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BigD
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 10:48:14
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Elite Member |
Joined: 11-Aug-2005 Posts: 7307
From: UK | | |
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| @Thread
Pledged! Really close to the Amiga stretch goal now! Happy days! _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Boot_WB
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 11:18:12
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Super Member |
Joined: 14-Feb-2006 Posts: 1134
From: Kingston upon Hull, UK | | |
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| @BigD
Done.
€12 seems a small price to pay for Daytona's extra work.
@Daytona
Thanks for offering the stretch goal. Looking forward to seeing the end result.
_________________ Troll - n., A disenfranchised former potential customer who remains interested enough to stay informed and express critical opinions. opp., the vast majority who voted silently with their feet. |
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OlafS25
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 11:42:38
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Elite Member |
Joined: 12-May-2010 Posts: 6321
From: Unknown | | |
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| @Boot_WB
it is 46.025 EUR now |
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Daytona675x
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 12:07:03
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @TheAMIgaOne Quote:
The Engine is made in C++(no amiga problems there) and the libraries used are SDL(Full supported) and OpenGL(which is supported too). Benitosub said thats the only libraries it will be using. |
Correct, but: Most likely I'll get rid of SDL and use my own trusted framework or excerpts of that to handle input / audio / video / whatever. And I certainly won't use OpenGL directly, because I don't want to rely on MiniGL. Instead I'll use my own OpenGL-like wrapper most likely. That would allow for high quality 1:1 compositing builds without going through WaZp. And it's faster and I have one depenceny less (on MOS and AROS it would translate to TinyGL / OpenGL of course). However, maybe I'll even get down to manual blitting (at least regarding playfield etc.), at the moment this would also be an interesting alternative (that's the way Battle Squadron for NG-Amigas works btw.). This would have the additional benefit that you can easily add stuff similar to 2xSaI or HQX for people who like it more smooth. But I'm going to decide that when it's about time and when the PC version (alpha at least) is done, so I have the full feature list and levels with realistic load of entities etc.
@BigD Quote:
€12 seems a small price to pay for Daytona's extra work. |
Well, I'll claim a bit more. But really just enough to keep things rolling here - and to pay the tons of cigarettes I'll certainly consume during the port.Last edited by Daytona675x on 31-Aug-2015 at 12:08 PM.
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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Jupp3
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 12:37:42
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Super Member |
Joined: 22-Feb-2007 Posts: 1225
From: Unknown | | |
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| @Daytona675x
Quote:
Most likely I'll get rid of SDL |
And actually that's SDL2 afaik, which is already ported to MorphOS at least... |
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pixie
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 13:47:25
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Elite Member |
Joined: 10-Mar-2003 Posts: 3115
From: Figueira da Foz - Portugal | | |
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AlicePPC
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 14:24:56
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Member |
Joined: 17-Nov-2005 Posts: 81
From: Asturies-Spain | | |
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| I put 35€ in the project
_________________ AmigaOne X5000/40-Amiga 4000T- Amiga 1200 x2 |
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Breed
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 14:28:46
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Regular Member |
Joined: 8-Apr-2003 Posts: 197
From: Kuusamo/Finland | | |
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| WOW, we did it!!!
_________________ 5*C-64, C128, A500, A1200 PPC, Micro-A1(sold).....and X1000 |
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Drewlio77
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 15:26:19
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Cult Member |
Joined: 2-Jan-2008 Posts: 781
From: Woodstock, Ontario, Canada | | |
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| @AlicePPC
I pledged 85 euro. I look much better in 16 bit.
Drewlio77 |
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Phantom
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 15:56:51
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| Great to see that this nice project has been funded eventually at the end. _________________
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klx300r
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 16:12:09
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Elite Member |
Joined: 4-Mar-2008 Posts: 3833
From: Toronto, Canada | | |
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-Sam-
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 17:29:54
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Elite Member |
Joined: 18-Apr-2003 Posts: 3035
From: Yorkshire Dales, United Knigdom | | |
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| @Daytona675x
Lots of Amiga optimisations possible then? Sounds good. _________________ Sam |
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Daytona675x
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 18:07:51
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @-Sam- Quote:
Lots of Amiga optimisations possible then? |
Errm, well. It's more about chosing the best balance between best performance at best quality - with least pain _________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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Overflow
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 18:23:27
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| @Daytona675x
Noticed this comment;
Quote:
I will update the main page today to reflect that the Amiga version is unlocked :D !!! I'm super excited about it too! I hope this is the beginning of a long collaboration with Daniel to port all our future games on Amiga as well! Since I plan to re-use the same engine, porting future games should be even easier :) |
Sounds promising |
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Lazi
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 20:02:14
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Cult Member |
Joined: 5-Apr-2005 Posts: 650
From: Pomaz, Hungary | | |
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| Hey, I have done my first KS pledge!
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kyle
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 20:05:25
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Cult Member |
Joined: 15-Oct-2006 Posts: 866
From: Livorno, Italy | | |
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| Just pledged for my Amiga version of the game! |
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Rob
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Re: Tower 57 Kickstarter - maybe even for AmigaOS... Posted on 31-Aug-2015 20:20:43
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Elite Member |
Joined: 20-Mar-2003 Posts: 6344
From: S.Wales | | |
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| It's only just over €3000 away from the integrated editor now. |
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AlicePPC
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 31-Aug-2015 20:25:06
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Member |
Joined: 17-Nov-2005 Posts: 81
From: Asturies-Spain | | |
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| @Drewlio77
congrats...you have 32x32 pixel avatar _________________ AmigaOne X5000/40-Amiga 4000T- Amiga 1200 x2 |
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Phantom
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 1-Sep-2015 16:22:58
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| If the editor will be funded, will it be ported to Amiga as well?
_________________
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stevieu
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Re: Tower 57 Kickstarter - Confirmed stretch goal for AmigaOS / MOS... Posted on 1-Sep-2015 18:43:44
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Cult Member |
Joined: 23-Apr-2003 Posts: 647
From: England, UK | | |
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| Pledged
Steve
_________________ A1200T - OS4.0,OS3.9: 603e PPC 200mhz,060 50mhz, 256mb ram, FastATA MK-III, BVision, 160gb,20gb HDDs
A1200 - OS3.1: Blizzard IV 030, 64mb ram, 400mb HDD
OS4.x - Flying the AMIGA flag |
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