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BigD
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Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:29:08
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| I thought I'd give 3D modelling / animation a shot to see if I enjoy it as much as 2D animation! I've managed to get LightWave 5.0r running on my 'miggy but wonder how representative the work processes are to 'modern' packages like Maya? Is it worth me persevering? I can see that there's a sense of achievement when the Amiga renders your hard work at the end! However, I haven't really messed with 3D since Cyber Studio CAD-3D 2.0 on the Atari ST in the 80s so I'm a bit rusty! _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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wawa
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:38:34
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @BigD
lightwave has nothing in common with maya or softimage or whatever. never had. they are all different beasts. if you know one means not youll be familiar with the others. there are even essential changes in further versions of lightwave. for worse. im sorry i dont really know what to recommend.
edit: however as i recall, early lightwave versions such as these for amiga are almost self explanatory and really easy to master. modelling is pretty straightforward. what isnt intuitional is the usage of bones/skeletons. Last edited by wawa on 28-Jan-2018 at 12:41 AM.
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:42:23
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @wawa
Will it be fun though? It doesn't seem something I'll be able to just muddle through so I'm prepared to study the manual. Are there any good tutorials for noobs? Maybe how to animate a StarFighter or something like that? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:45:06
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @wawa
I'm also impressed the Amiga modeller constituent program can create stuff like this!
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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PR
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:45:40
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Super Member |
Joined: 1-Sep-2004 Posts: 1961
From: Suomi-Finland | | |
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| Used for the Real 3D or Imagine.
Really needs the power, fpu or after modelling leave it to do it for a week.
Vista & all was nice.
Just made an advert with DP V as hate any pc proggies.
Hate to transfer the files too but Amiga Rulez. (Or just don't know how to use the others)
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wawa
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:47:56
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @BigD
i think it can well be fun. you dont need the manual most of the time. as i said, i had to look into the manual only in case of bones. |
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 0:58:27
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @wawa
While I could learn how to move the object, light source and camera intuitively enough and could see the frame animation control was a bit similar to DPaint I couldn't really see how to program the object to move/fly in a direction over a set number of frames like the DPaint MOVE tool etc. As for 'modelling' an object from scratch, I would have no idea wher to begin to be honest _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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PR
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 1:34:09
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Super Member |
Joined: 1-Sep-2004 Posts: 1961
From: Suomi-Finland | | |
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| To be honest too getting older with these. Think 3D instead of DPaint but it is usable knowledge.
Wire model, see trough it , make light sources.
The Best for me in Imagine etc all Amiga Format and others gave the proggies for free, (well if bought a thousand Amiga magazines counts for free)
got the best experience with the example model chevy cadillac 59. Then got the A4000 and my lovely cousin visited once in a weekend and put it rendering for days.
Thanks for that..
So my suggestion is to get some examples, part them away and when learned make better.
A Bit jelaous if time as still have few migas to put top notch.
Happy Rendering!
Best Regards, 060&XE&Megafast cp.. |
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QuikSanz
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 7:00:50
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Super Member |
Joined: 28-Mar-2003 Posts: 1236
From: Harbor Gateway, Gardena, Ca. | | |
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| What ever happened to Aladdin4D?
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OneTimer1
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 8:54:40
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Cult Member |
Joined: 3-Aug-2015 Posts: 973
From: Unknown | | |
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| Quote:
wawa wrote:
... lightwave has nothing in common with maya or softimage or whatever ...
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Do you know if the modellers used on these programs are so different?
To me it seems the biggest problems is understanding how to create 3D models and I thought this might be the same on most 3D render programs.
@thread
POV and Blender are available for AOS4 and MOS, POV is available for AROS. IMR they are still supported by a huge community, maybe this is a better way to look for. |
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OneTimer1
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 8:58:53
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Cult Member |
Joined: 3-Aug-2015 Posts: 973
From: Unknown | | |
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| @QuikSanz
Quote:
QuikSanz wrote: What ever happened to Aladdin4D?
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A-EON Technology is pleased to announce that it has purchased the AmigaOS source code and development rights for Aladdin4D from DiscreetFX. As part of the agreement A-EON will exclusively own the Aladdin4D 68k and PPC source code, domain name, brand and rights for all AmigaOS and related versions including emulation and future MorphOS and AROS ports.
Cardiff, December 12th 2014
http://www.a-eon.com/?news=12-12-2014 |
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wawa
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 11:44:02
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @OneTimer1
there are paradigms of models construction that are common to most packages like spline or polygonal modelling as opposed to what was mainly used in real3d, namely solid modelling. but the workflow and handling the interfaces is usually so different that it is frequently hard to get simplest things done. and when it comes to animation it can be even more disappointing, when you discover that functionality you may expect behaves completely different. thats probably the reason i dont like to mess with it anymore. to efficiently work with some of this software you need to be properly schooled in it. Last edited by wawa on 28-Jan-2018 at 11:44 AM.
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 12:25:13
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Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 12:47:08
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Joined: 11-Aug-2005 Posts: 7322
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Rob
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 12:58:37
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Elite Member |
Joined: 20-Mar-2003 Posts: 6349
From: S.Wales | | |
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| @BigD
Quote:
As for 'modelling' an object from scratch, I would have no idea wher to begin to be honest |
Start by taking measurements from real world objects.
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 28-Jan-2018 21:24:02
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
I'm also interested, do all you NG Blender users prefer it to Lightwave? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Hypex
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 29-Jan-2018 13:43:20
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Elite Member |
Joined: 6-May-2007 Posts: 11200
From: Greensborough, Australia | | |
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| @OneTimer1
Quote:
A-EON Technology is pleased to announce that it has purchased the AmigaOS source code and development rights |
I read this and thought AEON had the AmigaOS source code! LOL! |
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wawa
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 29-Jan-2018 14:46:21
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Elite Member |
Joined: 21-Jan-2008 Posts: 6259
From: Unknown | | |
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| @BigD
Quote:
I'm also interested, do all you NG Blender users prefer it to Lightwave? |
blender definitely borrows from lightwave. it shows everywhere. still i cant come to terms with it. the genuine lightwave interface and workflow is definitely much more idiot proof. |
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Birbo
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 29-Jan-2018 15:35:41
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Cult Member |
Joined: 5-Apr-2007 Posts: 594
From: Zurich, Switzerland | | |
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| @BigD
I still love to work on Lightwave 5 on me Miggy.
Of course, its Retro... but I like it.
And I wonder, how it will perform on a Standalone Vampire. _________________ Sometimes we give people a lot of credit just because they’re writing nice sentences even if it isn’t adding up to much. |
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BigD
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Re: Is learning Lightwave 5 still a worthwhile task in 2018? Posted on 29-Jan-2018 18:02:52
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Birbo
No doubt it'll be fast _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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