Poster | Thread |
Chris_Y
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 11-Mar-2008 20:11:41
| | [ #161 ] |
|
|
|
Elite Member |
Joined: 21-Jun-2003 Posts: 3203
From: Beds, UK | | |
|
| @spotUP
No news, no updated version since December.
_________________ "Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion Avatar is Tabitha by Eric W Schwartz |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 11-Mar-2008 20:36:26
| | [ #162 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| And, salass00 is breaking a speed record! A Dreamcast plugin is available!!!.....
What we need now, with all these CPU intensive players is an output plugin, that converts all tunes in the playlist to mp3/ogg/etc...!
BEAN, mr tunenet, wake up from your slumber! :) You've been playing PS3 for way too long now! TuneNet needs some love!
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 11-Mar-2008 21:14:23
| | [ #163 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @Chris_Y
too bad about the lack of updates... i wrote him a while ago... but got no answer... could you write him a mail perhaps? i lost my mails in my inbox the other day :( so i lost his email addy...
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
Chris_Y
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 11-Mar-2008 22:55:12
| | [ #164 ] |
|
|
|
Elite Member |
Joined: 21-Jun-2003 Posts: 3203
From: Beds, UK | | |
|
| @spotUP
Done. Just checked the CVS too, and doesn't seem to be any activity there either.
Chris
_________________ "Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion Avatar is Tabitha by Eric W Schwartz |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 11-Mar-2008 23:18:00
| | [ #165 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @Chris_Y
aha too bad... i had hoped for some behind the scenes action... the tunenet plug has to wait i guess.. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
salass00
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 12-Mar-2008 12:04:32
| | [ #166 ] |
|
|
|
Elite Member |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
|
| @spotUP
Quote:
What we need now, with all these CPU intensive players is an output plugin, that converts all tunes in the playlist to mp3/ogg/etc...!
|
You can already do this with: Lame (MP3) encoder The AIFF plugin also has recording support
First configure what plugin/format you want to use in Preferences, then enable Edit -> Record in the menus. |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 12-Mar-2008 13:22:31
| | [ #167 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @salass00
but it only records it to one long huge file doesn't it? i meant like, saving tunes with correct name, filling some id3tags based on what info it gets from the plugins.
hey, thanx for the update of the adplug plugin! time for some heavy testing now. =)
Last edited by spotUP on 12-Mar-2008 at 01:24 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
salass00
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 12-Mar-2008 13:48:53
| | [ #168 ] |
|
|
|
Elite Member |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
|
| @spotUP
Quote:
but it only records it to one long huge file doesn't it? i meant like, saving tunes with correct name, filling some id3tags based on what info it gets from the plugins.
|
It starts recording when you press play. IIRC it starts a new recording for every file. Not sure if it writes id3tags though.
Last edited by salass00 on 12-Mar-2008 at 01:49 PM.
|
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 12-Mar-2008 14:34:55
| | [ #169 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @salass00
Changes to In_cube since the last plugin update! Lots of new format, even WII, XBOX, ETC, stream formats. ;) It's not only a Gamecube player anymore.. =)
# 0.35 source - new support (for .fsb with IMA, MIC, SWAV, .I100, EA_PSX, KNON (PCM & DSP)), fixed EA/XA, maybe fixed Winamp 5.52 crash? # 0.34 source - new accurate ADX decoder (filter coefficients calculated properly, old fixed ones were only correct for 44.1 kHz files and 500 Hz cutoff, now the file sample rate is used and cutoff is adjustible (though 500 Hz is standard)), fix EAM track length # 0.33 source - fix NDS .strm looping (in IMA ADPCM type, looping now sample-accurate) and stereo (in 8-bit and 16-bit type, same channel was just used twice) # 0.32 source - add 8-bit and IMA ADPCM NDS .strm support, rewrite Xbox decoder to use new IMA decoder, fix Wii .fsb length for unlooped files # 0.31 source - fix some file handle leaks, add kRAW (Geometry Wars) and Wii Lego Star Wars GCM support, fix crash on info window with THP # 0.30 source - added THP and .zwdsp support # 0.29 source - fixed broken last chunk of files affected by the Super Paper Mario hack # 0.28 source - Special-case handling for Super Paper Mario, fixed ADX volume change when editing configuration # 0.27 source - fixed crash on MIH detection fail # 0.26 source - hopefully fixed the 44/22khz rstm issue, fixed standard DSP decoding which had mysteriously broken between 0.23b4 and 0.24... # 0.25 source - rstm improvements (fixed 22khz playing too fast, better header format tolerance, added PCM type for Wii Sports), added GCA (Wii) and STRM (NDS) formats # 0.24 source - 29 formats added! Including some Wii-specific DSP! Numerous bug fixes! Code still a mess!
