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      /  Yeah! Modern Graphics Programming Primer!!!
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AmigaBlitter 
Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 8:05:56
#1 ]
Elite Member
Joined: 26-Sep-2005
Posts: 3512
From: Unknown

Just bought Hans De Ruiter book "Modern Graphics Programming Primer"

Can't wait to read it all

https://keasigmadelta.com/store/product/modern-graphics-programming-primer/

Very interesting indeed.

The book is very well done.

thank you, Hans

Last edited by AmigaBlitter on 21-Mar-2017 at 08:59 AM.

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Overflow 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 8:12:49
#2 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@AmigaBlitter

Broken link.

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AmigaBlitter 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 8:59:26
#3 ]
Elite Member
Joined: 26-Sep-2005
Posts: 3512
From: Unknown

@Overflow

Corrected now

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Amigo1 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 11:02:27
#4 ]
Super Member
Joined: 24-Jun-2004
Posts: 1582
From: the Clouds

@AmigaBlitter

bought it too, very interesting!

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Tomppeli 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 11:36:42
#5 ]
Super Member
Joined: 18-Jun-2004
Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki

It's an e-book. What kind of device do one need to read it ? Or can one download it as pdf ?

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PR 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 12:12:30
#6 ]
Super Member
Joined: 1-Sep-2004
Posts: 1961
From: Suomi-Finland

Good. Just needed for the graphic cards to know.

Can overclock only NVidia (if needed). Quiet, no need..




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AmigaBlitter 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 13:00:54
#7 ]
Elite Member
Joined: 26-Sep-2005
Posts: 3512
From: Unknown

@Tomppeli

Yes, it's a pdf.

I's very interesting.

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Hypex 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 13:16:39
#8 ]
Elite Member
Joined: 6-May-2007
Posts: 11180
From: Greensborough, Australia

@AmigaBlitter

Thanks for the info. I never knew Hans wrote a book. Does sound interesting if a bit beyond the graphics programming I am used too.

Last edited by Hypex on 22-Mar-2017 at 11:46 AM.

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iggy 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 13:25:50
#9 ]
Super Member
Joined: 20-Oct-2010
Posts: 1175
From: Bear, Delaware USA

@AmigaBlitter

Cool. He's definitely got the knowledge and experience to create a document like that.
And he is quite an asset to the OS4 community.

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billt 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 14:39:17
#10 ]
Elite Member
Joined: 24-Oct-2003
Posts: 3205
From: Maryland, USA

where do you see link? I purchased last night but have not found where to get it. I did get to the pdf for the tutorials, but nor dor this book... I did email to ask.

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Signal 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 19:59:53
#11 ]
Cult Member
Joined: 1-Jun-2013
Posts: 664
From: USA

@billt

Below is a snippet from one of Hans many blog posts

______________________________________________________________________

Why design your own hardware? A few possible reasons:

It gives you more flexibility to create what you want.

Algorithms implemented in hardware are typically faster and/or more energy efficient than the same algorithm in software.

It's yet another outlet for creativity, and creating stuff is fun.

________________________________________________________________________

Too bad A-eon doesn't believe in this enough to support hardware hobbyists.

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Trixie 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 22:42:01
#12 ]
Amiga Developer Team
Joined: 1-Sep-2003
Posts: 2089
From: Czech Republic

@Signal

Quote:
Too bad A-eon doesn't believe in this enough to support hardware hobbyists.

A-EON are hardware hobbyists, so what're you talking about?

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Hans 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 21-Mar-2017 23:10:48
#13 ]
Elite Member
Joined: 27-Dec-2003
Posts: 5066
From: New Zealand

Thanks for spreading the word.

BTW, you can get the accompanying tutorial series for free here. I use Visual Studio in the tutorials, but the code itself is cross-platform.

AFAIK, the code isn't usable on AmigaOS just yet, but that should be fixed at some point. Our SDL2 port has beta OpenGL ES 2+ support. I think we're just missing some GLES3 headers.

Hans

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ne_one 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 22-Mar-2017 1:56:50
#14 ]
Cult Member
Joined: 13-Jun-2005
Posts: 905
From: Unknown

@Signal

Quote:
Too bad A-eon doesn't believe in this enough to support hardware hobbyists.


Because the Amiga market doesn't already have enough expensive, dead-end products to appeal to hobbyists?


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Hans 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 22-Mar-2017 23:06:54
#15 ]
Elite Member
Joined: 27-Dec-2003
Posts: 5066
From: New Zealand

@Signal

Quote:

Signal wrote:
@billt

...

Too bad A-eon doesn't believe in this enough to support hardware hobbyists.

That's not entirely true. They have a Xorro project board for the X1000/X5000 which is for hardware people. I'd get one to tinker with, but I'm too busy with other stuff.

Bear in mind that hardware developers interested in FPGAs** already have a bunch of different dev-kits available. I still think that the tools are rather clunky, so there's room for improvement.

Hans



** which is what the blog post you quoted is about

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Hammer 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 23-Mar-2017 3:46:14
#16 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5246
From: Australia

@Hans

https://github.com/google/swiftshader

Google has open sourced Swiftshader with Direct3D9c and OpenGL ES 2.0 compatibility.

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iggy 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 23-Mar-2017 13:29:57
#17 ]
Super Member
Joined: 20-Oct-2010
Posts: 1175
From: Bear, Delaware USA

@ne_one

Quote:
Because the Amiga market doesn't already have enough expensive, dead-end products to appeal to hobbyists?


Not by my reckoning.
I'm definitely a potential customer.
If you aren't, who really cares?
There are enough of us to support this, and we will.

@Hammer

"SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs"

Pity its cpu, and not gpu, based.
Makes it less than useful.

Last edited by iggy on 23-Mar-2017 at 01:35 PM.

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iggy 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 23-Mar-2017 13:32:45
#18 ]
Super Member
Joined: 20-Oct-2010
Posts: 1175
From: Bear, Delaware USA

duplicate

Last edited by iggy on 23-Mar-2017 at 01:35 PM.
Last edited by iggy on 23-Mar-2017 at 01:34 PM.

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ChrisH 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 23-Mar-2017 18:05:02
#19 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6679
From: Unknown

@iggy Quote:
I'm definitely a potential customer.
If you aren't, who really cares?

That hasn't stopped 90% of the moaning post(er)s on AW.net before...

Last edited by ChrisH on 23-Mar-2017 at 06:05 PM.

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Hans 
Re: Yeah! Modern Graphics Programming Primer!!!
Posted on 26-Mar-2017 23:13:38
#20 ]
Elite Member
Joined: 27-Dec-2003
Posts: 5066
From: New Zealand

@iggy

Quote:

iggy wrote:

@Hammer

"SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs"

Pity its cpu, and not gpu, based.
Makes it less than useful.

Agreed.

Hans

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