in the world of Amiga.
Have you ever been asked by Hyperion or A-EON to work for them?
_________________ Sometimes we give people a lot of credit just because they’re writing nice sentences even if it isn’t adding up to much. |
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Yasu
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Re: Wings Remastered 20 to go Posted on 3-Feb-2016 9:58:20
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Joined: 13-Oct-2015 Posts: 224
From: Stockholm, Sweden | | |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 3-Feb-2016 11:44:35
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @Birbo Thanks and de nada Quote:
Have you ever been asked by Hyperion or A-EON to work for them? |
Hyperion? Yes. Member of the os4 dev team since some months, concentrating on W3D R200/R100, fixed some stuff so far. At the moment I don't have much time left to contribute though. I'm experimenting on improving that driver in parallel to the Wings development but that's all still far from being usable in the real world / commitable. A-EON: No.
@Yasu +1
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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noXLar
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Re: Wings Remastered 20 to go Posted on 3-Feb-2016 15:34:06
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Cult Member |
Joined: 8-May-2003 Posts: 736
From: Norway | | |
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| @Daytona675x
just pre-ordered, i hope it helps _________________ nox's in the house! |
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PR
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Re: Wings Remastered 20 to go Posted on 4-Feb-2016 11:15:44
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Super Member |
Joined: 1-Sep-2004 Posts: 1961
From: Suomi-Finland | | |
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| Ordered ages ago and found the original too. Lucky if work with Amiga. In the Year 199x asked for work. My email was not pr@... Was from a car register plate at the times: SEX-303, very normal over here and a coincidense. (Your welcome from the laugh in the Great Big Apple Killer Company:)
Amiga said: You can not be serious with the e-mail You have. No work. Was Young, driving and Amiga -doing all the time.
Better Off now with the own work. Can buy the new OS4.2 then with the earnigs.
For the XE, Please? It's so unemployed.
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 5-Feb-2016 6:44:42
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @noXLar Thank a lot, of course it helps
@PR Thanks! Yes, it should work just fine on your XE.
@all Played around with my new 3D model format I came up with for Wings. Here's some bit-fiddle-fun for those who like that kind of stuff _________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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olegil
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Re: Wings Remastered 20 to go Posted on 5-Feb-2016 9:34:52
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Elite Member |
Joined: 22-Aug-2003 Posts: 5895
From: Work | | |
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| @Daytona675x
Bit-fiddling whole-heartedly appreciated _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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kyle
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Re: Wings Remastered 20 to go Posted on 5-Feb-2016 18:25:26
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Cult Member |
Joined: 15-Oct-2006 Posts: 866
From: Livorno, Italy | | |
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| @Daytona675x
Great works Daytona675x
Any hint about the release date? |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 6-Feb-2016 13:47:53
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @kyle (two more weeks ™) * π No, seriously: if all goes well as it does right now, then maybe mid/end march is realistic. That's what I wrote in the dev-diary too. However there's one caveat, and that's the large number of levels. While the dogfight missions aren't critical the bombing and strafing missions are. The thing is that each and every level has to be tested and double-checked for correct object placement etc. And with some bad luck some (strafing) levels turn out to be too heavy for lower-end-machines so that I end up manually tuning those. Therefore: don't nail me on that date above. If things turn out badly it may well be one month more at the end.
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 13-Feb-2016 14:16:56
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| I just added a pretty detailed photo-session illustrating the model conversion process. For more information also check out the diary's entries since yesterday
Cheers, Daniel
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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OneTimer1
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Re: Wings Remastered 20 to go Posted on 14-Feb-2016 19:34:26
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Cult Member |
Joined: 3-Aug-2015 Posts: 980
From: Unknown | | |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 15-Feb-2016 4:54:13
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @OneTimer1 Ah, no, luckily I didn't invest any work on designing those models It's a port, the artwork has already been done by somebody else a year ago or so for the PC version of this game. The only "modelling" I do is optimizing the objects by removing useless triangles (esp. for the strafing missions, where you see most objects from one direction only) and reducing the number of textures used, stuff like that, to make the game run fast enough on our systems. For many aspects of this conversion / optimization tasks I wrote scripts or programs that do it (semi)automatical. This was much work indeed, but it pays off now. Last edited by Daytona675x on 15-Feb-2016 at 07:19 AM.
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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Daytona675x
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Re: Wings Remastered 20 to go Posted on 16-Feb-2016 17:16:13
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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Lazi
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Re: Wings Remastered 20 to go Posted on 6-Apr-2016 23:07:17
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Cult Member |
Joined: 5-Apr-2005 Posts: 651
From: Pomaz, Hungary | | |
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kyle
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Re: Wings Remastered 20 to go Posted on 7-Apr-2016 6:16:03
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Cult Member |
Joined: 15-Oct-2006 Posts: 866
From: Livorno, Italy | | |
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| @Daytona675x
Great work! Can't wait to play this game |
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Birbo
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Re: Wings Remastered 20 to go Posted on 7-Apr-2016 9:25:10
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Cult Member |
Joined: 5-Apr-2007 Posts: 594
From: Zurich, Switzerland | | |
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| @Daytona675x
Amazing development. Thanks a lot, it looks awesome.
About the strafing Level (just an idea, I'm absolutely happy with the game):
What about the cars (and near by houses) burning, so you can't fly into the flames - otherwise the airplane takes fire...
As said, it's just an idea which came to my mind - I have absoltutely nothing to critizise.
Thanks a lot for the great work. It's amazing to see this in "Amiga Land". _________________ Sometimes we give people a lot of credit just because they’re writing nice sentences even if it isn’t adding up to much. |
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olegil
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Re: Wings Remastered 20 to go Posted on 7-Apr-2016 9:26:15
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Elite Member |
Joined: 22-Aug-2003 Posts: 5895
From: Work | | |
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| @Daytona675x
Awesome progress.
I really, really want this, but at 55 USD it's over the duty free import limit and I'll end up paying another 14 USD in norwegian VAT plus about 20 USD processing fee. 80USD for a game when my Sam460 isn't even set up correctly to play it is a bit of a stretch for me _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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