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/  Forum Index
   /  Amiga General Chat
      /  30 years of Amiga Software or What to show at the Amiga30th events
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tekmage 
30 years of Amiga Software or What to show at the Amiga30th events
Posted on 29-Mar-2015 20:57:25
#1 ]
Regular Member
Joined: 23-Mar-2005
Posts: 439
From: San Francisco

As part of the our effort to honor the Amiga 30th anniversary, we will
have a complete line up of Amiga systems. Machines will include the
Lorraine prototype boards, first Amiga 1000 off the assembly line, every
C= machine, all the Amiga NG systems. Basically if it was designed to run
AmigaOS or a Amiga inspired OS it will be running.

So imagine it's July 25th 2015. There is a long display, 90 feet with 30
machines, each one is running and waiting for someone to sit down and use
it. Those guests may be people new to the Amiga, the original designers
like Dave Needle and Dale Luck, or folks who have not seen an Amiga in 20
years.

That begs the question: what should we show them?

We have 30 years with of software, 3 classic chipsets, high and low end,
Aros, MorphOS, AmigaOS 4, etc. This is opens us up to be able to show
lots and lots of software. So what are the signature pieces of software
that show off the generations of Amiga? Given the time and the
connections I'm confident we can obtain a working copy of virtually
anything, but what!?

I'm opening this thread up, and will cross post to other sites and boards,
to collect thoughts and suggestions from the Amiga community. To provide
some structure here's one way to categorize the eras and areas:

* OCS
* ECS, high and low ends
* AGA, high and low ends
* RTG
* AROS
* MorphOS
* AmigaOS 4

Let's hear from you! What app, game or demo really embodies the Amiga
through time. Break it down by category or not.

Thanks,
Bill "tekmage" Borsari
Amiga 30th US organizer

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SACC-dude 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 29-Mar-2015 21:06:12
#2 ]
Regular Member
Joined: 15-May-2005
Posts: 295
From: Sacramento, CA

@tekmage

I vote for Deluxe Paint, of course.

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RodTerl 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 29-Mar-2015 21:50:03
#3 ]
Cult Member
Joined: 6-Sep-2004
Posts: 589
From: Rossendale

@SACC-dude

A2000 with 8086 , Goldengate bridgeboard, running MS Dos 3, multitasking, split screen. With the page in te manual opened to to show not only it was an option, but the complete system was cheaper than an equivalent PC at that time.

PC TASK, Shapeshifter, Emplant, running quark Express on an A4000/040 in simulation faster than the identical specced Mac Quadra. definitely cheaper.

Draco, Siamese if possible, with the DEC Alpha corender system, Lightwave, Toaster, jurassic Park.

Homer voice recognition animated head, and speech synthesis, off Aminet.

Brainfingers brraint cntrol interface, linked from Eric Schwartz website if possible.

Mandala freespace user interaction interface.

Virtuality 3000 if possible.

AMOS, BlitzBasic, HiSoftBasic, Arexx, StormC, DICE, AmgaBasic Demo, showing Microsoft Could do multitasking, 15 years before they brought out XP etc.

Definitely Deluxe Paint, draw cartoon faces using the curve tool, characterizations?

The Eric Schwartz Collection.

Amigas do it with addons.
The amiga that wouldnt die.
Were Back.

And of course, on the big screen.

STILL ALIVE

_________________
The older and more respected a scientist is, the longer it takes to prove him wrong.

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Amiboy 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 29-Mar-2015 21:50:04
#4 ]
Super Member
Joined: 21-Dec-2003
Posts: 1056
From: At home (probably)

@tekmage

For me it would be the following:

Defender of the Crown
Moonstone
Any of the Ishar games
Frontier: Elite 2
Civilization
Simon the Sorcerer
Beneath a Steel Sky
Worms/Worms Directors Cut
Slam Tilt Pinball
Foundation
Evils Doom
The Shadow of the Third Moon
Napalm
Alien Breed 3D


PPaint / DPaint
Photogenics
OctaMed
Lightwave

_________________
Live Long and keep Amigaing!

A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom.

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fishy_fis 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 30-Mar-2015 2:32:03
#5 ]
Elite Member
Joined: 29-Mar-2004
Posts: 2156
From: Australia

Perhaps show software that is exclusive to amiga-oid systems and/or shows a particular systems strengths.
For classics this would be stuff like AMOS Pro (love it or hate it, it sold a bajillion copies and many amigas to go with it). Deluxe Paint for the same reasons.
Gaming wise it's trickier. More often than not Amiga versions of games were inferior to console and PC versions (even stuff like zool1/2, despite being touted as the Amiga's sonic was better elsewhere). Here I'd go for very playable and simple stuff like speedball2, along with a little eye candy like Elfmania and SuperStardust.
For mos, odyssey seems a good candidate as it holds up OK vs other browsers. For AROS showing its 3d capabilities seems a decent idea, as for an alternative system its quite good. OS4 is trickier. Showing timbrewolf doesn't seem a good idea, and its gfx performance is pretty horrible. Perhaps something like m.a.c.e?

