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Amigaworld.net News   Amigaworld.net News : MorphOS: Lua Explorador 0.5
   posted by g_kraszewski on 8-Oct-2014 6:33:47 (2056 reads)
Lua Explorador is a GUI based source level debugger for Lua programs. Version 0.5 released yesterday, supports passing commandline arguments to debugged scripts. The feature handles both the standard Lua arg[] table (including a script path in arg[0]), and MorphOS specific argline variable. The program is available on MorphOS Files.
    

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Develin 
Re: MorphOS: Lua Explorador 0.5
Posted on 9-Oct-2014 6:21:44
#1 ]
Regular Member
Joined: 16-Mar-2006
Posts: 443
From: Karlstad, Sweden

Very nice tool for LUA =)

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amigadave 
Re: MorphOS: Lua Explorador 0.5
Posted on 10-Oct-2014 23:49:57
#2 ]
Super Member
Joined: 18-Jul-2005
Posts: 1731
From: Lake Shastina, Northern Calif.

More programming tools is always a good thing for any Amiga inspired or related OS. The difficulty level for learning to program for MorphOS has often been mentioned as one of the stumbling blocks for new users/programmers to our community.

Congrats on completing this project and thanks for your work to improve programming tools for MorphOS.


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jPV 
Re: MorphOS: Lua Explorador 0.5
Posted on 11-Oct-2014 7:17:11
#3 ]
Cult Member
Joined: 11-Apr-2005
Posts: 809
From: .fi

Quote:
The difficulty level for learning to program for MorphOS has often been mentioned as one of the stumbling blocks for new users/programmers to our community.


It isn't the case with Lua at least :) If scripting language is enough for what you've been thinking, Lua is easy to learn with common docs found in internet. There isn't that much platform dependant stuff with it. I learned basics in Lua in few days some time ago.

What's great in Lua on MorphOS is that it's native, it works out-of-the-box without needing to install anything, and it can be used to replace ARexx because it can use existing ARexx ports! It's also lively language in mainstream and you'll easily find solutions and algorithms with Google.

Here you can find some of my Lua scripts and how to use it with MorphOS/Arexx ports: http://jpv.wmhost.com/morphos/

Edit: and MorphOS version even comes with lua.library which allows you to integrate lua with C etc :) So, it's quite useful and well integrated language on MorphOS.

Last edited by jPV on 11-Oct-2014 at 07:43 AM.


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- The wiki based MorphOS Library - Your starting point for MorphOS
- Software made by jPV^RNO

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g_kraszewski 
Re: MorphOS: Lua Explorador 0.5
Posted on 11-Oct-2014 19:04:15
#4 ]
Regular Member
Joined: 3-Sep-2010
Posts: 343
From: Unknown

@jPV: In fact having Lua as a shared library is not a requirement for embedding Lua into applications. One can link with Lua statically. However having it shared lowers memory consumption and size of executables using it.

In the future Lua on MorphOS will be not only scripting language, but also native applications could be written in it. First I'm going to create a simple module interfacing to Intuition, so it will be possible to open a system window in Lua, draw anything in it and handle keyboard and mouse input. It will be an exercise to me, before attempting something bigger - a fully featured MUI interface, with possibility of writing MUI (private) custom classes entirely in Lua. This, plus extended Lua Explorador will be a nice environment for casual programming.


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jPV 
Re: MorphOS: Lua Explorador 0.5
Posted on 11-Oct-2014 19:53:10
#5 ]
Cult Member
Joined: 11-Apr-2005
Posts: 809
From: .fi

That will be fun :)


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- Software made by jPV^RNO

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