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Amiten
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Parallel Worlds Amiga 500 Posted on 14-Sep-2013 11:59:23
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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Hello Amigans,
Here I´m with this idea ::)
I would like to make a new Amiga Game(oh no!! one more in my List :laughing ,) code in Amos and I have ready start With some stuff
The Game want to be an Easy Playable Game and I would like to do together with other people who enjoy the risk of make games.
so here is what i have done at the moment, I hope others will get on board and enjoy.
Parallel Worlds Amiga Version Target: Amiga 500 + Expansion Memory total 1MB
Actually there is a 900x200 background in 64 EHB colours A 320x512 Ham Laced image for start part Some ripped sprites and a intro sound sequence play by my self in piano*
I think a Ivanhoe style game would be the target of the game but any other Style will be possible.
The scroll goes 9 pixel speed and its very smooth at the moment For save memory I use Amos flip ($8000) for left movement of Plyr1 There is a little jump with a little scroll up
I attach the Game and sources for you can start to help.
There is 2 sources at the moment:
ParallelWorlds.Amos (Run Fine in Amiga 500 With 1MB)
ParallelWorldsSpeed.Amos ( same but Little bit Faster Scroll )
of course you need Amos Professional to see the Game in this stage. Every thing still to do, we need help of musicans,gfx artist,coders etc...
and yes its ripped sprites and no original background pics but I not have the skills and also the time for made that original, so I thinks there is a nice touch with these ones and let us start playing with the Concept.
The game looks good at the moment for me and runs in Amiga 500 with 1MB
ok now I wait for some one else who want to join in this aventure...
the preview of the concept in youtube
youtube
The original places where Development gonna update are:
AmosFactory Toma Amiga
Best regards. Amiten
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pavlor
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 12:06:03
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Elite Member |
Joined: 10-Jul-2005 Posts: 9588
From: Unknown | | |
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| @Amiten
Although I don´t like GFX style, I admire work you did. |
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elwood
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 12:30:53
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Elite Member |
Joined: 17-Sep-2003 Posts: 3428
From: Lyon, France | | |
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| @Amiten
Nice graphics, IMO. Good luck to find someone else to work with you.
_________________ Philippe 'Elwood' Ferrucci Sam460 1.10 Ghz AmigaOS 4 betatester Amiga Translator Organisation |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 13:21:48
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 13:22:51
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @elwood
Thanks mate, Yes I hope find some one |
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Fairdinkem
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 13:41:25
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Cult Member |
Joined: 23-Feb-2010 Posts: 517
From: Victoria, Australia | | |
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| @Amiten
Have you contacted Cammy or maybe Nova Coder those two love Classic Amiga and are very capable programmers maybe they will like the challenge? I like what you have achieved so far great work.
Cammy and Nova Coder tend to chat mostly on Amiga.org however. Last edited by Fairdinkem on 14-Sep-2013 at 01:42 PM.
_________________ Amiga A1200T - TF1260 - R9200 - Indivision AGA MK3 Amiga A500 - PiStorm EMU68 Pegasos 2 G4 - AmigaOS 4.1 FE / MorphOS 3.16 |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 13:58:33
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @Fairdinkem
Thanks for the info I will post on amiga.org to see what happens.
and nice to hear you like what I achieved ;) |
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Templario
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 15:53:12
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Elite Member |
Joined: 22-Jun-2004 Posts: 3663
From: Unknown | | |
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| @Amiten
Bueno, enhorabuena por este proyecto, pero cuando te pasas a un lenguaje que te permita crear tus juegos para todas las "familias" de Amiga, te lo digo porque se lo que es hacer un juego o programa en plan hobby mucho trabajo así amortizas ese tiempo, luego que cada uno lo disfrute en su sistema aunque ya sabes que no a toda la gente le guste, pero como consejo, si puedes no te limites únicamente al 500 al final te frustas, y se de lo que hablo. Saludos y espero disfrutar de tú juego OS4 o MorphOS, no te puedo ayudar porque estoy embarcado en mí propio proyecto. |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Sep-2013 20:44:44
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @Templario
Thanks mate, I know what you want say to me, I love Classic Amiga ;)
Parallel Worlds Update
Well Friends Here is the Parallel Worlds .ADF Version Bootable with Source and Compiled EXE with Actually Development in course.
