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OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 15-Jun-2017 8:18:24
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| http://eab.abime.net/showthread.php?t=87588
Copy pasted from EAB, originally posted by lantus360
[QUOTE=lantus360]Hi there!
i've ported OpenBOR Engine to 68K Amigas. If you aren't familiar with OpenBOR it is the ultimate 2D side scrolling engine. OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team
You will need at least an Amiga with a fast 68040 AGA or RTG to play this.
I uploaded it the Zone and to Aminet tonight but link still may need a few hours to appear - [url]http://aminet.net/game/actio/OpenBOR.lha[/url]
Complete instructions available in the Readme.
Screen shots below are captured on my Amiga A600 with Vampire 2
Source Code available at - https://github.com/lantus/openbor
Video showing performance on real Amiga hardware (A4000, A1200, Vampire 2) - https://www.youtube.com/watch?v=vXvK8f3HnGM
I also livestreamed how I ported this over to the Amiga on my youtube channel over the past 2 weekends - https://www.youtube.com/playlist?list=PLUbw0IXAmW2oq07GdYR7RXBJD6kqQQYTF if people were interested in that :)
Let me know how you like the port. I have fun working on this. Right then - off to play some Final Fight in OpenBOR :great[/QUOTE]
Last edited by Overflow on 15-Jun-2017 at 08:24 AM. Last edited by Overflow on 15-Jun-2017 at 08:24 AM. Last edited by Overflow on 15-Jun-2017 at 08:23 AM. Last edited by Overflow on 15-Jun-2017 at 08:22 AM. Last edited by Overflow on 15-Jun-2017 at 08:20 AM.
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 15-Jun-2017 13:01:08
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Overflow
How about Super Final Fight Gold _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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klx300r
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 15-Jun-2017 18:09:08
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Elite Member |
Joined: 4-Mar-2008 Posts: 3837
From: Toronto, Canada | | |
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| great news _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE |
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Templario
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 15-Jun-2017 20:44:36
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Elite Member |
Joined: 22-Jun-2004 Posts: 3663
From: Unknown | | |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 15:05:06
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
It works great on a 060 with 104MB of Ram! It's not compatible with the CD32 pad yet but there is a beta version that does work. AHI is required and a stack of 20,000 is recommended.
The PAK extraction process needs to be done on a Windows PC with the PAXPLODE tool provided and the 'data' folder created put in PAKS folder of BOR. Beats of Rage works great but haven't been able to get any other games to work yet. HE-MAN would be great as would Final Fight X. I'll keep trying. _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 15:07:31
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
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samo79
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 19:47:39
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Elite Member |
Joined: 13-Feb-2003 Posts: 3505
From: Italy, Perugia | | |
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| @BigD
Thanks but the link is broken _________________ BACK FOR THE FUTURE
http://www.betatesting.it/backforthefuture
Sam440ep Flex 800 Mhz 1 GB Ram + AmigaOS 4.1 Update 6 AmigaOne XE G3 800 Mhz - 640 MB Ram - Radeon 9200 SE + AmigaOS 4.1 Update 6 |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 20:57:36
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @samo79
Sorry, fixed now! _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Kremlar
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 21:16:33
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Regular Member |
Joined: 12-Aug-2010 Posts: 108
From: Milford, MA | | |
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| Fantastic! The performance when running on the Vampire is impressive! |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 21:20:10
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Kremlar
An 060 is more than enough for Beats of Rage itself but maybe Vampire users will have more success with HE-MAN and the other games using the engine. _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Kremlar
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 16-Jun-2017 23:10:51
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Regular Member |
Joined: 12-Aug-2010 Posts: 108
From: Milford, MA | | |
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| @BigD
In the Youtube video the Vampire looks much smoother than the 060. Or am I missing something? |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 17-Jun-2017 0:51:03
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Kremlar
You don't miss what you don't have but there's no visable judder or slow down like I remember on the Atari ST version of Final Fight when there was multiple enemies on the screen at once! _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 28-Jan-2019 11:08:58
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
Did anyone ever get any game running on Amiga BOR engine other than the vanilla BOR game? Would really like to play Final Fight, He-Man etc but can't get it to work _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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matthey
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 28-Jan-2019 23:15:56
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Elite Member |
Joined: 14-Mar-2007 Posts: 2010
From: Kansas | | |
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| Quote:
BigD wrote: Did anyone ever get any game running on Amiga BOR engine other than the vanilla BOR game? Would really like to play Final Fight, He-Man etc but can't get it to work
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Lantus (Modern Vintage Gamer) had some other games running but not all. The following is a video with OpenBOR running several games on a 4000+040+Mediator Voodoo 3 and a 600 with Vampire.
https://www.youtube.com/watch?v=-bvYNrvmhqI
Lantus360 is active on EAB.
http://eab.abime.net/showthread.php?t=87588
He only lives about 15 minutes from me if you need me to ring his doorbell for you.
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 29-Jan-2019 10:19:43
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @matthey
Cheers good video. From the look of it, it would be worth my while trying both Golden Axe and Final Fight on my 060 if I can get the PAKs to load _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 1-Feb-2019 15:36:40
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @matthey
Could you ask your friend whether the He-Man pak is considered a heavy load for a Classic Amiga 060 RTG system? I saw that the 040 struggled but my experience with vanilla BOR on a 060 has been good.
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 1-Feb-2019 16:45:54
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @BigD
Would love to get Heman / FFAlpha to work but no such luck Pak files load but the graphics are corrupted and yet standard BOR is fine!!! Do I have to use the -cgx extension in the shell? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 1-Feb-2019 22:31:06
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
Managed to get a TMNT 1 level demo to work and also a 2 level X-Men short MOD where you can play as Psylocke or Cyclops, quite fun.
I guess some of these MODS are made for a higher resolution than the Amiga port supports?
I do have Final Fight and Knights of the Round on the PS2 so I should just dust them off rather than faffing with this
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 2-Feb-2019 1:18:35
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
SWEET!!!! 'Final Fight Apocalypse' works on Amiga OpenBOR! It is set up like a pseudo sequel and it has Maki as well as the Final Fight lads!
So looking forward to this!
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! Posted on 2-Feb-2019 9:41:34
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
Managed to get Golden Axe: Curse of Death Adder and Final Fight Vs King of Fighters (a reworking of standard BOR with KOF characters and digitised versions of the programmers = weird)!
The key seems to be choosing pak files that are 30 MB and lower (perhaps that hints at the lower screen resolution required for the Amiga port). Well worth perserving with on an 060 (or Vampire obviously).
We just need 2 player support now
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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