Joined: 26-Apr-2004 Posts: 1809
From: Auckland, New Zealand
@umisef
Quote:
"Oh, well, you know, Matrox did not work out, so we had Radeon drivers instead"
Actually not even Matrox is a requirement, let me quote: "Supported graphics card for OS4 should at least cover Permedia2, Voodoo3 ..." so having those 2 is enough to declare that feature as complete.
Quote:
no "Ah, yes, JIT --- you know, our interpreting emulator was plenty fast"
JIT is mentioned in several places of Annex I as a possibility but not requirement, let me quote: "possibly the JIT compiler but may work with a non-JIT for starters". It further says the 68k emulator will either be "the 68k emulator from H&P or the JIT emulator from Almos Rajnai, or a combination of both."
Quote:
"Really, there were no programs using 3D anyway, so why should we have provided a 3D API?"
OpenGL is also not listed as essential in Annex I of the contract, so sorry but if you want to stick to what the contract says, you can't argue against competion of OS4 in Dec-2004. But even if these were essential, OS4 would still have been feature-complete by June-2005 (update 3) or Jan-2006 (update 4) so Amiga would still have been late paying what the owed to Hyperion in Dec-2006.
Quote:
You keep saying this. Did you read that Arctic contract? It's all about "pay first, then we work. No pay, no work!". And if you read the McBill interview, it says something along the lines "we paid additional tens of thousands of dollars for the Arctic port".
I don't have the time to look at it again now but IIRC it mentioned an hourly rate for the work to be done. You're a developer yourself so you know that it's impossible to know beforehand exactly how much time something will take, you can only make an estimation, so it's impossible to pay for the work in advance as you don't know exactly how much it's going to cost.