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      /  Let's make TuneNet plugins!
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spotUP 
Re: Let's make TuneNet plugins!
Posted on 23-Mar-2008 20:16:43
#221 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

Update 27:
* Added better descriptions to some of the supported formats.
* Sometimes you overlook the most obvious, we recently got libmikmod ported to os4.
It supports these formats that TuneNet doesn't support yet:
APUN (APlayer), GDM (General DigiMusic), STM (Scream Tracker), STX (Scream Tracker Music Interface Kit) and UNI (MikMod).

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 25-Mar-2008 12:09:26
#222 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

Fresh news!

Curty is back from his videogame adventures!
He will start working on a libsid2 based plugin tonight!
Looking forward to meet you on #amigadev tonight pal!

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 25-Mar-2008 15:06:13
#223 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

woohoo!!!
salass00 strikes again!

MSXPlugPlay!

Not yet a TuneNet plugin, but i have my suspicions it might become one! :D

EDIT: Salass00 haha, you knew i'd find something. Try playing a tune with the --reberb option, it gives me a whole lotta whitenoise here. Otherwize the sound output is nice!

Last edited by spotUP on 25-Mar-2008 at 03:15 PM.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 25-Mar-2008 15:47:06
#224 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

Update 28:
* Added resources for playing Wonderswan Color Music!

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 25-Mar-2008 16:24:46
#225 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

Update 29:
* Added NEZPlug again, as I discovered that it supports GBR, and we don't have support for that! =)

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 12:41:21
#226 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@salass00

Yay! Nice going with the KSS/MGS plugin for TuneNet!
But what happened to the other msxplug supported formats?
(BGM, OPX, MPK and MBM)

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 13:18:02
#227 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

Here's downloads for MBM Moonblaster songs anyway...
I wonder what MPK is, OPX seems to be midi music of some sort?

MSX Moonblaster (MBM)
MSX Moonblaster FM (MBM)
MSX Moonblaster WAVE (MBM)

Last edited by spotUP on 26-Mar-2008 at 01:18 PM.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 13:30:57
#228 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad


If you would like to listen the MPK, OPX and MBM songs, following additional sound driver files for MSX is also required.

* MPK.BIN and MPK103.BIN
o in the MPK106.LZH archive from http://xray.delta-z.org/mpk.html
* OPX4KSS.BIN
* MBR143.001
o in the MBM2KSS archive from http://nezplug.sourceforge.net/
* FMPAC.ROM
o It can be obtained from a real MSX FM-PAC cart. If FMPAC.ROM is missing, MSXplug cannot correctly play MSX-MUSIC's embedded special tones used in some OPX files but all the songs in the other formats are not effected.

I got this info from HERE!

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 14:17:26
#229 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

Allright TuneKSS 1.4 uploaded to os4depot with all formats supported! :D

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salass00 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 14:18:27
#230 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@spotUP

MBM support should be working in the v1.4 KSS plugin I just uploaded. Hopefully the other formats should be working too...

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salass00 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 14:24:45
#231 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@spotUP

PlayPSG32 (ported to OS4) only plays noise here.

I have also compiled a plugin from in_wsr but it doesn't generate any sound...

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 14:34:42
#232 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

Update 30: AKA Another great day for TuneNet!
* Added BGM, KSS, MBM, MGS, MPK103/106 and OPX to the list of supported formats!
Play them with the KSS plugin!
* Added links to a nice source of PSG tunes!

Additional comments: I can't wait to hear how Moonblaster sounds! It's supposed to be a quite cool MSX format!

EDIT: May I suggest a rename of the KSS plugin to MSXPlug_Plugin to avoid confusion in the future?



Last edited by spotUP on 26-Mar-2008 at 03:01 PM.
Last edited by spotUP on 26-Mar-2008 at 02:36 PM.
Last edited by spotUP on 26-Mar-2008 at 02:35 PM.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 16:45:07
#233 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@salass00

Allright! Let's try to clear up the PSG situation! :D

From the PSGPlay32 site about PSGPlay32:

Quote:
Actually, it isn't even somewhat dead, but completely dead, now that my other project has taken form. STsndplay plays songs in a much more logical way, by emulating the original system, and using the real original player.


So it seems STsndplay is the way to go for PSG playback... Let's see...

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 16:52:05
#234 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

It's available here:
http://www.nocrew.org/software-stsndplay.html

The actual player: stsndplay 2000-06-26
The PSG library: libpsg 2000-06-26
The CPU emulator: oCPUis 2000-06-26

All three packages are needed for stsndplay to work.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 16:59:41
#235 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

Update 31: AKA let's nail PSG once and for all!
* Added STSNDPlay back, as it's the better player for PSG files. Do not mix this one up with STSound.

EDIT: Hahah! While i researched PSG and updated the thread Salass00 was one step ahead of me! libPSG is ported and uploaded to os4depot!

Last edited by spotUP on 26-Mar-2008 at 05:02 PM.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 19:02:13
#236 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@spotUP

hmmm i dont quite get it .... does stsndplay only play .sndh files, and is .psg obsolete alltogether?

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salass00 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 20:35:19
#237 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@spotUP

Quote:

hmmm i dont quite get it .... does stsndplay only play .sndh files, and is .psg obsolete alltogether?


I just compiled stsndplay and it doesn't play .psg files, only .sndh. If I try to play a .psg the CPU usage goes to 100% and nothing else happens after that.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 20:52:42
#238 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@salass00

i supected so...

hmmm

well, it's nice to have a choice. maybe it plays sndh files better than the sc68 plugin.
have you compared them?

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salass00 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 21:08:46
#239 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@spotUP

The reason that PSGPlay32 doesn't work is because it expects an older and simpler .psg format. The files that Chris_Y pointed to seem contain an extra header at the beginning which would need to be skipped somehow, and are also zlib compressed.

Last edited by salass00 on 26-Mar-2008 at 09:10 PM.

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spotUP 
Re: Let's make TuneNet plugins!
Posted on 26-Mar-2008 22:00:49
#240 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

Update 32:
* Finally, Yaaaaaaawn, I added links to the plugins used to play each format.

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