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      /  Benchmarks time! (UPDATED) :D (COME ON X5000 users!)
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PosterThread
kas1e 
Re: Benchmarks time! :D
Posted on 25-Apr-2017 14:56:00
#141 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@Tuxedo

Some more x5000 results:

RAGEMEM:

Quote:

5.Work:tests> RageMem

RAGEMEM v0.37 - compiled 11/06/2010

CPU: Freescale P50XX (E5500 core) 1.2 @ 1995 Mhz
Caches Sizes: L1: 32 KB - L2: 512 KB - L3: none
Cache Line: 64

--- CPU ---
MAX MIPS: 3982

--- L1 ---
READ32: 7584 MB/Sec
READ64: 15146 MB/Sec
WRITE32: 7586 MB/Sec
WRITE64: 15150 MB/Sec

--- L2 ---
READ32: 4302 MB/Sec
READ64: 7774 MB/Sec
WRITE32: 5042 MB/Sec
WRITE64: 8851 MB/Sec

--- RAM ---
READ32: 731 MB/Sec
READ64: 1378 MB/Sec
WRITE32: 996 MB/Sec
WRITE64: 996 MB/Sec
WRITE: 2319 MB/Sec (Tricky)

--- VIDEO BUS ---
READ: 54 MB/Sec
WRITE: 540 MB/Sec


C-RAY:

Quote:

5.Work:tests/c-ray-1.1> c-ray-f -i scene -o foo.ppm
Rendering took: 2 seconds (2575 milliseconds)
5.Work:tests/c-ray-1.1> c-ray-f -i sphfract -o foo.ppm
Rendering took: 67 seconds (67864 milliseconds)


LAME

Quote:

4.Work:tests> lame WhereDoAllTheJunkiesComeFrom.wav
LAME 3.99.5 32bits (http://lame.sf.net)
Using polyphase lowpass filter, transition band: 16538 Hz - 17071 Hz
Encoding WhereDoAllTheJunkiesComeFrom.wav to WhereDoAllTheJunkiesComeFrom.mp3
Encoding as 44.1 kHz j-stereo MPEG-1 Layer III (11x) 128 kbps qval=3
Frame | CPU time/estim | REAL time/estim | play/CPU | ETA
9467/9467 (100%)| 0:27/ 0:27| 0:27/ 0:27| 9.0855x| 0:00
-------------------------------------------------------------------------------
kbps LR MS % long switch short %
128.0 6.3 93.7 88.1 6.8 5.1
Writing LAME Tag...done
ReplayGain: -5.4dB


Filecopy tests, NGFS (that one which come with public ISO):

Quote:

4.Work:tests> mkfile work:foo 200000000

4.Work:tests> copy work:foo ram:
2 seconds

4.Work:tests> copy work:foo work:foo2
8 seconds


As for Nbench, how long it should work before showing results ? I just run it, and leave it for about 5 or 10 minutes, and nothing happens. I.e. it runs, but then i can't see any sing of life.

Also what Cube tests you use, i found on os4depot boingcube and cubem , both benchmarks.

Last edited by kas1e on 25-Apr-2017 at 03:23 PM.
Last edited by kas1e on 25-Apr-2017 at 03:21 PM.
Last edited by kas1e on 25-Apr-2017 at 03:09 PM.
Last edited by kas1e on 25-Apr-2017 at 02:59 PM.
Last edited by kas1e on 25-Apr-2017 at 02:57 PM.

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ribdevil 
Re: Benchmarks time! :D
Posted on 25-Apr-2017 15:20:58
#142 ]
Regular Member
Joined: 22-Jan-2010
Posts: 231
From: Vigo - Galicia - Spain

@kas1e

Thanks. I try to test.

