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software Classic   software Classic : Plananarama for Hollywood released!
   posted by softwarefailure on 10-Jan-2016 11:15:11 (3309 reads)


It's planar, baby! Airsoft Softwair - the hardest working men in code business - are back on your screen with the Plananarama plugin for Hollywood. With the Plananarama plugin Hollywood is finally able to run on planar screens again! This finally makes it possible to run Hollywood scripts on plain AGA or ECS systems with no graphics board installed - for the first time since Hollywood 1.93 (released in March 2005)! Starting with version 2.0, Hollywood required CyberGraphX or Picasso96 to run. Since then, many people have asked for a revival of Hollywood's planar engine, so here it is, a real blast from the past! Thanks to Hollywood 6's greatly extended plugin API this feature could be implemented completely in plugin space. Once Plananarama is installed, all Hollywood scripts will magically run on palette screens again! All resolutions are supported - from 8-bit LowRes to 1-bit productivity SuperHighRes Interlace.

Plananarama is the third plugin to bear the Powered by Hollywood 6.0 seal of quality as it utilizes the new display and bitmap adapter plugin interfaces introduced with Hollywood 6.0. The plugin will not work with older versions of Hollywood. Only Hollywood 6.0 makes it possible. That's why we here at Airsoft Softwair say: Life starts at 6.0. Plananarama is available free of charge and can be downloaded from the official Hollywood portal. It is only available in a version for AmigaOS 3 because all other systems don't use planar graphics any more.

You need an 68020 or better. It is also recommended to install FBlit because otherwise you are likely to run out of chip memory really quickly. When configuring FBlit make sure you add Hollywood to its "Include" list in the "FAllocBitMap" tab so that Hollywood will be able to store its graphics in fast memory. Speaking of fast mem, 16 megabyte of fast memory are highly recommended.

This release is dedicated to all people who think life is better in 8 bitplanes. Who needs chunky? This is planar, baby! Proudly brought to you by Airsoft Softwair - the hardest working men in code business.
    

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PosterThread
pavlor 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 11:35:58
#1 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9583
From: Unknown

Well done!

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wawa 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 13:14:22
#2 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6259
From: Unknown

wow, everything seems to be coming back to yer olde amiga ;) these days..

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Lazi 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 16:01:20
#3 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

Huh, I have to dust my A1260 config to play with this. Seems that machine still can't die.

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L8Knight 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 16:51:53
#4 ]
Regular Member
Joined: 6-Jul-2003
Posts: 130
From: Grand Blanc, MI

Awesome work, man!! :)

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marko 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 19:07:21
#5 ]
Super Member
Joined: 17-Dec-2007
Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU


_________________
AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM
C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes
Still waiting (or dreaming) for the Amiga revolution...
m4rko.com/AMIGA

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cdimauro 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 19:12:12
#6 ]
Elite Member
Joined: 29-Oct-2012
Posts: 3650
From: Germany

@wawa:
Quote:
wow, everything seems to be coming back to yer olde amiga ;) these days..

Well, a 68020 and 16MB of fast RAM isn't exactly representative of the good old Amiga days.

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wawa 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 19:41:39
#7 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6259
From: Unknown

@cdimauro
for hollywood it would be close enough, the question is speed of this all..

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Kicko 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 19:52:37
#8 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

They are doing magic with this softare :) Cool

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Templario 
Re: Plananarama for Hollywood released!
Posted on 10-Jan-2016 22:25:43
#9 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

Thanks Andreas for this update. In theory now is possible run games and tools for MorphOS and AmigaOS 4.x on old Amiga systems like 1200?

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DruggedBunny 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 2:03:13
#10 ]
Member
Joined: 26-Mar-2010
Posts: 22
From: Unknown

Any chance there will ever be a demo version? I'm really interested, but as well-priced as it appears to be, I wouldn't be able to spend 90 EUR without trying it for myself.

I know that Mark Sibly used a simple DEMO const to limit the amount of code you could enter on the early PC Blitzes (Blitz Basic, Blitz3D), and despite being trivial for hackers, it was still very successful. This could easily be used to remove key features from even appearing in the demo builds, while only needing a single constant toggled for release/demo versions.

I only say this because I'd really like to try it -- it must surely put others off from exploring further.

Anyway, looks really cool, and planar graphics is a nice feature update!

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Lazi 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 9:29:32
#11 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

There was a windows demo version available for some years. With the latest release all platforms are merged into one, so there is no separate Amiga or windows versions. Maybe this is the reason why the demo is missing.
Amiga had never got a Hollywood demo.

I suggest you that look for applications made with hollywood and you will have a quite clear view on what the capabilities of this quite complex piece of software.

An amateur programmer like me got several years to figure out most of the possibilities of Hollywood. There is a lot of freedom in the language, and you can often several ways to choose and if it is the lazy way you take, then the performance can mislead you in judging the system.

If you want to spend your time to create programs on a next gen Amiga/Aros or windows/osx/linux and want to learn fast and want to port your work between these platforms then do not hesitate, buy it.

In other case maybe others can be more helpful.

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Templario 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 9:36:02
#12 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@Lazi
Hollywood needs a big advertising campaing between amigans, this is the pending subject of Andreas for several years.

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Lazi 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 10:46:16
#13 ]
Cult Member
Joined: 5-Apr-2005
Posts: 650
From: Pomaz, Hungary

I think most of the possible Amiga customers are know it already.

It should be bundled with OS4 and MOS.

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Templario 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 12:09:17
#14 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

The Hollywood Player must are included like bundle.

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Rob 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 17:26:51
#15 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6349
From: S.Wales

Acube did a Hollywood bundle deal back in 2009.

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ntromans 
Re: Plananarama for Hollywood released!
Posted on 11-Jan-2016 17:41:37
#16 ]
Regular Member
Joined: 23-Jul-2004
Posts: 111
From: West Midlands, UK

Excellent news! Thank you again for continuing to make the already brilliant Hollywood even better.

Cheers,
Nigel.

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g0blin 
Re: Plananarama for Hollywood released!
Posted on 12-Jan-2016 15:47:19
#17 ]
Cult Member
Joined: 31-Mar-2009
Posts: 666
From: Unknown

Great job, Andreas!!


_________________
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Cybersphere Page

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Tuxedo 
Re: Plananarama for Hollywood released!
Posted on 13-Jan-2016 12:26:02
#18 ]
Elite Member
Joined: 28-Nov-2003
Posts: 2341
From: Perugia, ITALY

+1


_________________
Simone"Tuxedo"Monsignori, Perugia, ITALY.

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Templario 
Re: Plananarama for Hollywood released!
Posted on 15-Jan-2016 19:14:18
#19 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

Time to make erotic games for AGA and ECS.

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