Really though I don't think it matters too much. I'd just avoid "me too" type software as the Amiga then looks ordinary. Is it even possible to run something as old as quake3 @1080p or 1200p at 60fps on anything other than AROS?

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agami 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 31-Mar-2015 5:51:57
#6 ]
Super Member
Joined: 30-Jun-2008
Posts: 1637
From: Melbourne, Australia

@tekmage

My suggestions:

Productivity (non-Toaster machine)
- Scenery Animator
- Scala MM400
- Bars and Pipes
- Octamed / Protracker
- Art Department Pro

Games
- Flashback
- Stardust
- Lemmings / Worms
- Alien Breed
- Simulcra
- Spindizzy Worlds
- Wings

On a Toaster box you would have Lightwave 3D or whatever other Toaster specific apps were cool.

An Amiga 1000 with the Boing Ball demo.

A machine playing on a loop in a window the intro sequence to Babylon 5 or SeaQuest DSV.

_________________
All the way, with 68k

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klx300r 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 31-Mar-2015 18:41:40
#7 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3833
From: Toronto, Canada

@RodTerl

+1

_________________
____________________________
c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII
! My Master Miggies- Amiga 1000 & AmigaOne X1000 !
mancave-ramblings
X1000 I BELIEVE

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retro 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 31-Mar-2015 22:48:51
#8 ]
Super Member
Joined: 16-Dec-2003
Posts: 1049
From: Unknown

you forgetting "PAYBACK"
and spaceballs,and of course "startruck"
some of the old goddis.. lets say rianbow islands and rodland.bubble bobble

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agami 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 1-Apr-2015 0:24:59
#9 ]
Super Member
Joined: 30-Jun-2008
Posts: 1637
From: Melbourne, Australia

@retro

Oh, and Speedball II and Frontier: Elite II

_________________
All the way, with 68k

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tekmage 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 1-Apr-2015 4:08:18
#10 ]
Regular Member
Joined: 23-Mar-2005
Posts: 439
From: San Francisco

@all

Great suggestions! Keep them coming.


The Kickstarter is going strong. Every dollar we helps to make sure this event will be the event the Amiga deserves.

Cheers,
Bill "tekmage" Borsari

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Rob 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 1-Apr-2015 10:49:05
#11 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6344
From: S.Wales

@tekmage

It would be nice to have a display that shows how the software evolved over the lifetime of the hardware.

I also agree that Stardust would be great to show off. The tunnel sequences look like something the A500 has no right to be capable of. There's a demo version on Aminet which consists of just a tunnel sequence. There's also a patch that allows you to just play the tunnels from the CD32 version.

http://aminet.net/package/game/demo/Stardust

http://aminet.net/package/game/patch/SSDCheater

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PhantomInterrogative 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 1-Apr-2015 12:01:48
#12 ]
Cult Member
Joined: 10-Sep-2004
Posts: 809
From: The Interrogative Lair

@tekmage

Show an A1000 with a DCTV running DCTVPaint or animating something.

As far as games are concerned, why not show of some of the few that made good use of the copper, or a game that made use of HAM like Labyrinth of Time?

Last edited by PhantomInterrogative on 01-Apr-2015 at 02:26 PM.

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I sold my SAM460ex lite... waiting for money to buy a Raspberry Pi... or a Classic A1000 with Buffee... or an A1222... and OS4.3 FE update 11

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Raffaele 
Re: 30 years of Amiga Software or What to show at the Amiga30th events
Posted on 1-Apr-2015 17:05:51
#13 ]
Super Member
Joined: 7-Dec-2005
Posts: 1906
From: Naples, Italy

@thread

DeLuxe Paint

TVPaint

Disney Animator Studio

Lightwave 3D

Imagine

Vista Pro

Distant Suns

Bars & Pipes
(And let people aware Microsoft bought it and used the pipes idea to create its ActiveX sound engine drivers for Windows)

Octamed

Scala Multimedia MM400

Superbase

AWeb + Voyager + IBrowse
(teaching the history from Amiga point of vuew of web and letting people know IBrowse was the first browser featuring tabs worldwide)

Maple V Mathematic Cad

Fish Disks Floppy editions and CD editions + Aminet repository
(making visitors and user seeing videos of the event aware that how these projects helped keeping growing a community, tie it around free software, and keeping it alive in Internet age

Last but not the least a well configured...

Directory Opus
(showing how it is easy create an alternative desktop, how to move big amount of files, deal with it, and even ftp download/upload)

[EDIT]

Oh, and obviously Hollywood!

Last edited by Raffaele on 01-Apr-2015 at 05:07 PM.

_________________
"When the Amiga came out, everyone [at Apple] was scared as hell." (J.L. Gassée, former CEO of Apple France and chief of devs of Mac II-fx, interviewed by Amazing Computing, Nov 1996).

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