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g01df1sh
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No Scala Posted on 22-Jan-2016 16:48:29
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| Hi All
I emailed Scala to see if they would be interested in making Scala available on NG Amiga's. See below reply. :C
Good evening Richard
I am just responding to your question via our web portal about Scala doing any development to allow our software to work with Amiga again.
Unfortunately this is not something we have any plans to do as our business model has changed considerably and taking us in alternative directions.
Thank you for your contact.
Best Regards
Alastair Fraser Strategic Customer Engagement Manager
UK & Ireland Email: alastair.fraser@scala.com Mobile: +447758 675059
_________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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NutsAboutAmiga
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Re: No Scala Posted on 22-Jan-2016 18:15:37
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Elite Member |
Joined: 9-Jun-2004 Posts: 12795
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noXLar
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Re: No Scala Posted on 22-Jan-2016 18:19:29
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Cult Member |
Joined: 8-May-2003 Posts: 736
From: Norway | | |
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| thanks for trying _________________ nox's in the house! |
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Phantom
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Re: No Scala Posted on 22-Jan-2016 22:17:06
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| Let's say that they decided to do an Amiga version of Scala. Where's the hardware to make the best use of it?
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NutsAboutAmiga
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Re: No Scala Posted on 23-Jan-2016 10:17:12
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Elite Member |
Joined: 9-Jun-2004 Posts: 12795
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NutsAboutAmiga
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Re: No Scala Posted on 23-Jan-2016 10:23:49
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Elite Member |
Joined: 9-Jun-2004 Posts: 12795
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Cheese
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Re: No Scala Posted on 23-Jan-2016 12:11:34
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Regular Member |
Joined: 23-Oct-2006 Posts: 314
From: Unknown | | |
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| @g01df1sh
Let's try Newtek next, maybe they'll consider porting the latest version of Lightwave! Or Digital Illusions for porting the latest version of Battlefield! I'm sure EA wouldn't mind!
:pancakes:
_________________ x86/MorphOS 4.0
"Delving into the past can be a dangerous exercise." -hyperionmp
"I've been a supporter of "REACTION" GUI because is an Amiga OS thing." -Snuffy
"I personally prefer a vision of do'ers and makers rather than |
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Phantom
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Re: No Scala Posted on 23-Jan-2016 13:40:35
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| @NutsAboutAmiga
Exactly the opposite. A classic Amiga version makes sense, because the 3rd parties hardware is already available. For NG Amigas, where is it? _________________
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noXLar
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Re: No Scala Posted on 23-Jan-2016 13:48:14
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Cult Member |
Joined: 8-May-2003 Posts: 736
From: Norway | | |
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| have anyone tested the different scala version on os4?
_________________ nox's in the house! |
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Birbo
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Re: No Scala Posted on 23-Jan-2016 16:49:41
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Cult Member |
Joined: 5-Apr-2007 Posts: 594
From: Zurich, Switzerland | | |
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| @all
Are the old classic Scala Versions (like Scala MM400) still available?
If the Apollo board will be sold for my A1200, I might be interested.
Last edited by Birbo on 23-Jan-2016 at 04:50 PM.
_________________ Sometimes we give people a lot of credit just because they’re writing nice sentences even if it isn’t adding up to much. |
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TheAMIgaOne
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Re: No Scala Posted on 23-Jan-2016 17:32:46
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Cult Member |
Joined: 10-Jan-2004 Posts: 776
From: United Kingdom | | |
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| @noXLar
Its not worth trying Scala on OS4, its banging the metal _________________ Cross-developer on Windows, OS3, OS4, Linux; Current Projects:- Nephele Cloud App OS4 UserProfile System OS4 AmigaOneXE OS4.1.6
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noXLar
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Re: No Scala Posted on 23-Jan-2016 18:00:38
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Joined: 8-May-2003 Posts: 736
From: Norway | | |
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| @TheAMIgaOne
okay, i understand that one.. its a piece of art.. maybe os4/emulation? _________________ nox's in the house! |
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tangoone
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Re: No Scala Posted on 23-Jan-2016 20:40:04
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Regular Member |
Joined: 2-Jul-2014 Posts: 152
From: Norway | | |
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| @g01df1sh
Scala where are they now! since they got their new biz model even on the pc they are almost invisible!. Try to get a demo, almost impossible.
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kolla
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Re: No Scala Posted on 23-Jan-2016 21:19:59
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Elite Member |
Joined: 20-Aug-2003 Posts: 2859
From: Trondheim, Norway | | |
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| @NutsAboutAmiga
Quote:
NutsAboutAmiga wrote: @Phantom
An Amiga version (4000/1200/500) does not make sense.
