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      /  Parallel Worlds Amiga 500
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PosterThread
Amiten 
Parallel Worlds Amiga 500
Posted on 14-Sep-2013 11:59:23
#1 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)



Hello Amigans,

Here I´m with this idea ::)

I would like to make a new Amiga Game(oh no!! one more in my List :laughing ,) code in Amos and I have ready start With some stuff

The Game want to be an Easy Playable Game and I would like to do together with other people who enjoy the risk of make games.

so here is what i have done at the moment, I hope others will get on board and enjoy.




Parallel Worlds
Amiga Version
Target: Amiga 500 + Expansion Memory total 1MB

Actually there is a 900x200 background in 64 EHB colours
A 320x512 Ham Laced image for start part
Some ripped sprites and a intro sound sequence play by my self in piano*

I think a Ivanhoe style game would be the target of the game but any other
Style will be possible.

The scroll goes 9 pixel speed and its very smooth at the moment
For save memory I use Amos flip ($8000) for left movement of Plyr1
There is a little jump with a little scroll up


I attach the Game and sources for you can start to help.

There is 2 sources at the moment:

ParallelWorlds.Amos (Run Fine in Amiga 500 With 1MB)

ParallelWorldsSpeed.Amos ( same but Little bit Faster Scroll )

of course you need Amos Professional to see the Game in this stage.

Every thing still to do, we need help of musicans,gfx artist,coders etc...

and yes its ripped sprites and no original background pics but I not have
the skills and also the time for made that original, so I thinks there is a
nice touch with these ones and let us start playing with the Concept.

The game looks good at the moment for me and runs in Amiga 500 with 1MB

ok now I wait for some one else who want to join in this aventure...

the preview of the concept in youtube

youtube

The original places where Development gonna update are:

AmosFactory
Toma Amiga


Best regards.
Amiten

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pavlor 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 12:06:03
#2 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9588
From: Unknown

@Amiten

Although I don´t like GFX style, I admire work you did.

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elwood 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 12:30:53
#3 ]
Elite Member
Joined: 17-Sep-2003
Posts: 3428
From: Lyon, France

@Amiten

Nice graphics, IMO. Good luck to find someone else to work with you.

_________________
Philippe 'Elwood' Ferrucci
Sam460 1.10 Ghz
AmigaOS 4 betatester
Amiga Translator Organisation

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 13:21:48
#4 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@pavlor

Thanks mate ;)

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 13:22:51
#5 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@elwood

Thanks mate, Yes I hope find some one

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Fairdinkem 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 13:41:25
#6 ]
Cult Member
Joined: 23-Feb-2010
Posts: 517
From: Victoria, Australia

@Amiten

Have you contacted Cammy or maybe Nova Coder those two love Classic Amiga and are very capable programmers maybe they will like the challenge? I like what you have achieved so far great work.

Cammy and Nova Coder tend to chat mostly on Amiga.org however.

Last edited by Fairdinkem on 14-Sep-2013 at 01:42 PM.

_________________
Amiga A1200T - TF1260 - R9200 - Indivision AGA MK3
Amiga A500 - PiStorm EMU68
Pegasos 2 G4 - AmigaOS 4.1 FE / MorphOS 3.16

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 13:58:33
#7 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@Fairdinkem

Thanks for the info I will post on amiga.org to see what happens.

and nice to hear you like what I achieved ;)

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Templario 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 15:53:12
#8 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@Amiten

Bueno, enhorabuena por este proyecto, pero cuando te pasas a un lenguaje que te permita crear tus juegos para todas las "familias" de Amiga, te lo digo porque se lo que es hacer un juego o programa en plan hobby mucho trabajo así amortizas ese tiempo, luego que cada uno lo disfrute en su sistema aunque ya sabes que no a toda la gente le guste, pero como consejo, si puedes no te limites únicamente al 500 al final te frustas, y se de lo que hablo.
Saludos y espero disfrutar de tú juego OS4 o MorphOS, no te puedo ayudar porque estoy embarcado en mí propio proyecto.

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Sep-2013 20:44:44
#9 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@Templario

Thanks mate, I know what you want say to me, I love Classic Amiga ;)


Parallel Worlds Update

Well Friends Here is the Parallel Worlds .ADF Version Bootable with Source and Compiled EXE with Actually Development in course.

