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sicky
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Quake 3 problem Posted on 4-May-2012 18:27:00
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2719
From: Essex, UK | | |
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| Hi All
I have just tried Quake 3 on the Amiga for the first time!
I copied contents of CD Quake 3 to Work:Games/Quake 3
I run the executable and it switched to a grey screen and after about a minute switched back to workbench with the folloring error message:
Parent process has tried to exit before all children have.
Process: "Quake3"
Function: "Wait_until_Child_Ends()"
Error Process: "MiniGL watch-dog "
I wonder is this because I dont have proper hardware support due to no 3D hardware driver for my SAM460 and Radeon HD4650 GFX card, or is it something else? Can the game be forced to run in software render mode like Quake 2? If so how do I set that?
Thanks in advance  Last edited by sicky on 04-May-2012 at 07:05 PM.
_________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card. |
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Kicko
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Re: Quake 3 problem Posted on 4-May-2012 19:11:59
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Elite Member  |
Joined: 19-Jun-2004 Posts: 4662
From: Sweden | | |
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| @sicky
I dont know but my guess would be you need 3D driver like me (x1000). You can install wazp3d as it uses the cpu instead but its very slooooow. Not playable but usefull on smaller games and demos from os4depot. |
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Toaks
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Re: Quake 3 problem Posted on 4-May-2012 19:33:18
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Elite Member  |
Joined: 10-Mar-2003 Posts: 7792
From: amigaguru.com | | |
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| @sicky
Quote:
sicky wrote: Hi All
I have just tried Quake 3 on the Amiga for the first time!
I copied contents of CD Quake 3 to Work:Games/Quake 3
I run the executable and it switched to a grey screen and after about a minute switched back to workbench with the folloring error message:
Parent process has tried to exit before all children have.
I wonder is this because I dont have proper hardware support due to no 3D hardware driver for my SAM460 and Radeon HD4650 GFX card, or is it something else? Can the game be forced to run in software render mode like Quake 2? If so how do I set that?
Thanks in advance  |
i thought Q3 was only HW render and no software mode so youre gfx card won't work for now....
_________________ Brand new website... www.amigaguru.com |
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sicky
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Re: Quake 3 problem Posted on 4-May-2012 19:37:51
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Joined: 11-Mar-2003 Posts: 2719
From: Essex, UK | | |
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| @Toaks & Kicko
Thanks guys, I do have Wazp3D installed but didn't try it as last time I tried it in 2D whatever it is mode it was very slow!
I guess I shall have to waid for Radeon HD 3D driver to come out.
_________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card. |
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vox
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Re: Quake 3 problem Posted on 4-May-2012 19:41:27
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Joined: 12-Jun-2005 Posts: 3034
From: Belgrade, Serbia | | |
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sicky
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Re: Quake 3 problem Posted on 4-May-2012 20:37:00
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Joined: 11-Mar-2003 Posts: 2719
From: Essex, UK | | |
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| @vox
Quote:
Yes I have tried that, same story but with strange corrupt sound!_________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card. |
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Thematic
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Re: Quake 3 problem Posted on 4-May-2012 22:14:09
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Super Member  |
Joined: 28-Oct-2003 Posts: 1559
From: I'm actually flying into a bug! | | |
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| @sicky
Quake 3 probably won't work very well *with* acceleration, because it freezes quite often. I can only stand this sporadically and then I stop playing it for months (Smokin' Guns and Urban Terror, I ignore the rest).
If someone wants to convince me it can run just fine, play it on OS4 for about 10 hours first (the longest uninterrupted session for me was less than three hours). Last edited by Thematic on 04-May-2012 at 10:15 PM.
_________________ : AmigaOneXE (unmod.) 750FX/512 MB +stuff & AmigaOS 4.(0|1) : A1200/68060&96MB/SCSI/EM1200-Voodoo3 & OS 3.5 : A500/1MB : Pegasos (ff) 512 MB & MorphOS 1.4.5 Praise seitan. |
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sicky
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Re: Quake 3 problem Posted on 4-May-2012 22:31:11
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2719
From: Essex, UK | | |
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| @Thematic
Quote:
| Quake 3 probably won't work very well *with* acceleration, because it freezes quite often. I can only stand this sporadically and then I stop playing it for months (Smokin' Guns and Urban Terror, I ignore the rest). |
Does that mean you have played it previously on OS4, if so how?
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| If someone wants to convince me it can run just fine, play it on OS4 for about 10 hours first (the longest uninterrupted session for me was less than three hours). |
I just want to try it and get it running on my system, SAM460 with Radeon HD 4650 gfx card._________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card. |
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Thematic
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Re: Quake 3 problem Posted on 7-May-2012 11:47:24
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Super Member  |
Joined: 28-Oct-2003 Posts: 1559
From: I'm actually flying into a bug! | | |
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| @sicky
Yes, nothing special about that with A1XE and Radeon 9200 AGP. _________________ : AmigaOneXE (unmod.) 750FX/512 MB +stuff & AmigaOS 4.(0|1) : A1200/68060&96MB/SCSI/EM1200-Voodoo3 & OS 3.5 : A500/1MB : Pegasos (ff) 512 MB & MorphOS 1.4.5 Praise seitan. |
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Karlos
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Re: Quake 3 problem Posted on 7-May-2012 13:29:36
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Joined: 24-Aug-2003 Posts: 1903
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition! | | |
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