AmigaONE-X1000 and AmigaONE-X5000, Sam460. This should have no problems with it.
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Old SCALA works nicely with anything that run variants of UAE and also FPGA systems, all which exists as very tiny devices that can easily plug into any kind of monitors, to be used as kiosks.
All AmigaONE systems are way too large and power consuming.
For what it is worth, I have used SCALA MM200 and IC on Minimig and MIST, and it all works fine.Last edited by kolla on 23-Jan-2016 at 09:22 PM. Last edited by kolla on 23-Jan-2016 at 09:22 PM.
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Raffaele
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Re: No Scala Posted on 24-Jan-2016 16:29:59
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Super Member |
Joined: 7-Dec-2005 Posts: 1906
From: Naples, Italy | | |
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| @g01df1sh
Dunno why you asked.
Don't you know they are in the infotech-media business aimed at great communities like hotels, stadiums, airports, stations and their Scala language is now a versatile software piloting a vaste range of TV-walls and info media totem access points?
They are no more interested in desktop based multimedia, nor for the Amiga users, neither for the common PC private or SOHO userbase... Last edited by Raffaele on 24-Jan-2016 at 04:30 PM.
_________________ "When the Amiga came out, everyone [at Apple] was scared as hell." (J.L. Gassée, former CEO of Apple France and chief of devs of Mac II-fx, interviewed by Amazing Computing, Nov 1996). |
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iggy
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Re: No Scala Posted on 24-Jan-2016 20:29:14
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Super Member |
Joined: 20-Oct-2010 Posts: 1175
From: Bear, Delaware USA | | |
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| @kolla
Quote:
All AmigaONE systems are way too large and power consuming. |
Hmm, Acube and Aeon systems don't seem like power hogs. The older AmigaOnes do have higher drawing cpus. But the big draw with NG systems is the higher end video cards.
The primary advantage to porting a new version of Scala to NG would be that the additional cpu/gpu power inherent in these systems would actually allow the support of PC level coding. 68K (even on FPGA) not so much. |
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NutsAboutAmiga
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Re: No Scala Posted on 24-Jan-2016 21:13:06
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Elite Member |
Joined: 9-Jun-2004 Posts: 12795
From: Norway | | |
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| @kolla
I think today, you want some better, HD graphics, 32bit graphics, 16 bit audio. The Amiga version of Scala is only AGA not true colors only HAM8, 640x480. On that note there is Malibu for Hollywood, that is a scala plugin.
http://www.amiga.org/forums/showthread.php?t=44483
I think the question about Scala did not come because any wonted to use Scala, but it sort of cool to if they made Scala for Amiga again. That’s not some thing you can make money on.
Yes, you can run old software in E-UAE or some FPGA device or whatever, but it’s the old program with no support for new formats like png, mpeg, avi, wav, mp3, ogg, and so on.
Last edited by NutsAboutAmiga on 24-Jan-2016 at 09:13 PM.
_________________ http://lifeofliveforit.blogspot.no/ Facebook::LiveForIt Software for AmigaOS |
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elwood
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Re: No Scala Posted on 24-Jan-2016 21:36:39
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Elite Member |
Joined: 17-Sep-2003 Posts: 3428
From: Lyon, France | | |
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| @g01df1sh
It was the wrong question. Of course they won't spend 1 second doing it themselves but they may be interested to give us the code... _________________ Philippe 'Elwood' Ferrucci Sam460 1.10 Ghz AmigaOS 4 betatester Amiga Translator Organisation |
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Raffaele
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Re: No Scala Posted on 26-Jan-2016 20:50:47
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Super Member |
Joined: 7-Dec-2005 Posts: 1906
From: Naples, Italy | | |
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| @elwood
Is it important Scala code?
Scala played on proprietary screens with lot of dirty tricks to enable features like SUPERIMPOSE effect... Nowadays we have Hollywood that works flawlessly on Workbench screen too, and it is way more powerful even for presentations and TV titles.
This is good for using modern HD Ready and Full HD screens and resolutions like 1024x768 1280x720 and 1980x1080.
I don't know if Hollywood is capable to play superimpose tricks like it was capable old Amiga chipset though.
_________________ "When the Amiga came out, everyone [at Apple] was scared as hell." (J.L. Gassée, former CEO of Apple France and chief of devs of Mac II-fx, interviewed by Amazing Computing, Nov 1996). |
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