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 12-Mar-2008 17:39:09
| | [ #170 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @spotUP
Update 18: * Tidied up the list of supported formats, and added links to the plugins used to play a specific format, to make it easier for people to find the right plugin! Well I started, it's not 100% yet. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
samo79
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 13-Mar-2008 19:17:42
| | [ #171 ] |
|
|
|
Elite Member |
Joined: 13-Feb-2003 Posts: 3505
From: Italy, Perugia | | |
|
| Any news on the ANR Conversions File ?
_________________ BACK FOR THE FUTURE
http://www.betatesting.it/backforthefuture
Sam440ep Flex 800 Mhz 1 GB Ram + AmigaOS 4.1 Update 6 AmigaOne XE G3 800 Mhz - 640 MB Ram - Radeon 9200 SE + AmigaOS 4.1 Update 6 |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 13-Mar-2008 20:12:28
| | [ #172 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @samo79
the what? anr? aminetradio? tell us more. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
salass00
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 14-Mar-2008 20:59:49
| | [ #173 ] |
|
|
|
Elite Member |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
|
| @samo79
Quote:
Any news on the ANR Conversions File ?
|
What file ?? |
|
Status: Offline |
|
|
mwoof
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 15-Mar-2008 17:52:39
| | [ #174 ] |
|
|
|
Super Member |
Joined: 12-Jan-2004 Posts: 1174
From: Larisa, Greece | | |
|
| DivX audio plugin anyone? My favourite radio station switched to that some time ago (Mplayer indicates both "ASF" and DivX). _________________ And may the AmigaGuide you!
AmigaOne G3-SE, OS4 Final (July 2007 update), Debian Sarge, 512 MB RAM, 20 + 80 GB hard disks, NEC 3540 DVD writer, LG DVD reader, Radeon 9250, SB Live, Intracom Netfaster router, PCI USB card (NEC - OHCI/EHCI) |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 15-Mar-2008 20:47:15
| | [ #175 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| @mwoof
what's divx audio? got any links to useable sourcecode? do some research! _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 15-Mar-2008 21:25:27
| | [ #176 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| |
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 16-Mar-2008 20:36:03
| | [ #177 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| I just started to test the batch of new plugs.
First up, the AdPlug Plugin, it crashed on the first file i tested it with.
http://crashlog.os4depot.net/index.php?function=view&crashlogid=14
EDIT: And the second file I tested, that was in another format.
Last edited by spotUP on 16-Mar-2008 at 08:39 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 16-Mar-2008 20:59:18
| | [ #178 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| The DSF plugin seems to work as it should, hehe, it was QUITE CPU intensive, yes.. =)
Got me an opporturnity to test my DSF/PSF tool ports too, they worked like they should. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 16-Mar-2008 21:06:38
| | [ #179 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| Listening to Beetle King (NintendoDS) music now, with the 2SF plugin! So far so good! :D
It sounds a bit like it doesn't playback in 44100? Slightly noisy quality? But maybe the NDS sound is a bit crappy? (Not noticeable when listening on a real DS with crappy speakers...)
EDIT: Uhhh.. the soundtrack in this game SUCKS! Gonna try another one now. Last edited by spotUP on 16-Mar-2008 at 09:08 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|
spotUP
| |
Re: Let's make TuneNet plugins! [Updated info!] Posted on 16-Mar-2008 22:15:18
| | [ #180 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| And while i am updating this thread, Salass00 released another plugin! :D It plays two YM variants; CYM and GYM huge thanx for this Salass00!
There is one problem though, it's name clashes with one of curty's plugins, so a rename would be nice.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
|
Status: Offline |
|
|