Virginio

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Cool_amigaN 
Re: Benchmarks time! :D
Posted on 25-Apr-2017 16:20:45
#143 ]
Super Member
Joined: 6-Oct-2006
Posts: 1164
From: Athens/Greece

Here's mine:

Quote:

RAGEMEM v0.37 - compiled 11/06/2010
CPU: Unknown 0.0 @ 1600 Mhz
Caches Sizes: L1: 16 KB - L2: 512 KB - L3: none
Cache Line: 0
---> CPU
MAX MIPS: 4772
---> L1
READ32: 6070 MB/Sec
READ64: 12135 MB/Sec
WRITE32: 5202 MB/Sec
WRITE64: 4048 MB/Sec
---> L2
READ32: 2723 MB/Sec
READ64: 3534 MB/Sec
WRITE32: 2450 MB/Sec
WRITE64: 3093 MB/Sec
---> RAM
READ32: 299 MB/Sec
READ64: 299 MB/Sec
WRITE32: 436 MB/Sec
WRITE64: 436 MB/Sec
WRITE: 539 MB/Sec (Tricky)
---> VIDEO BUS
READ: 32 MB/Sec
WRITE: 126 MB/Sec


^^The tested system is a very old PMAC 3.1 with upgraded is PROCESSOR: 7451 (G4) (V2.3) 1600MHz (FSB 100MHz) and Radeon 9800 Pro 256MB flashed from PC on MorphOS 3.9. idk why it listed the cpu as unknown.

Last edited by Cool_amigaN on 25-Apr-2017 at 04:23 PM.
Last edited by Cool_amigaN on 25-Apr-2017 at 04:22 PM.
Last edited by Cool_amigaN on 25-Apr-2017 at 04:21 PM.

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recedent 
Re: Benchmarks time! :D
Posted on 25-Apr-2017 16:59:28
#144 ]
Regular Member
Joined: 28-Jan-2010
Posts: 193
From: Unknown

PowerMac G5 Dual 2,7 GHz MorphOS (on single CPU):

Quote:

RAGEMEM v0.37 - compiled 11/06/2010

CPU: Unknown 0.0 @ 2700 Mhz
Caches Sizes: L1: 64 KB - L2: 512 KB - L3: none
Cache Line: 0

--- CPU ---

MAX MIPS: 5384

--- L1 ---
READ32: 13743 MB/Sec
READ64: 19132 MB/Sec
WRITE32: 10273 MB/Sec
WRITE64: 20472 MB/Sec

--- L2 ---
READ32: 12815 MB/Sec
READ64: 16879 MB/Sec
WRITE32: 9878 MB/Sec
WRITE64: 19559 MB/Sec

--- RAM ---
READ32: 2982 MB/Sec
READ64: 3002 MB/Sec
WRITE32: 1451 MB/Sec
WRITE64: 1563 MB/Sec
WRITE: 432 MB/Sec (Tricky)

--- VIDEO BUS ---
READ: 20 MB/Sec
WRITE: 203 MB/Sec

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Tuxedo 
Re: Benchmarks time! :D
Posted on 25-Apr-2017 19:39:38
#145 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2222
From: Perugia, ITALY

@kas1e

thank you for tests.

ATM that wa a bit weird...lame was a bit slòower than on my G4@1131 maybe becaiuse of AltiVec or some kernel problem dunno...
cray was about 30% faster.
File copy really FAST(thanks to sata naturally)

For test that dont works maybe only some incompatibility...

If you can do the Quake and ffmpeg test we can have a complete idea of the current performance on heavy tasks...naturally on general use like netsurfing and other tasks general performance thanks to modern graphic cards, ddr3 and sata will gives a ectra speed up experience...


Amnd also as stated above maybe things will improve in future(and the blender linux test with same blender version will say something for that)...

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 12:31:26
#146 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@Tuxedo

I can do tests with quake and ffmpeg of course, but description of how to do it on first page a bit chaotic.

For ffmpeg i need just link to video which i can download (without all those getvideo things, etc), then actual version of ffmpeg which need to use and from where to download it (os4depot? but there is probably newer than your old one in tests), and then actual command to check.

For quake, i need exactly what version to download (there was many, max's one, huno's one and some another one), also is it quake1 or 2 or 3, also what exactly to run (timedemo or what where etc).