Just insert the ADF in your emulator and boot from it or better burn in a floppy and lets your Amiga 500 Savor this fresh stuff.
There is a lot of work Remain to do but who want with this .ADF can test what I have in mind with this Game.
I hope with this more people are encouraged to get on board and help this adventure has a happy ending.
without compromise, without stress, everything is clear and open from the first line of code, and all will continue so to the end.
I just hope that in this way more people can follow this model of production of new quality games for our classical computers, and not wait for miracles to occur rather actually make them ourselves.
Amiga4Ever Amiten
Parallel Worlds adf |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 16-Sep-2013 21:41:11
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Member |
Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| 99% Level 1 & 2 Complete (check our Game Developments Sites For Download)
New Video
Grettings
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 13-Nov-2013 18:58:49
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @Amiten
Hello,
Recent I upload a Video with the 70% of the current development of this New Game For our Classic Amigas.
need to do some more levels and fix some problems but developments continues.
I hope you like it , and thanks for watch.
cheers.
Video : Parallel Worlds Beta Demo RC
More info : The Blog
My Web Site: Toma Amiga Last edited by Amiten on 13-Nov-2013 at 07:00 PM.
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-Sam-
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Re: Parallel Worlds Amiga 500 Posted on 13-Nov-2013 20:42:31
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Elite Member |
Joined: 18-Apr-2003 Posts: 3035
From: Yorkshire Dales, United Knigdom | | |
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| @Amiten
Looks ace :)
Love the style. _________________ Sam |
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QuBe
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 0:23:51
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Super Member |
Joined: 3-Dec-2006 Posts: 1075
From: Dunes of Uridia | | |
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| @Amiten
Looks breathtaking... love the graphics, just superb... the detail and the hand pixelation is just incredible. The graphics reminds me of the Rainbird games like "The Pawn" etc... but much better. Keep going...
Q!
"i am home" |
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PR
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 2:13:38
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Super Member |
Joined: 1-Sep-2004 Posts: 1961
From: Suomi-Finland | | |
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| The backround and the name is really good.
But not just another jump&beat with sluggish controls? I wish there could be a little more like in Giana Sisters Style if it really has to be another 2d scroll game.
Well. Amiga can't do more I know. Wish I could program anything.
Nice background though and if it was my first attempt I'd be very proud of it!
Que bueno Tio!
Last edited by PR on 14-Nov-2013 at 02:14 AM.
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 10:09:30
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @-Sam-
Thanks you for the comment |
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 10:11:46
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @QuBe
Thanks, good to know that others like what I have done, and have drawn a smile on my face thanks for those great comments Last edited by Amiten on 14-Nov-2013 at 10:12 AM.
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 10:15:32
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @PR
Thank you also for your comments, not an easy task to make a game, try to do what I can and will point out something that you can play, but as I say it is not easy especially the gameplay is something that costs a lot to get. regards |
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Yssing
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 10:18:15
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Super Member |
Joined: 24-Apr-2003 Posts: 1084
From: Unknown | | |
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| @Amiten
It looks great, I like the graphic style.
What did you use to create to game?
One thing that I always liked, is a minimap stylthingy, where you can track/see your progress or where you are in a given level. _________________
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Amiten
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 10:38:47
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Joined: 26-Nov-2011 Posts: 88
From: Tenerife(Spain) | | |
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| @Yssing
Thanks for your comment,
The Game is development in Amos Profesional
Yes I have to do Mini Maps Levels because at the moment I not using "Tiles" and the limit of 1024x1024 pixel images of Amos its all what I can handle. still in the way many things to do but less than when I start.
some info
Development Machine A1200 ACA 1230/42Mhz 64 MB Ram
some tools Amiga/PC
Deluxe Paint V Amos Professional Protracker
Photoshop & Paint shop Pro Sound Forge 10
you can get more info about development in :
Toma Amiga Web Site : Toma Amiga
or the Game Blog : Parallel Worlds
King of Regards |
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Overflow
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Re: Parallel Worlds Amiga 500 Posted on 14-Nov-2013 12:08:00
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| @Amiten
Amazing graphics. The background is really good, so its shaping up to be a nice game for the classics!
Impressed! |
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