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edponpon 
Some AROS Hardware Questions
Posted on 18-Mar-2015 18:42:54
#1 ]
Regular Member
Joined: 8-May-2007
Posts: 314
From: USA, The World Police

Hey all,

I have some older hardware lying around and thought it might be cool to build a dedicated AROS machine. I've looked over the hardware requirements for the OS and noticed what seems to be the best overall Nvidia graphics card to use is the GTS 250, IMHO. Now if I were to opt for Radeon, which is also good, how much of a issue is it if there's no 3D support for AROS for these? I was also wondering if anyone out there had built their own system could please list what you used and if you ran into issues. Thanks.

Ed

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ncafferkey 
Re: Some AROS Hardware Questions
Posted on 18-Mar-2015 22:33:11
#2 ]
AROS Core Developer
Joined: 8-Jul-2003
Posts: 274
From: Unknown

@edponpon

If you go with a Radeon, you won't even have 2D acceleration or be able to change resolution within the OS. You'll only have a VESA framebuffer with whatever resolutions the video BIOS gives you. Having said that, VESA can give a good experience for everyday tasks as long as your monitor's native resolution is supported.

Regarding other hardware, if you're lucky your onboard Ethernet and HDAudio may be supported. Otherwise, some PCI cards can fill the gap.

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saimon69 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 0:01:02
#3 ]
Regular Member
Joined: 7-Dec-2007
Posts: 307
From: Los Angeles, CA

@ncafferkey

I remember the sad state of radeon but right now don't remember the motives behind it... it was lack of manpower or lack of support from gallium side?

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deadwood 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 5:28:49
#4 ]
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Joined: 4-Nov-2008
Posts: 454
From: Unknown

@saimon69

Manpower

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Hypex 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 13:29:33
#5 ]
Elite Member
Joined: 6-May-2007
Posts: 11207
From: Greensborough, Australia

@ncafferkey

Amazing that AROS lacks Radeon support while OS4 lives on it. And also that AROS, an open source OS, fully supports NVidia hardware with 3d; yet OS4 supports squat! What a funny world.

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NutsAboutAmiga 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 18:43:41
#6 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@Hypex

Yes its perfect irony, NVidia is company that do not want to share code, they however provided a x86 binary blob you can compile into a driver.

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BSzili 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 19:14:13
#7 ]
Regular Member
Joined: 16-Nov-2013
Posts: 447
From: Unknown

@NutsAboutAmiga

More like a coincidence. The AROS driver is based on nouveau, not a binary blob.

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NutsAboutAmiga 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 21:47:58
#8 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@BSzili

Thanks, it was lot to read for me.

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serk118 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 22:52:27
#9 ]
Cult Member
Joined: 25-Nov-2004
Posts: 685
From: London(uk)


http://youtu.be/OzwBHP3nnNM

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NutsAboutAmiga 
Re: Some AROS Hardware Questions
Posted on 19-Mar-2015 23:40:20
#10 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@BSzili

I see its port of reversed engineered Linux NVidia drivers that Linux community has worked is distributing in with Linux in order to be allowed to distribute working drivers with out copyrighted material, this drivers are not as fast as the official NVidia drivers.

But it's lot of work no doubt.

Last edited by NutsAboutAmiga on 20-Mar-2015 at 01:30 AM.

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deadwood 
Re: Some AROS Hardware Questions
Posted on 20-Mar-2015 5:26:48
#11 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

@BSzili

I really wish NVidia would compile their binary blob for AROS. I have no idea why they are not doing this already ;)

Last edited by deadwood on 20-Mar-2015 at 05:27 AM.

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Boot_WB 
Re: Some AROS Hardware Questions
Posted on 20-Mar-2015 10:00:15
#12 ]
Super Member
Joined: 14-Feb-2006
Posts: 1134
From: Kingston upon Hull, UK

@deadwood

There might not be the need.

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terminills 
Re: Some AROS Hardware Questions
Posted on 20-Mar-2015 12:38:05
#13 ]
AROS Core Developer
Joined: 8-Mar-2003
Posts: 1472
From: Unknown

@Boot_WB


That was merely the framebuffer closed source driver at that point. :P

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Hypex 
Re: Some AROS Hardware Questions
Posted on 20-Mar-2015 13:14:57
#14 ]
Elite Member
Joined: 6-May-2007
Posts: 11207
From: Greensborough, Australia

@NutsAboutAmiga

A friend has Linux on his laptop and special hardware drivers come up if you look. There is a recommeneded NVidia drver but it is closed source and precompiled by NVidia. AFAICT.

