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LaBodilsen
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Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 16:15:20
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Regular Member |
Joined: 8-Mar-2003 Posts: 302
From: Denmark | | |
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| I must say that i really was looking forward to Update4, and the R200 warp3D driver. Hoping it would be better and faster than the Voodoo3 Driver. But....
No, The R200 driver will let me run Heretic2, but it's slower than on the Voodoo3. in 640x480 it only gets 19fps in a simple timerefresh, where the voodoo3 board got 33fps. further more, the new Voodoo3 driver Don't work correctly with my board, and heretic2, So i have switced back to the update3 voodoo/avanger driver.
Glquake did'nt work to well on my Voodoo3 board, it works pretty good on the Radeon 9250 board, only that the lightmaps seems inverted. eg. there is lighter areas where it should be dark, and dark areas where it should be light.
OpenGL gears demo! have geometry errors on the radeon, it has sorting (z buffer?) problems on the new voodoo3 driver. but works fine with the Old Voodoo3 driver.
Shogo works as before on the voodoo card, but freeze when switched to the radeon9250
am i the only one with all these warp3d problems?..
im pretty disapointed, as i really hoped the warp3d system and drivers would be improved. but instead it got even more incompatible for me.
WarpTEST on the other hand works very good on both boards as the only program so far.
if anyone is interested, i could give a more detailed bug report, with pictures and the likes.
ps. @rogue: nice to see that the 8500 is not disabled in the driver. i did get some funny results running warptest and gears on that board. but there were some texture rendering though. Last edited by LaBodilsen on 09-Feb-2006 at 04:16 PM.
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Curty
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 18:09:23
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Super Member |
Joined: 20-Dec-2003 Posts: 1202
From: South Wales. UK | | |
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| @LaBodilsen
Im very pleased here, I have run Wipeout in 1280 x 1024 and it flies on my Radeon 9200, Heretic 2 now works, looks great and fast in 1280 x 1024 where as on my old radeon 7000 under update 3 there were glitches. GLQuake runs supper smooth, Warp view is cool.
Problems: I cant get any decent output with payback, Shogo locks dead locks the system when turning to 3d renderer,
Strange: That to run the newly released GLTron I have to run a program first like Warpview, otherwise running it causes a grey window to open and a deadlocked system. Also Quake 2 wos version dead locks the system but if I run warpview first then q2 in minigl I get some sort of result. Ive got as far as walking on the first level and then it locks.
Anyone know if there is a way or got any ideas how to get shogo to run? EDIT: And also in the games ive mentioned how/ is there a way to display the FPS im gettin? cheers Last edited by Curty on 09-Feb-2006 at 06:14 PM.
_________________ A1XE G4 800mhz,512mb,Radeon9200,SonyDRU-510A and 800a,ESI Juli@, Sil680, WiFi. |
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Fabio
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 18:32:48
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Regular Member |
Joined: 25-Jan-2005 Posts: 125
From: Finland | | |
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| Shogo runs nicely in soft renderer and with minigl shogodemo runs in orange color. With Heretic2 I got "not enough memory". Maybe because most of it is virtualized.
_________________ A1200T, A4000 Mirage pro, mAmigaOne C, LAN. |
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Curty
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 18:34:12
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Super Member |
Joined: 20-Dec-2003 Posts: 1202
From: South Wales. UK | | |
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| @Fabio
I think you need the full version of H2 and the latest update. _________________ A1XE G4 800mhz,512mb,Radeon9200,SonyDRU-510A and 800a,ESI Juli@, Sil680, WiFi. |
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Hans
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 19:06:47
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Elite Member |
Joined: 27-Dec-2003 Posts: 5067
From: New Zealand | | |
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| @Curty
Quote:
Strange: That to run the newly released GLTron I have to run a program first like Warpview, otherwise running it causes a grey window to open and a deadlocked system. |
I noticed that my system deadlocked every-time I tried to run a Warp3D program in window mode (using a Radeon 9000). This problem disappeared after I deleted all drivers except for the R200 one from the libs:Warp3D/HWdrivers directory. It looks like Warp3D is picking the wrong driver when starting in windowed mode.
Hans
Last edited by Hans on 09-Feb-2006 at 07:07 PM.
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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Frags
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 19:45:28
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Cult Member |
Joined: 23-Nov-2004 Posts: 971
From: East-Midlands (Nottingham) UK | | |
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| @LaBodilsen
Quote:
Glquake did'nt work to well on my Voodoo3 board, it works pretty good on the Radeon 9250 board, only that the lightmaps seems inverted. eg. there is lighter areas where it should be dark, and dark areas where it should be light. |
This is terrible news, I can`t go os4 without Quake _________________ Fraggle
- insert profound text here - |
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jkirk
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 19:59:34
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Elite Member |
Joined: 28-Jan-2005 Posts: 3349
From: Georgia (usa) | | |
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| @LaBodilsen
Quote:
in 640x480 it only gets 19fps in a simple timerefresh, where the voodoo3 board got 33fps. |
iirc the r200 was designed to accelerate at 800x600 and up not at 640x480
can anyone confirm this._________________ Win•dows: n. A thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition. |
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Fabio
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:07:06
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Regular Member |
Joined: 25-Jan-2005 Posts: 125
From: Finland | | |
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| @Curty
I have full version. _________________ A1200T, A4000 Mirage pro, mAmigaOne C, LAN. |
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hotrod
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:09:08
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Elite Member |
Joined: 11-Mar-2003 Posts: 2993
From: Stockholm, Sweden | | |
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| @LaBodilsen
Just tried Heretic II and now it looks like it should but it's really slow! 13 fps on a time refresh at 800x600... It was faster on my a4k with a CSPPC 604e/233 and a Voodoo 4 (18 fps).
