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spotUP
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Re: ColEm Release 4 + GUI now available Posted on 22-Jun-2006 1:04:01
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Elite Member  |
Joined: 19-Aug-2003 Posts: 2893
From: Up Rough Demo Squad | | |
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| Great news and great work! Looking forward to giving it a spin! |
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xeron
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Re: ColEm Release 4 + GUI now available Posted on 22-Jun-2006 8:47:18
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2439
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| For windowed mode, if the screen is >= 15bit, ditch pen allocation and use RPTAG_APenColor and RPTAG_BPenColor. |
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BobW
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Re: ColEm Release 4 + GUI now available Posted on 22-Jun-2006 13:45:39
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Regular Member  |
Joined: 9-Apr-2004 Posts: 275
From: Central, NY USA | | |
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| @xeron
Quote:
For windowed mode, if the screen is >= 15bit, ditch pen allocation and use RPTAG_APenColor and RPTAG_BPenColor. |
Thats my plan. The graphics code needs an overhaul and I need to switch to AHI for audio.
For now full screen mode gives a much better experience anyway.  |
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ssolie
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Re: ColEm Release 4 + GUI now available Posted on 22-Jun-2006 16:00:28
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Elite Member  |
Joined: 10-Mar-2003 Posts: 2692
From: Alberta, Canada | | |
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| Great stuff! I find it rather useless myself (I'm not into emulations much--my own fault) but I do like it when people are putting their systems to good use. |
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ChaosLord
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Re: ColEm Release 4 + GUI now available Posted on 24-Jun-2006 3:00:30
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Cult Member  |
Joined: 4-Apr-2005 Posts: 782
From: Houston, Texas USA | | |
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| ColecoVision Forever!!
Long live the Cosmic Avenger! |
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