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PosterThread
hotrod 
Re: QuakeII
Posted on 6-Jul-2011 0:53:56
#101 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2565
From: Stockholm, Sweden

@Hans

I'd like to say that I agree with you BUT there is one thing I like to add. If someone or several people complain a lot you developers might understand that it's kind of urgent to get it fixed, right? Because I agree on that the 3D drivers are horrible.

If people are just mellow and like, sure it's slow but I don't care you will not put that on you priority list either, right?

So I think that it's good in a way but I also think that enough is enough. But sometimes someone has to say something to wake you up it seems because issues that annoy the users can't stay there forever.

I'm not happy with the latest AOS 4.1 upd 2 I can tell you and have high hopes for update 3 and whatever will be released after that.

With AOS 4.0 update 4 the system became really stable and worked great! I loved my system, it was finally the NG Amiga that you would expect it to be. Fast, everything worked, I think that I even had the full 256MB VRAM.

With AOS 4.1 it was a step back because the features added wasn't bug-free. DDC didn't work, I suddenly got 100% CPU time when doing disk operations like deleting, copying, moving files etc.

With 4.0 I could play Heretic II again (love that game) but I was kind of supriced that the faster gfx-card and CPU (and RAM, busspeed) only allowed me to race the resolution one step, to 800x600 and it fealt about the same as on my a4k with a Voodoo 4 at 640x480. I thought that well, it will come later or, it's playable enough.

But really, users want the computer to work and to work really well! DDC doesn't work, well wait 3 years and it might work again.

Users complains for a reason, they love AOS and wants to be happy with it and when they are not they complain. I agree that some complain more than they should but still.

Ok, enough ranting from me. What I'd like say also is that I understand why it takes time but it can be frustrating, believe me. I wonder for how long you've been sitting there with fixes and a better version than me? Maybe a year, maybe more.

It is really frustrating when the computer gives you issues about things that should just work and the 3D drivers are one of them. I am SO happy that someone are finally working on it.

What it all comes down to I think is that the situation about the AOS itself and the hardware could be better.

The developers of AOS are doing an amazing lots of work. The question is, I think, if it's ok to release an OS, ask money for it and it got huge bugs that noone wants to be responsible for?

Now we finally got the forum and that is really, really good. But I've gone from turning my A1 on every day when 4.0 final was available to rarely turn it on to check software because I find things anoying.

3D drivers are just one thing.

Well that's it. I wonder how many enemies I made now?

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Hans 
Re: QuakeII
Posted on 6-Jul-2011 1:48:03
#102 ]
Elite Member
Joined: 27-Dec-2003
Posts: 4513
From: New Zealand

@hotrod

Quote:

hotrod wrote:
@Hans

I'd like to say that I agree with you BUT there is one thing I like to add. If someone or several people complain a lot you developers might understand that it's kind of urgent to get it fixed, right? Because I agree on that the 3D drivers are horrible.

If people are just mellow and like, sure it's slow but I don't care you will not put that on you priority list either, right?


No, because it's already on the priority list, and no amount of complaining or mellowing is going to change that.

Personally, one of my goals is to bring GLSL to the platform, so I'd still be working on this even if people were getting over 100 fps in Q-II.

Quote:
But really, users want the computer to work and to work really well! DDC doesn't work, well wait 3 years and it might work again.


Weird. DDC has worked flawlessly for me since AmigaOS 4.1 was released.

Hans

_________________
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hotrod 
Re: QuakeII
Posted on 6-Jul-2011 2:30:01
#103 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2565
From: Stockholm, Sweden

@Hans

Good to hear it's on your list. Finally.

There we go. It works for you so you are happy. Well it works for me too in windows, linux and macos x.

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Cool_amigaN 
Re: QuakeII
Posted on 6-Jul-2011 9:44:47
#104 ]
Super Member
Joined: 6-Oct-2006
Posts: 1075
From: Athens/Greece

@Hans

Sure it's subjective, up to one point. Just read all the replies on the same question given over various time periods (from 2000-2009) of the first six results. It heavily depends on the Game type (RTS/TBS/FPS), Effects (AA/Blooming/FSAA), Resolution, SP/MP, even if the game is fast paced or not etc. Guess what, 90% of the users do not find normal, playing a game lower than 30 FPS. Yes, that is 30 for an FPS/SP Mode and that game hasn't have to be Crysis, but even more primitive like CS eleven years back. But in Amigaland, we have different standards to measure performance/playability I suppose. Personally, I would love to see today's reactions of outside users when sitting in front of an OS4.x compatible machine, let them know the hardware specs and afterwards let them play Q2. Also, anyone could start a thread on QuakeWorld saying "A G4 1Ghz, 1GB Ram, 9250 256Mb Ram AGP reaches in average 40FPS in Q2, with all details set to max at 800x600@32Bit: Would you say that the outcome is Good/Neutral/Bad?".