I only got an ATI Radeon 7000 64MB but still, it should be faster than the Voodoo 4. Also the CPU and the rest of the hardware is faster... |
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Curty
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:27:59
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Super Member |
Joined: 20-Dec-2003 Posts: 1202
From: South Wales. UK | | |
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| @Fabio
with the update it should be fine. _________________ A1XE G4 800mhz,512mb,Radeon9200,SonyDRU-510A and 800a,ESI Juli@, Sil680, WiFi. |
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Curty
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:30:23
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Super Member |
Joined: 20-Dec-2003 Posts: 1202
From: South Wales. UK | | |
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| @hotrod
Thats odd, My radeon 9200 flies!!! by the way how are you measuring your fps? _________________ A1XE G4 800mhz,512mb,Radeon9200,SonyDRU-510A and 800a,ESI Juli@, Sil680, WiFi. |
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COBRA
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:43:49
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Super Member |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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| @hotrod
I think the problem for you guys is that you don't have INTERRUPT=YES set in the tooltypes of your monitor driver in Devs:Monitors/ and without that fullscreen modes will be terribly slow because the vblank timing is done via polling instead of using the VBLANK interrupt. So set that tooltype and it should be super smooth. Last edited by COBRA on 09-Feb-2006 at 08:44 PM.
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A3000T
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 20:50:48
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Cult Member |
Joined: 7-Nov-2003 Posts: 633
From: the Netherlands | | |
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| @LaBodilsen
> am i the only one with all these warp3d problems?..
I have a lot of problems with warp3d on update 4 as well (with Voodoo3)...
gears demo: geometry errors like you described glquake1: black walls; monster items and explosions not redrawn correctly. quake2: transparent walls; monsters, items and playerweapon not redrawn correctly. wipeout: can't select hardware renderer. glsokoban: crash on startup.
Are there any setting for warp3d that can be changed?
I'm going to try my radeon 9250 next.
Kind regards,
Dennis
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hotrod
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 21:10:51
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Elite Member |
Joined: 11-Mar-2003 Posts: 2993
From: Stockholm, Sweden | | |
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| @COBRA
Woohoo! Thanks ... I got 32 fps now using timerefresh |
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Fabio
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Re: Upd4 and Warp3D disapointment! Posted on 9-Feb-2006 21:11:25
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Regular Member |
Joined: 25-Jan-2005 Posts: 125
From: Finland | | |
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| @Curty
I dont remmember how I got registered heretic in OS4 or was it that i just copied it from A4000. I have ixemul.library onstalled but it just stops when I click proceed when it ask to register it. When I installed update it didn't run just said "h2common.dll is not executable". _________________ A1200T, A4000 Mirage pro, mAmigaOne C, LAN. |
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LaBodilsen
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Re: Upd4 and Warp3D disapointment! Posted on 10-Feb-2006 9:49:18
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Regular Member |
Joined: 8-Mar-2003 Posts: 302
From: Denmark | | |
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| @COBRA
Quote:
I think the problem for you guys is that you don't have INTERRUPT=YES set in the tooltypes of your monitor driver in Devs:Monitors/ and without that fullscreen modes will be terribly slow because the vblank timing is done via polling instead of using the VBLANK interrupt. So set that tooltype and it should be super smooth. |
Hey thanks a lot .. now it's doing 60fps in 640x480 on the radeon9250. thats almost twice the speed of the old Voodoo3 board. BUT. it freezes after a short while when playing the game but hey, it's up to the speed i would expect from the radeon card now.
maybe a tooltype of this importense should be set a standard , or is it not set for compatibility reasons?
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COBRA
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Re: Upd4 and Warp3D disapointment! Posted on 10-Feb-2006 10:32:41
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Super Member |
Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand | | |
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| @LaBodilsen
I think it's not set by default for safety in case some strange cards have interrupt issues but might have been just a mistake, hyperion was really pressured to get update 4 out ASAP. |
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EntilZha
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Re: Upd4 and Warp3D disapointment! Posted on 10-Feb-2006 10:35:40
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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| @hotrod
Quote:
I only got an ATI Radeon 7000 64MB but still, it should be faster than the Voodoo 4. |
Make sure you have interrupts enabled in your Picasso96 monitor.
_________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment |
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Rogue
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Re: Upd4 and Warp3D disapointment! Posted on 10-Feb-2006 10:44:37
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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| @hotrod
Quote:
I only got an ATI Radeon 7000 64MB but still, it should be faster than the Voodoo 4. |
The Radeon 7000 is a 64 bit card, and it is rather slow. It is about half the speed of the 7200.
The same goes for some 9200/9250: They are 64 bit and have a much lower fillrate._________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail |
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zErec
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Re: Upd4 and Warp3D disapointment! Posted on 10-Feb-2006 11:52:16
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Cult Member |
Joined: 17-Dec-2003 Posts: 514
From: Germany | | |
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| @EntilZha
How should a monitorfile look like (Tooltypes)?
What should be set or unset in tooltypes? Please show a copy ´n paste example
With update4 5 arguments are supported additionally right?
vsyncmin= vsyncmax= hsyncmin= hsyncmax= mode=
enything else?
_________________ - AmigaX1Ooo with OS4.1FE // CD32/SX32Pro/SX1/CD32Shuttle - A600-Vampire600 FPGA // A4KT/CSPPC233,144MB,PCI, AOS4.1.6FE - MACmini 1.5GHz // Pegasos 2 1GHz // Efika - ATARI Falcon/060/SuperVidel // ATARI Falcon MK X |
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