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Rob
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OpenGLES 2 wrapper for W3D Nova working. Posted on 18-May-2016 21:10:50
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Elite Member |
Joined: 20-Mar-2003 Posts: 6344
From: S.Wales | | |
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billt
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 18-May-2016 22:13:23
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Elite Member |
Joined: 24-Oct-2003 Posts: 3205
From: Maryland, USA | | |
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| @Rob
cool! curious if it is mostly done, or if this is mostly done, or only the very first sign of life and much more to do. a good sign to see for now! _________________ All glory to the Hypnotoad! |
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klx300r
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 1:51:41
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Elite Member |
Joined: 4-Mar-2008 Posts: 3833
From: Toronto, Canada | | |
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| @Rob
man I'm just soooo happy that Daniel is working on this and things seem to be moving forward _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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Overflow
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 4:36:08
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| @klx300r
Indeed. Daniel is THE man that gives confidence in any project hes working on. Hard worker and very focused. Great stuff! |
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kamelito
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 8:33:38
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Cult Member |
Joined: 26-Jul-2004 Posts: 813
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| @billt
He wrote that it can get back to Wings so I suppose it's done. Kamelito |
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bennymee
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 9:38:16
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Joined: 19-Aug-2003 Posts: 696
From: Netherlands | | |
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BSzili
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 12:27:03
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @billt
It's the first sign of life, which is an important milestone :) It's nice to see some progress. _________________ This is just like television, only you can see much further. |
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tlosm
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 14:19:22
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @bennymee
I think the first and now thanks to SDL2 port will be Doom3 , (sdl2+Nova Gles2) this because is already present a dhrew3 for PPC Last edited by tlosm on 19-May-2016 at 02:23 PM.
_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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BSzili
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 14:49:15
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @tlosm
Dhewm3 uses SDL 1.2 and ARB assembly shaders, which is not available in OpenGL ES. _________________ This is just like television, only you can see much further. |
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Mr_Capehill
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 18:10:58
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Super Member |
Joined: 15-Mar-2003 Posts: 1932
From: Yharnam | | |
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BSzili
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 18:56:52
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @Mr_Capehill
That is correct. RBDOOM-3-BFG even offers some OpenGL ES compatibility, but OpenGL ES 3.0 is the minimum requirement. Even the BFG edition depends on some legacy OpenGL functions, which are not available on GLES 2.x. I'm not sure how much of this have been cleaned in the source port. _________________ This is just like television, only you can see much further. |
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tlosm
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 19-May-2016 20:25:11
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @BSzili
nooo It means i will continue use linuxppc for play it will be wonderful have it on amigaos _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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Hans
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 0:27:36
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Elite Member |
Joined: 27-Dec-2003 Posts: 5066
From: New Zealand | | |
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| @BSzili
Quote:
BSzili wrote: @Mr_Capehill
That is correct. RBDOOM-3-BFG even offers some OpenGL ES compatibility, but OpenGL ES 3.0 is the minimum requirement. Even the BFG edition depends on some legacy OpenGL functions, which are not available on GLES 2.x. I'm not sure how much of this have been cleaned in the source port. |
I found this post from back in 2012. I have no idea how complete is work is, but that's Doom 3 with ES 2.
Hans
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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BSzili
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 12:52:36
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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tlosm
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 13:13:25
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @BSzili
Wow 1fps I can say for sure on X5000 with linux ppc run great _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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fishy_fis
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 21:05:57
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Elite Member |
Joined: 29-Mar-2004 Posts: 2156
From: Australia | | |
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| @BSzili
Do you happen to know what the AROS version of Doom3 uses? Im too lazy to look into it myself
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Hans
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 21:23:25
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Elite Member |
Joined: 27-Dec-2003 Posts: 5066
From: New Zealand | | |
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| @BSzili
Quote:
Sounds like something is screwed up in the RPi2 port, because it shouldn't be that low. Plus, he checked and it was only using 50% CPU, with the CPU idling a fair bit. It shouldn't be doing that.
I can't tell if the Dante port is based on the original Doom 3 code, or Doom3 BFG. IIRC, Doom 3 is single-threaded (or at least the renderer is), so if Dante is based on that then the RPi2 will be running it on a single core.
We should be able to do a lot better than that.
Hans
Last edited by Hans on 20-May-2016 at 09:23 PM.
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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BSzili
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 20-May-2016 21:43:36
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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kas1e
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 28-May-2016 5:52:56
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Elite Member |
Joined: 11-Jan-2004 Posts: 3549
From: Russia | | |
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Mr_Capehill
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Re: OpenGLES 2 wrapper for W3D Nova working. Posted on 28-May-2016 7:31:39
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Super Member |
Joined: 15-Mar-2003 Posts: 1932
From: Yharnam | | |
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| Nice video.
Daniel/Hans: does Nova allow glBlendFuncSeparate?
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