Last edited by Cool_amigaN on 06-Jul-2011 at 09:47 AM.
Last edited by Cool_amigaN on 06-Jul-2011 at 09:46 AM.

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Cool_amigaN 
Re: QuakeII
Posted on 6-Jul-2011 9:45:52
#105 ]
Super Member
Joined: 6-Oct-2006
Posts: 1075
From: Athens/Greece

edit dp

Last edited by Cool_amigaN on 06-Jul-2011 at 09:47 AM.
Last edited by Cool_amigaN on 06-Jul-2011 at 09:46 AM.

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gregthecanuck 
Re: QuakeII
Posted on 6-Jul-2011 10:08:01
#106 ]
Cult Member
Joined: 30-Dec-2003
Posts: 640
From: Vancouver, Canada

@hotrod


@cool_amiga



@thread

I think it's time to move on!

Last edited by gregthecanuck on 06-Jul-2011 at 10:08 AM.

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amigadave 
Re: QuakeII
Posted on 10-Apr-2012 11:40:57
#107 ]
Team Member
Joined: 18-Jul-2005
Posts: 1077
From: Big Bear Lake

I am thinking of buying QuakeII for my X1000, so I searched for previous threads about it and found this one.

Not to beat a dead horse, but has anyone reported any performance results for this game while running it on an X1000?

What about on the SAM460ex?

Thanks in advance for any repiies.

_________________
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Seiya 
Re: QuakeII
Posted on 10-Apr-2012 11:55:58
#108 ]
Cult Member
Joined: 19-Aug-2006
Posts: 821
From: Italia

@amigadave

there is, if i remember, a quake 2 or 3 video on X1000 in one of its first shows.

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_ThEcRoW 
Re: QuakeII
Posted on 10-Apr-2012 14:18:29
#109 ]
Cult Member
Joined: 12-Jan-2005
Posts: 778
From: Murcia (Spain)

@phoenixkonsole

Isn't the minimum of video ram required for doom3 64mb?. Did you used any patch?

_________________
Amiga 1200 desktop. Apollo 030/50 Mhz 8mb ram + ClassicWB + Wb 3.1
Amiga 500 1 mb ...
C64 DTV + Keyboard mod. Waiting for a 1541 disk drive...
Mac Mini G4 1GB Ram with the butterfly!!

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sicky 
Re: QuakeII
Posted on 10-Apr-2012 14:26:02
#110 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2726
From: Essex, UK

@amigadave

Quote:
I am thinking of buying QuakeII for my X1000, so I searched for previous threads about it and found this one. Not to beat a dead horse, but has anyone reported any performance results for this game while running it on an X1000?

What about on the SAM460ex?

Thanks in advance for any repiies


It runs really fast on my SAM460 fitted with RadeonHD 4650 GFX card in software render mode so can't wait for 3D GFX support so I can run it in hardware render mode!

Last edited by sicky on 10-Apr-2012 at 02:29 PM.

_________________
SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.

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delshay 
Re: QuakeII
Posted on 14-Apr-2012 17:57:53
#111 ]
Regular Member
Joined: 20-Sep-2008
Posts: 323
From: Unknown

Is it possible to support the expansion pack(s) for this game.

_________________
The Machine: Bride Of The Pin•Bot by Williams Electronics

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Toaks 
Re: QuakeII
Posted on 14-Apr-2012 18:46:42
#112 ]
Elite Member
Joined: 10-Mar-2003
Posts: 7838
From: amigaguru.com

@delshay

yes you can use expansion packs (if you use Hyperions version atleast).
CD3 in the hyperion package is filled with Amiga friendly versions of the expansion packs.

_________________
Brand new website... www.amigaguru.com

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delshay 
Re: QuakeII
Posted on 14-Apr-2012 19:12:11
#113 ]
Regular Member
Joined: 20-Sep-2008
Posts: 323
From: Unknown

@Toaks

I ment the PC mission expansion packs iv got most of them. I also got SIN mission
Pack which this game to date has not been released on Amiga.

There also a FREESPACE mission pack which is awesome again as far as I know is also not supported on Amiga.

Last edited by delshay on 14-Apr-2012 at 07:13 PM.

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