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      /  Amiga Multiprocessing in early 1990
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tlosm 
Amiga Multiprocessing in early 1990
Posted on 23-May-2015 8:06:47
#1 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

Was sold from Dave Haynie ... this is the prototype for Multi processing on Amiga machine

http://www.ebay.com/itm/131448977394

Incredible

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blizz1220 
Re: Amiga Multiprocessing in early 1990
Posted on 23-May-2015 8:52:47
#2 ]
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Joined: 12-Jun-2013
Posts: 437
From: Unknown

@tlosm

That's cool :)

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Raffaele 
Re: Amiga Multiprocessing in early 1990
Posted on 23-May-2015 18:59:55
#3 ]
Super Member
Joined: 7-Dec-2005
Posts: 1906
From: Naples, Italy

@tlosm

Very cool.

It should be interesting to inspect any disks of a multiprocessor AmigaOS 3.1 Version (the last developed by Commodore), or any sourcecode released for developers of this beautiful card, in order to discover how they solved the multiprocesiing issues.

[EDIT]

In the description of the object more or less Dave explained how dual CPU system should had worked!

Last edited by Raffaele on 23-May-2015 at 07:05 PM.

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megol 
Re: Amiga Multiprocessing in early 1990
Posted on 23-May-2015 20:24:10
#4 ]
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Joined: 17-Mar-2008
Posts: 355
From: Unknown

@Raffaele

It really is no problem extending Amiga OS for SMP multiprocessing. It is straight forward by using proper synchronization instead of the "lock the world" variants.
The problem is getting the system to be backwards compatible! Otherwise a lot of software would have to be rewritten, something perhaps realistic back in the days of Commodore (at least if they had the money to do so) but IMHO almost impossible today. But I could be wrong. :)

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tlosm 
Re: Amiga Multiprocessing in early 1990
Posted on 23-May-2015 23:27:41
#5 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land


The best words was closed in a single line of Dave selling ...


Quote:
Imagine an Amiga 4000T with eight additional 68040s or 68060s back in the mid 1990s. Ok, sure, and a souped-up power supply and liquid cooling


Yes ... we can immagine how this will make the world totally changed today ...

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Thorham 
Re: Amiga Multiprocessing in early 1990
Posted on 23-May-2015 23:30:24
#6 ]
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Joined: 5-Mar-2014
Posts: 183
From: Unknown

Quote:
tlosm

Yes ... we can immagine how this will make the world totally changed today ...


Wouldn't have made a difference, because there's nothing special about having multiple CPUs in one computer.

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tlosm 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 0:18:04
#7 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@Thorham

hope you write this just for trolling

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QuikSanz 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 1:51:11
#8 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

@Thorham

Quote:

Thorham wrote:
Quote:
tlosm

Yes ... we can immagine how this will make the world totally changed today ...


Wouldn't have made a difference, because there's nothing special about having multiple CPUs in one computer.
.

Huh? Would have been multi-core before there was multi-core

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Thorham 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 2:52:42
#9 ]
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Joined: 5-Mar-2014
Posts: 183
From: Unknown

Quote:
tlosm

hope you write this just for trolling

Nope, no trolling.

Quote:
QuikSanz

Huh? Would have been multi-core before there was multi-core

Having multiple CPUs in a computer isn't the same as having multiple cores in one chip.

Really. Multiple CPUs in one machine isn't a big deal. Even some older game consoles have that. NeoGeo and SNES come to mind. It was just not common in normal consumer computers, but that doesn't mean it's a big deal. Later you got peecee mobos with multiple CPU slots for single core CPUs. It's nothing special.

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Kronos 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 7:10:37
#10 ]
Elite Member
Joined: 8-Mar-2003
Posts: 2562
From: Unknown

@QuikSanz

Quote:


Huh? Would have been multi-core before there was multi-core


These cards are neither.

Actually they are more like the x86 bridgeboards only containing a seriously crippled Amiga instead of a "full" PC.

Nowhere near SMP.

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tlosm 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 7:22:28
#11 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@Kronos

probably guys you loose the focus.

It work like this ...
http://en.wikipedia.org/wiki/Non-uniform_memory_access

probably you dont remember what was the old multiple cpu systems in 1990 era

and just for remember it is a test experimental board

Last edited by tlosm on 24-May-2015 at 07:26 AM.
Last edited by tlosm on 24-May-2015 at 07:23 AM.