Then i can give you results :)

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Spectre660 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 13:43:13
#147 ]
Elite Member
Joined: 4-Jun-2005
Posts: 3568
From: Unknown

@kas1e

How about the Warp Nova Cow 3D benchmark ?

https://keasigmadelta.com/assets/Uploads/Cow3D6-NoInfoBar.lha
https://keasigmadelta.com/blog/warp3d-novas-performance-boost-partially-hidden-by-lazy-cow/

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recedent 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 14:38:00
#148 ]
Regular Member
Joined: 28-Jan-2010
Posts: 193
From: Unknown

@kas1e

Quake III, timedemo demo four, 1600x1200 please.

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:15:21
#149 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@recedent

Used old ioquake which works over minigl/old-w3d. Everything in maximum in the options (32bits,texture quality 32bit, texture filter trilinear, color depth 32 bit, gl extensions on, all maximum):

640x480: 12.5 seconds, 100.7 fps
1024x768: 14.1 seconds, 90.1 fps
1600x1200: 17.4 seconds 72.4 fps

Last edited by kas1e on 26-Apr-2017 at 04:15 PM.

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:22:36
#150 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@Spectre

Downloaded https://keasigmadelta.com/assets/Uploads/Cow3D6-NoInfoBar.lha

Just unpacked and run: in the console hae all the time 1378. Pressing "b" change nothing, same 1378.

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Mr_Capehill 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:23:52
#151 ]
Super Member
Joined: 15-Mar-2003
Posts: 1891
From: Yharnam

@kas1e

If you have time, could you try this version of MiniGL http://capehill.kapsi.fi/minigl/

It performs a tiny bit faster on Sam440, and I have been wondering does it have a noticiable difference on faster machines.

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NutsAboutAmiga 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:32:11
#152 ]
Elite Member
Joined: 9-Jun-2004
Posts: 10705
From: Norway

@Mr_Capehill

Yes should be a lot faster on faster computer, X5000 has good PCIe bus, that helps a lot.

Daniel Müßener is working on new MiniGL that's going to use Nova as back-end I expect to be even faster. then what ever you can get now.

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:41:28
#153 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@Mr_Capehill
Are you sure it working version ? I just unpacked it, and copy minigl.library, reboot.
Then "version full:libs minigl.library" says can't find version info for.

Then, when i run any minigl app, i have shell window in which "close amigalibs called" 2 times and nothing else.


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Mr_Capehill 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:49:10
#154 ]
Super Member
Joined: 15-Mar-2003
Posts: 1891
From: Yharnam

@kas1e

MD5sum for the lib should be e0e27894e2b6072c49b18af4eb35de1e

For me the version works.

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 16:58:34
#155 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@Mr_Capehill

Just was read protected after unapcking :) Now it works. Tried the same ioquake3, same settings as before, 1600x1200, give 73.7 fps. Which is about the same, faster on 1 fps only.

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Mr_Capehill 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 17:00:31
#156 ]
Super Member
Joined: 15-Mar-2003
Posts: 1891
From: Yharnam

@kas1e

Thanks for testing.

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Spectre660 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 17:02:22
#157 ]
Elite Member
Joined: 4-Jun-2005
Posts: 3568
From: Unknown

@kas1e

No problem.

The range of scores thus far is from 1558-1112 .

Quote:

kas1e wrote:
@Spectre

Downloaded https://keasigmadelta.com/assets/Uploads/Cow3D6-NoInfoBar.lha

Just unpacked and run: in the console hae all the time 1378. Pressing "b" change nothing, same 1378.

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recedent 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 19:16:48
#158 ]
Regular Member
Joined: 28-Jan-2010
Posts: 193
From: Unknown

@kas1e

Quote:
1600x1200: 17.4 seconds 72.4 fps


That's nice! On par with my machine (equipped with Radeon X850XT) - 72.2 FPS.

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kas1e 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 19:47:31
#159 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3184
From: Russia

@recedent
Still should be probably twice as fast if take in account gfx cards specs. Probably usual warp3d/minigl combo.

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Tuxedo 
Re: Benchmarks time! :D
Posted on 26-Apr-2017 21:29:40
#160 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2222
From: Perugia, ITALY

@kas1e

Ok, now I'm on tablet and tired...tomorrow try to update instructions....

Good night guys

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