There is i bet now quick os function based way blit selected area selected bitmap to display? this bitmap means here memory area which is filled ARGB values or some uses chunky values. i think such feature needsown code not problem sometimes os functions can be faster.
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itix
Re: There is i bet now quick os function based way blit selected area selected bitmap to display? Posted on 16-Dec-2014 10:03:41
Be careful that function also exist in Cybergraphics and Graphic library in AmigaOS4. Its better if you use the picasso96 version instead, p96WritePixelArray, as does not have name conflict.
Anyway if you careful include header files order where you get the correct inline4 macro, you can use Cybergraphics functions.
Last edited by NutsAboutAmiga on 17-Dec-2014 at 02:01 AM.
There is no such conflict. The function in graphics.library is called WritePixelArray8. Using cybergraphics.library is best for source code compatibility, it works everywhere, OS3, OS4, MorphOS and AROS. P96 only works on OS4 or OS3 with P96 installed.
i try test someday if i have energy do painting window. expect i maybe dont have energy circle etc painting tools but "freehand" mode is when i now thinkrelatively easy do. i dont have skills (is related my limited english) describe why such tools are hard expect is related brush stuff must be clipped image area border. before someone says os have circle drawing routines etc. they are unsuitable such special needs. which is related how for example is circle is drawed when is drawed with special brush.etc Theory level i solved things but still many problems and i dont know much i need few features. which i can use other programs with my own coded program. ps. WritePixelArray8 is fine i bet (AOS3.1-> and MOS) all when data is 8bit but for truecolor data CGX is best bet.
Last edited by Vanhapolle on 18-Dec-2014 at 10:25 PM.