Just insert the ADF in your emulator and boot from it or better burn in a floppy and lets your Amiga 500 Savor this fresh stuff.

There is a lot of work Remain to do but who want with this .ADF can test what I have in mind with this Game.

I hope with this more people are encouraged to get on board and help this adventure has a happy ending.

without compromise, without stress, everything is clear and open from the first line of code, and all will continue so to the end.

I just hope that in this way more people can follow this model of production of new quality games for our classical computers, and not wait for miracles to occur rather actually make them ourselves.

Amiga4Ever
Amiten

Parallel Worlds adf

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 16-Sep-2013 21:41:11
#10 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

99% Level 1 & 2 Complete (check our Game Developments Sites For Download)

New Video

Grettings




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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 13-Nov-2013 18:58:49
#11 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@Amiten

Hello,

Recent I upload a Video with the 70% of the current development of this New Game For our Classic Amigas.

need to do some more levels and fix some problems but developments continues.


I hope you like it , and thanks for watch.

cheers.


Video : Parallel Worlds Beta Demo RC

More info : The Blog

My Web Site: Toma Amiga

Last edited by Amiten on 13-Nov-2013 at 07:00 PM.

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-Sam- 
Re: Parallel Worlds Amiga 500
Posted on 13-Nov-2013 20:42:31
#12 ]
Elite Member
Joined: 18-Apr-2003
Posts: 3035
From: Yorkshire Dales, United Knigdom

@Amiten

Looks ace :)

Love the style.

_________________
Sam

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QuBe 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 0:23:51
#13 ]
Super Member
Joined: 3-Dec-2006
Posts: 1075
From: Dunes of Uridia

@Amiten

Looks breathtaking... love the graphics, just superb... the detail and the hand pixelation is just incredible. The graphics reminds me of the Rainbird games like "The Pawn" etc... but much better. Keep going...

Q!

"i am home"

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PR 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 2:13:38
#14 ]
Super Member
Joined: 1-Sep-2004
Posts: 1961
From: Suomi-Finland

The backround and the name is really good.

But not just another jump&beat with sluggish controls? I wish there could be a little more like in Giana Sisters Style if it really has to be another 2d scroll game.

Well. Amiga can't do more I know. Wish I could program anything.

Nice background though and if it was my first attempt I'd be very proud of it!

Que bueno Tio!



Last edited by PR on 14-Nov-2013 at 02:14 AM.

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 10:09:30
#15 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@-Sam-

Thanks you for the comment

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 10:11:46
#16 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@QuBe

Thanks, good to know that others like what I have done, and have drawn a smile on my face thanks for those great comments

Last edited by Amiten on 14-Nov-2013 at 10:12 AM.

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 10:15:32
#17 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@PR

Thank you also for your comments, not an easy task to make a game, try to do what I can and will point out something that you can play, but as I say it is not easy especially the gameplay is something that costs a lot to get. regards

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Yssing 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 10:18:15
#18 ]
Super Member
Joined: 24-Apr-2003
Posts: 1084
From: Unknown

@Amiten

It looks great, I like the graphic style.

What did you use to create to game?

One thing that I always liked, is a minimap stylthingy, where you can track/see your progress or where you are in a given level.

_________________

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Amiten 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 10:38:47
#19 ]
Member
Joined: 26-Nov-2011
Posts: 88
From: Tenerife(Spain)

@Yssing

Thanks for your comment,

The Game is development in Amos Profesional

Yes I have to do Mini Maps Levels because at the moment I not using "Tiles"
and the limit of 1024x1024 pixel images of Amos its all what I can handle.
still in the way many things to do but less than when I start.



some info

Development Machine A1200 ACA 1230/42Mhz 64 MB Ram

some tools Amiga/PC

Deluxe Paint V
Amos Professional
Protracker

Photoshop & Paint shop Pro
Sound Forge 10


you can get more info about development in :

Toma Amiga Web Site : Toma Amiga

or the Game Blog : Parallel Worlds

King of Regards

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Overflow 
Re: Parallel Worlds Amiga 500
Posted on 14-Nov-2013 12:08:00
#20 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@Amiten

Amazing graphics. The background is really good, so its shaping up to be a nice game for the
classics!

Impressed!

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