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NutsAboutAmiga 
Re: Some AROS Hardware Questions
Posted on 20-Mar-2015 14:20:02
#15 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@Hypex

I'm pretty sure there where a binary blob that I was enable to compile or link it to kernel API, basically they did that because, then it was easier to keep up with all the different versions stuff, I guess.

http://wiki.gentoo.org/wiki/NVidia/nvidia-drivers

Last edited by NutsAboutAmiga on 20-Mar-2015 at 04:02 PM.
Last edited by NutsAboutAmiga on 20-Mar-2015 at 02:27 PM.
Last edited by NutsAboutAmiga on 20-Mar-2015 at 02:27 PM.
Last edited by NutsAboutAmiga on 20-Mar-2015 at 02:26 PM.
Last edited by NutsAboutAmiga on 20-Mar-2015 at 02:20 PM.

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Hypex 
Re: Some AROS Hardware Questions
Posted on 22-Mar-2015 13:43:33
#16 ]
Elite Member
Joined: 6-May-2007
Posts: 11207
From: Greensborough, Australia

@NutsAboutAmiga

That makes sense. It also means they can provide the best code while keeping it privatised.

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NutsAboutAmiga 
Re: Some AROS Hardware Questions
Posted on 22-Mar-2015 14:32:36
#17 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@Hypex

Yes, and that is what they were doing, the limitations I believe is that you can only link in the binary blob into a x86 binary, so no PPC support.

"nouveau" is only option for none x86 systems.

Quote:
That makes sense. It also means they can provide the best code while keeping it privatised.


Yes, without leaking trade secrets and specially optimized code sequences, to the comparators.

Last edited by NutsAboutAmiga on 22-Mar-2015 at 02:34 PM.

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paolone 
Re: Some AROS Hardware Questions
Posted on 22-Mar-2015 17:21:23
#18 ]
Super Member
Joined: 24-Sep-2007
Posts: 1143
From: Unknown

@Hypex

Quote:

Amazing that AROS lacks Radeon support while OS4 lives on it. And also that AROS, an open source OS, fully supports NVidia hardware with 3d; yet OS4 supports squat! What a funny world.


This would be "easily" fixed if someone took Gallium Radeon sources and ported them to AROS, as like as Deadwood did with Nvidia ones. Please don't forget AROS is driven by people initiative.

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phoenixkonsole 
Re: Some AROS Hardware Questions
Posted on 22-Mar-2015 17:51:51
#19 ]
Super Member
Joined: 8-Nov-2009
Posts: 1770
From: Unknown

@paolone
Yep.
Imagine :
Someone buys a x1000 for 3000€

The same person could pay 3000 to a dev porting a driver.

Now think about what is better.

Last edited by phoenixkonsole on 22-Mar-2015 at 05:53 PM.

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Jupp3 
Re: Some AROS Hardware Questions
Posted on 22-Mar-2015 18:11:53
#20 ]
Super Member
Joined: 22-Feb-2007
Posts: 1225
From: Unknown

@saimon69

Quote:
I remember the sad state of radeon but right now don't remember the motives behind it... it was lack of manpower or lack of support from gallium side?

My personal guess is, since nvidia has the best working OpenGL drivers on linux (as long as you're on X86, that is), so perhaps some AROS devs decided to go with that for their current machines.

And as usualy, the "developers' system" is the first to be supported

Quote:
I really wish NVidia would compile their binary blob for AROS. I have no idea why they are not doing this already ;)

Considering they don't have public linux drivers for any other platform than X86 (which should be easy, compared to adapting them to Amiga-ish platform), I really cannot see that happening.

Of course there are open source nvidia drivers, for some of their newer GPU's. Those, however, are mostly aimed at embedded market.

Also (slightly offtopic), nvidia often cripples some of their drivers on purpose based on hardware price (like, disabling quad buffer rendering on anything but newer nvidia quadro gfx cards), regardless whether or not the hardware would be able to use the feature.

Actually the consumer & pro models are often so similar, it's possible to modify "consumer" model to "pro" one by soldering some resistors differently, or in some cases, simply modifying the firmware. Of course such "fixes" might well get "fixed" (to revert to lower performance / features) in future driver updates.

Well, guess it's one more reason to dislike nvidia...

(and yes, other manufacturers do similar artificial restrictions too)

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