Click Here
home features news forums classifieds faqs links search
5636 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
Home
Features
News
Forums
Classifieds
Links
Downloads
Extras
OS4 Zone
IRC Network
AmigaWorld Radio
Newsfeed
Top Members
Amiga Dealers
Information
About Us
FAQs
Advertise
Polls
Terms of Service
Search

IRC Channel
Server: irc.amigaworld.net
Channel: #Amigaworld
Channel Policy and Guidelines

(Uses JAVA Applet and Port 1024)
Visit the Chatroom Website

Who's Online
 43 guest(s) on-line.
 1 member(s) on-line.


 amigang

You are an anonymous user.
Register Now!
 amigang:  4 mins ago
 K-L:  6 mins ago
 olsen:  22 mins ago
 AndreasM:  24 mins ago
 Allanon:  1 hr 11 mins ago
 onkelarie:  1 hr 51 mins ago
 simplex:  1 hr 54 mins ago
 Plaz:  3 hrs 18 mins ago
 retro:  4 hrs 1 min ago
 AmigaMac:  4 hrs 7 mins ago

/  Forum Index
   /  Amiga General Chat
      /  Lessons for Amiga from the ADAM community
Register To Post

Goto page ( Previous Page 1 | 2 )
PosterThread
RobertB 
Re: Lessons for Amiga from the ADAM community
Posted on 25-Jun-2012 20:05:11
#21 ]
Cult Member
Joined: 16-Jun-2006
Posts: 919
From: Visalia, California

fishy_fis wrote:
Quote:
Actually the c64's resolution is sort of misleading. The resolution inside the border was 320x200, making the actual screen resolution something like 384x260.

Yeah, I wasn't including the border.
Quote:
...again the c64's "on paper" specs are pretty different to what can be achieved with a little hardware trickery. Games like turrican2, armalyte, katakis, sent dozens of sprites flying around the screen nice and smoothly.

I was talking about hardware sprites, not software sprites.
Quote:
...I am starting to suspect that the ADAM/Colecovision was before the c64.

The C64 came out in 1982; the ADAM came later.

Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
July 28-29 Commodore Vegas Expo v8 -
http://www.portcommodore.com/commvex

Last edited by RobertB on 25-Jun-2012 at 08:08 PM.
Last edited by RobertB on 25-Jun-2012 at 08:07 PM.
Last edited by RobertB on 25-Jun-2012 at 08:07 PM.

 Status: Offline
Profile     Report this post  
fishy_fis 
Re: Lessons for Amiga from the ADAM community
Posted on 25-Jun-2012 21:21:33
#22 ]
Super Member
Joined: 29-Mar-2004
Posts: 1730
From: Australia

@RobertB

re: sprites

Yeah, I was talking about hardware sprites as well. With multiplexing its possible to use dozens at once on the c64.

 Status: Offline
Profile     Report this post  
Goto page ( Previous Page 1 | 2 )

[ home ][ about us ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright 2000 - 2017 Amigaworld.net.

Amigaworld.net was originally founded by David Doyle