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g01df1sh
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When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 13:36:19
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| Hi
Have been looking through old systems today. If only Panasonic showed some interest in commodore. We could of had are OS4 PPC years ago.
https://en.wikipedia.org/wiki/Panasonic_M2 _________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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IanP
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 14:55:23
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Regular Member |
Joined: 27-Mar-2008 Posts: 100
From: Unknown | | |
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| @g01df1sh
He didn't, he went to work at The 3DO Company with Trip Hawkins founder of Electronic Arts. Their business model was to design the console but not manufacture it themselves, instead their partners would and they would also licence the design to other major consumer electronics companies with Electronic Arts being a supplier of software and and a royalty going to 3DO for each title sold. |
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IanP
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 15:01:22
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Regular Member |
Joined: 27-Mar-2008 Posts: 100
From: Unknown | | |
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| What may have been if somebody competent had gained control of the Commodore assets instead of Escom we can only dream about. There's no guarantee they would have made a move to PPC though, if the timing was right they could have made the jump to x86. |
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g01df1sh
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 15:23:54
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @IanP
so what are the remaining original Amiga developers up to today? Any working for ATi/Nvidia ? _________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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Hypex
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 16:11:03
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Elite Member |
Joined: 6-May-2007 Posts: 11209
From: Greensborough, Australia | | |
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| @IanP
I only see a point for this with x64 where x86 finally caught up to the 68K register count. It still had the mnemonic mess with them split all over the alaphabet depending on word size but at least there are 16 base registers. Why I bring this up is that they would have needed an emulator. And I don't see the point of emulating registers in global variables in memory. Sure x86 is faster than 68K, but only because 68K gave up and a back then only slightly faster. A proper CPU emulator stores emulated registers in the host CPU. I've gone right off topic now. |
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IanP
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 16:11:09
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Regular Member |
Joined: 27-Mar-2008 Posts: 100
From: Unknown | | |
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| @g01df1sh from the early days of Amiga
Bob 'Kodiak' Burns, Software Engineer at ShoreTel Glen Keller, Engineer at Fovean. Dale Luck, Senior Software Engineer at Roku. RJ Mical, Director of Games at Google. Ron Nicholson founded HotPaw Productions. Carl Sassenrath founded Rebol Technologies.
Apologies to those I missed out. |
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WolfpackN64
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 16:33:21
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Regular Member |
Joined: 9-Oct-2016 Posts: 300
From: Unknown | | |
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| @IanP
The point is, when OS4 launched, x86 had no clear advantage over PPC whatsoever. It's all very easy in retrospect, but PPC it is now, and PPC it'll stay (probably). |
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BigD
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 18:21:05
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @IanP
Quote:
IanP wrote: @g01df1sh from the early days of Amiga
Bob 'Kodiak' Burns, Software Engineer at ShoreTel Glen Keller, Engineer at Fovean. Dale Luck, Senior Software Engineer at Roku. RJ Mical, Director of Games at Google. Ron Nicholson founded HotPaw Productions. Carl Sassenrath founded Rebol Technologies.
Apologies to those I missed out. |
"Didn't they do well?"
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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kamelito
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 18:58:49
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Cult Member |
Joined: 26-Jul-2004 Posts: 815
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| @IanP
IIRC Carl also said he was working at Roku. Kamelito
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ne_one
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 23-Jan-2017 23:30:47
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Cult Member |
Joined: 13-Jun-2005 Posts: 905
From: Unknown | | |
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| @WolfpackN64
Quote:
The point is, when OS4 launched, x86 had no clear advantage over PPC whatsoever. |
That's both backwards and not accurate.
The x86 was never even considered to be an option.
Despite a litany of technical excuses, the commitment to PPC has always been about what it wasn't.
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IanP
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 24-Jan-2017 4:14:51
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Regular Member |
Joined: 27-Mar-2008 Posts: 100
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| @ne_one Yes x86 had the small advantage of 90%+ of all computers sold and hence a huge experienced software and hardware developer community, where as PowerPC was a relatively new architecture that few people new and beyond the Apple software specialists that were tied to that customer base nobody was interested in. How many CHRP machines were sold? What ever happened to the likes of the A/box and PIOS1? |
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ne_one
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 25-Jan-2017 7:48:14
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Cult Member |
Joined: 13-Jun-2005 Posts: 905
From: Unknown | | |
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| @IanP
It's safe to say that the community didn't help matters either because there was always a rabid anti-Intel sentiment that still prevails for some today.
Either way, Apple ultimately proved that while the CPU of a platform is extremely important for its viability, it's immaterial as far as users are concerned.
Does anyone honestly care what processor is in their Mac, iPad or iPhone?
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Nibunnoichi
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 25-Jan-2017 12:07:17
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Cult Member |
Joined: 18-Nov-2004 Posts: 969
From: Roma + Lecco, Italia | | |
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| It's also worth remembering that he worked at Sony too and you can see him credited on the end titles of various games (f.e. Heavenly Sword, Ratchet & Clank and so on) _________________ Proud Amigan since 1987 Owner of various Commodore and a SAM440ep\OS4.1FE See them on http://retro.furinkan.org/ |
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Hypex
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 25-Jan-2017 14:45:52
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Elite Member |
Joined: 6-May-2007 Posts: 11209
From: Greensborough, Australia | | |
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| @ne_one
It's either going to be Intel or Arm. When there is no choice you can't care anymore and are left with being careless.
Either way it's going to be a little endian CPU. The world has gone backwards.
The worlds fastest endian. |
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ne_one
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 25-Jan-2017 23:36:09
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Cult Member |
Joined: 13-Jun-2005 Posts: 905
From: Unknown | | |
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| @Hypex
Quote:
It's either going to be Intel or Arm... Either way it's going to be a little endian CPU. |
A real "NG" version of the OS should be CPU agnostic and endianness should be irrelevant.
I'm not suggesting that it would be easy, but it's eminently doable if you ditch 30 years of baggage.
That means forget porting.
We already have tons of options for emulation. The developer of Petunia has even come out recently to say that JIT support would be viable on other CPUs.
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Hypex
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Re: When did RJ Leave Amiga to work for Panasonic? Posted on 27-Jan-2017 1:22:15
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Elite Member |
Joined: 6-May-2007 Posts: 11209
From: Greensborough, Australia | | |
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| @ne_one
Quote:
A real "NG" version of the OS should be CPU agnostic and endianness should be irrelevant. |
That's true it should be. However I recall even on PPC the old Amiga structures were problematic because they have byte size fields around pointers and PPC likes all those pointers to be in 32-bit alignment.
I don't know if x86 had a performance penalty on non-aligned word access.
In any case, I would have expected compilers to have features now where you don't need to get so technical and so you can work in a WYSIWYG way. But this isn't always the case. How the data is encoded shouldn't matter to the programmer. But I've read code where it looks for ID words and instead of looking for what it exactly needs, it is looking for a reversed version. That's confusing!
On the Amiga there used to be MAKEID macros that made an ID from four letters. Now if they used this type of macro to put the letters into number form it would be fine as it would be encoded the right way regardless of CPU and the programmer doesn't need to think about it. But they don't always do that. All code I've seen uses a reverse version.
Most of the time this only matters when importing data from a file in binary format. Amiga importers of BMP would have needed to reverse bytes around. Same for an OctaMED replayer on the PC.
GCC does have an endian switch but I didn't see it do anything when I tested it. However, being able to specify endian of variables or objects would help. Most bi-endian code I've seen has converting macros. It has a LE read macro. Or converts data after reading it which can look messy. So code can be agnostic but also messy when it needs to deal with external data. |
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