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Phantom
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Homeworld doesn't have sound at all Posted on 4-May-2015 13:41:05
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| I just installed Homeworld port from Andrea Palmate's site, and while it plays well, there is no sound at all. Anyone tried it with better results? _________________
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BSzili
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Re: Homeworld doesn't have sound at all Posted on 4-May-2015 13:55:16
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @Phantom
He never finished his Homeworld port, and there is no sound support in it. Mine isn't finished either, but it has sound (minus the unit talk). _________________ This is just like television, only you can see much further. |
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Phantom
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Re: Homeworld doesn't have sound at all Posted on 4-May-2015 14:00:20
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| @BSzili
Thanks for the heads up, didn't know that to be precise. Do you have a download for yours to test it? _________________
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BSzili
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Re: Homeworld doesn't have sound at all Posted on 4-May-2015 14:17:21
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @Phantom
Here it is: http://bszili.morphos.me/ports/homeworld-os4.lha This is an older build with debugging enabled, so it's going to be slower. It's one bug away from being complete. Unfortunately it's a rather vile memory trashing one, and I couldn't find its source. _________________ This is just like television, only you can see much further. |
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Phantom
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Re: Homeworld doesn't have sound at all Posted on 4-May-2015 15:03:22
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| @BSzili
It opens a window but after that it quits back to WB. Here's what in the output if it's helping:
Quote:
memClearSetting=0x3c6ef361, memFreeSetting=0x3717bd79 930 files found in HomeworldSDL.big 42 files found in Update.big 13851 files found in Homeworld.big Scanning for newer files in Games:Strategy/Homeworld// Compared 41 filesystem files with 3 .big files: HomeworldSDL.big - 0 newer files found on filesystem Update.big - 0 newer files found on filesystem Homeworld.big - 0 newer files found on filesystem Homeworld CRCs: HomeworldSDL.big TOC = 0x56510d52 Update.big TOC = 0xd6f3fe98 Homeworld.big TOC = 0x62b270d8 (not used) = 0x0 taskStartup: Task module started using a frequency of 250Hz rndInit: GL couldn't setupPixelFormat -- load rGL device sw -- Fatal Error: Couldn't initialize default rendering system. glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 256] trStartup: creating a registry of 6000 entries Allocating growth heap 0 of size 4194368 trReset: resetting texture registry glfontCreate: 1 pages [w x h = 256 x 256] glfontCreate: 1 pages [w x h = 256 x 256] glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 128] Starting front end module feStartup: allocated 400 callbacks feStartup: allocated 150 draw callbacks feStartup: allocated 150 screen pointers glfontCreate: 1 pages [w x h = 256 x 256] glfontCreate: 2 pages [w x h = 256 x 256] glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 256] Startup subtitle module glfontCreate: 1 pages [w x h = 128 x 128] glfontCreate: 1 pages [w x h = 256 x 128] glfontCreate: 1 pages [w x h = 256 x 128] Startup engine trail module trNoPalResizePool: 20MB ** nopal freed 0MB of textures ** feScreenPush: pushed screen 1 feFunctionExecute: function 'Main_game_screen-TO-Select_tutorial' not found Shutdown engine trail module Shutdown subtitle module Closing front end module trShutdown: shutting down texture registry trReset: resetting texture registry
titanShutdown taskClose: closing task module Saving detailed analysis to 'mem.analysis' and map to 'mem.map' Heap length = 18008192 Largest block = 10562784 (58.66%) Used memory = 326080 (1.81%) Free memory = 17680576 (98.18%) Cookie memory = 1472 (0.01%), 46 cookies Lost memory = 64 (0.00%) Heap length = 4194368 Largest block = 4194272 (100.00%) Used memory = 0 (0.00%) Free memory = 4194272 (100.00%) Cookie memory = 32 (0.00%), 1 cookies Lost memory = 64 (0.00%)
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BSzili
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Re: Homeworld doesn't have sound at all Posted on 5-May-2015 6:03:41
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @Phantom
Unfortunately not. Maybe someone who got it working (there was a few), can tell you how they did it. _________________ This is just like television, only you can see much further. |
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