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Kronos 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 8:19:44
#12 ]
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Joined: 8-Mar-2003
Posts: 2562
From: Unknown

@tlosm

What focus ?

That the board was little more than a brainfart ?
That it was nothing special compared to the "Transputer" boards or SlotPCs available at that time ?
That it does indeed contain a "full" computer running it's own OS (modified AmigaOS2.x) ?

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cdimauro 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 9:50:20
#13 ]
Elite Member
Joined: 29-Oct-2012
Posts: 3650
From: Germany

@Kronos: clearly not. If you put 2 or more processors on a board like that, it doesn't mean that the Amiga o.s. will run on it, making use of them.

As megol already pointed-out, SMP is not possible IF you want keep full compatibility with the existing software.

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scabit 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 14:15:59
#14 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@tlosm

I'm glad Dave Haynie got $3100 for it. I wonder who bought it for that much? Trevor?


Scott

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tlosm 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 19:01:50
#15 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@scabit

Or Trevor or some museum ... or some other amigan really rich :) ... for sure not me

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Spirantho 
Re: Amiga Multiprocessing in early 1990
Posted on 24-May-2015 19:16:25
#16 ]
Super Member
Joined: 4-Jun-2004
Posts: 1044
From: Aberystwyth, Wales

@Thorham

Quote:

Really. Multiple CPUs in one machine isn't a big deal. Even some older game consoles have that. NeoGeo and SNES come to mind.


It would have been back then. The SNES and Neo Geo are using the other CPUs as co-processors, something the arcade boards had already been doing for ages. They were dedicated CPUs for a particular task (e.g. the sound on the Neo Geo). It can't be compared at all to having two processors capable of running the same binaries independently.

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Thorham 
Re: Amiga Multiprocessing in early 1990
Posted on 25-May-2015 0:43:21
#17 ]
Regular Member
Joined: 5-Mar-2014
Posts: 183
From: Unknown

Quote:
Spirantho

It would have been back then. The SNES and Neo Geo are using the other CPUs as co-processors, something the arcade boards had already been doing for ages. They were dedicated CPUs for a particular task (e.g. the sound on the Neo Geo). It can't be compared at all to having two processors capable of running the same binaries independently.

Perhaps it wasn't done because no one though it would be very useful in home computers. Or because of cost (different requirements than consoles).

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Raffaele 
Re: Amiga Multiprocessing in early 1990
Posted on 25-May-2015 5:04:22
#18 ]
Super Member
Joined: 7-Dec-2005
Posts: 1906
From: Naples, Italy

@megol

Quote:

megol wrote:
@Raffaele

It really is no problem extending Amiga OS for SMP multiprocessing. It is straight forward by using proper synchronization instead of the "lock the world" variants.
The problem is getting the system to be backwards compatible! Otherwise a lot of software would have to be rewritten, something perhaps realistic back in the days of Commodore (at least if they had the money to do so) but IMHO almost impossible today. But I could be wrong. :)


It is a life lasting long time that I am saying to deprecate the entire old crap darn thing and go to new system SMP, memory protected and virtualized.

All old software should run only in emulation sandbox.
So when old Amiga software crashes it crashes only Sandbox and could be reloaded again in a scratch.

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KimmoK 
Re: Amiga Multiprocessing in early 1990
Posted on 25-May-2015 5:28:12
#19 ]
Elite Member
Joined: 14-Mar-2003
Posts: 5211
From: Ylikiiminki, Finland

@Raffaele

+1

@thread

Another invention that CBM managers did not like. 5 years later PC did it. Costing 3x the single CPU price.

When Babylon5 was rendered, it used 40 cores on A4000, just not SMP.

++
I have sometimes advocated for Amiga store kind of service that offers clustering as well.
So I could for example:
-send mp4 stream and get back mpeg2, mpeg1 or CDXL stream
-connect to screamernet for lightwave movie production
-compile large projects using the offered compile cluster
-etc.

Also, if I had T4240 instead of my PPC440, I could also join to the cluster, offering my extra CPU power to it.

Last edited by KimmoK on 25-May-2015 at 07:45 AM.
Last edited by KimmoK on 25-May-2015 at 07:43 AM.

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