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g01df1sh
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Age of empires II Posted on 30-Jun-2016 13:33:57
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| Hi All
To all you super programmers out there could this be made for AmigaOS ?
http://openage.sft.mx/
Love this game _________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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g01df1sh
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Re: Age of empires II Posted on 30-Jun-2016 13:37:57
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @g01df1sh
Hi
There is a operating system missing from this. Aeon you say we need content this is two great games that would be cool to have running on AmigaOS.
http://www.openra.net/download/
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TheAMIgaOne
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Re: Age of empires II Posted on 30-Jun-2016 15:36:33
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Cult Member |
Joined: 10-Jan-2004 Posts: 776
From: United Kingdom | | |
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| @g01df1sh
Looks like a CPython game.
Not sure which python version it uses but probably will be slow.
Would need to be put into proper C for any speed increase. _________________ Cross-developer on Windows, OS3, OS4, Linux; Current Projects:- Nephele Cloud App OS4 UserProfile System OS4 AmigaOneXE OS4.1.6
TaoSoftwareBlog Youtube |
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Samurai_Crow
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Re: Age of empires II Posted on 30-Jun-2016 15:43:45
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Elite Member |
Joined: 18-Jan-2003 Posts: 2320
From: Minnesota, USA | | |
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| @g01df1sh
The first one's webpage says the engine is written from scratch in C++14. That's a few years ahead of the OS 4 compatible versions. The second, when you click on the "Fork Me on GitHub" link indicates it's written in C#. The Mono library hasn't been ported to any Amiga-like OS, ever. |
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g01df1sh
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Re: Age of empires II Posted on 30-Jun-2016 15:49:13
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Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @Samurai_Crow
Not looking good for a port then _________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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afxgroup
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Re: Age of empires II Posted on 30-Jun-2016 17:56:42
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| @Samurai_Crow
It is written in C++ (take a look at libopenage folder) and the main game is written in python _________________ http://www.amigasoft.net |
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utri007
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Re: Age of empires II Posted on 30-Jun-2016 22:06:07
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Super Member |
Joined: 12-Aug-2003 Posts: 1074
From: United States of Europe | | |
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| @afxgroup
Aga of empires II is my "solitaire", I play it always when I'm bored. :)
Nice game. Playability is good, game time is not too long.
It has some annoying features, like walls / castles doesn't cover units behind of them. You can't but your unith behing any object to protect them in this game. |
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g01df1sh
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Re: Age of empires II Posted on 30-Jun-2016 22:53:04
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @utri007
Does Napalm work under OS4 if not this is one Aeon should buy to add to amistore and make compatiable with OS4
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pseudaxos
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Re: Age of empires II Posted on 30-Jun-2016 23:07:46
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Member |
Joined: 21-Feb-2009 Posts: 37
From: France (Britanny) | | |
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| @g01df1sh
Yes, Napalm works very well here on my Sam460. Very smooth ! Earth 2140 too
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utri007
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Re: Age of empires II Posted on 30-Jun-2016 23:12:09
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Super Member |
Joined: 12-Aug-2003 Posts: 1074
From: United States of Europe | | |
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| @g01df1sh
Napalm works with fixed rtg master library. It is way to fast to be a playable. :(
There are plenty of good futuristig RTS games for OS4. Some other 68k rts titles works playable way with OS4.
Earth 2140 is very nice game. Another playable is Exodus last war. It is only 2€ from APC/TCP web shop Last edited by utri007 on 30-Jun-2016 at 11:13 PM.
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g01df1sh
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Re: Age of empires II Posted on 30-Jun-2016 23:32:13
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @utri007
Thats Great to hear. Just wish I could afford a OS4 machine. Maybe Tabor board will be in the £500 price for complete system but I think I am dreaming. _________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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thinkchip
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Re: Age of empires II Posted on 1-Jul-2016 5:51:01
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Super Member |
Joined: 26-Mar-2004 Posts: 1183
From: Salt Lake City, Utah, USA | | |
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| @g01df1sh
I really liked the first Age Of Empires. It had less of a focus on combat. That was a VERY long time ago. _________________ X5000 / microA1(OS4.1 FE U2) / CodeBench / Imagine / Blender Lightwave 2019 / Microsoft Visual C++ |
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tlosm
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Re: Age of empires II Posted on 1-Jul-2016 8:46:09
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @g01df1sh
it dont build on linux ppc too. i think will be really hard a port on amigaos. _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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fishy_fis
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Re: Age of empires II Posted on 2-Jul-2016 1:00:14
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Elite Member |
Joined: 29-Mar-2004 Posts: 2159
From: Australia | | |
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| @g01df1sh
Napalm seems nice and system friendly. Works on os4/mos/amithlon/draco/etc. If I recall correctly however you need to use one of those paula to rta redirecting programs to get audio on a machine without paula, even when using ahi. Its been a while, so I might be wrong, but that's what my brain is telling me :) |
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thinkchip
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Re: Age of empires II Posted on 2-Jul-2016 14:52:09
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Super Member |
Joined: 26-Mar-2004 Posts: 1183
From: Salt Lake City, Utah, USA | | |
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| @g01df1sh
I liked the original Age Of Empires better. It was actually sort of sim game. Later versions had more of a focus on combat. I think they would be worthwhile ports because they have a timeless quality. Of course it will never happen. _________________ X5000 / microA1(OS4.1 FE U2) / CodeBench / Imagine / Blender Lightwave 2019 / Microsoft Visual C++ |
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pavlor
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Re: Age of empires II Posted on 2-Jul-2016 15:07:30
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Elite Member |
Joined: 10-Jul-2005 Posts: 9583
From: Unknown | | |
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| @tlosm
If AoE II doesn´t need 3D GFX card, it could run under QEMU, not sure if even X5000 is powerful enough for such task. |
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