Poster | Thread |
ruben
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 27-Dec-2011 20:03:48
| | [ #41 ] |
|
|
|
Regular Member |
Joined: 8-Mar-2003 Posts: 364
From: Portugal | | |
|
| @Daytona675x
Yes, I think so too...
|
|
Status: Offline |
|
|
kamelito
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 28-Dec-2011 10:43:26
| | [ #42 ] |
|
|
|
Cult Member |
Joined: 26-Jul-2004 Posts: 815
From: Unknown | | |
|
| |
Status: Offline |
|
|
Toaks
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 28-Dec-2011 16:15:29
| | [ #43 ] |
|
|
|
Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
|
| @Torben
well done !. i'd love to see this game getting ported but i doubt it will ever be (atleast to OS4).
Is Martin also working on the game? or just you?
BattleSquadron was one of the most play'd games i had at the time (along with Hybris and Great Giana Sisters).
_________________ See my blog and collection website! . https://www.blog.amigaguru.com |
|
Status: Offline |
|
|
TorbenLarsen
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 28-Dec-2011 19:27:46
| | [ #44 ] |
|
|
|
Regular Member |
Joined: 30-Apr-2010 Posts: 111
From: The World | | |
|
| |
Status: Offline |
|
|
TorbenLarsen
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 7-Jan-2012 10:33:56
| | [ #45 ] |
|
|
|
Regular Member |
Joined: 30-Apr-2010 Posts: 111
From: The World | | |
|
| A first golden peak at the Android tablet version :)
Did anyone ever notice on the original Amiga version that we have more than 100 unik colors on screen at the same time, AND that is not even in half-bright mode!!!!! Last edited by TorbenLarsen on 07-Jan-2012 at 10:53 AM. Last edited by TorbenLarsen on 07-Jan-2012 at 10:53 AM.
_________________ Cope-Com |
|
Status: Offline |
|
|
Hypex
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 7-Jan-2012 11:10:49
| | [ #46 ] |
|
|
|
Elite Member |
Joined: 6-May-2007 Posts: 11215
From: Greensborough, Australia | | |
|
| @TorbenLarsen
How do you do the sprites and seperate scrolling playfields? |
|
Status: Offline |
|
|
Kicko
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 7-Jan-2012 11:51:08
| | [ #47 ] |
|
|
|
Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
|
| @TorbenLarsen
Great news :D |
|
Status: Offline |
|
|
TorbenLarsen
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 7-Jan-2012 11:55:05
| | [ #48 ] |
|
|
|
Regular Member |
Joined: 30-Apr-2010 Posts: 111
From: The World | | |
|
| @Hypex
Copper effects :) Try pause the game and count the unik colors. Everything from objects to scoretablets It is FANTASTIC :)
Last edited by TorbenLarsen on 07-Jan-2012 at 11:56 AM.
_________________ Cope-Com |
|
Status: Offline |
|
|
NutsAboutAmiga
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 7-Jan-2012 14:02:42
| | [ #49 ] |
|
|
|
Elite Member |
Joined: 9-Jun-2004 Posts: 12818
From: Norway | | |
|
| |
Status: Offline |
|
|
Hypex
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 9-Jan-2012 13:57:51
| | [ #50 ] |
|
|
|
Elite Member |
Joined: 6-May-2007 Posts: 11215
From: Greensborough, Australia | | |
|
| @TorbenLarsen
You can do raster interrupts? Cool! |
|
Status: Offline |
|
|
padrino
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 9-Jan-2012 14:30:09
| | [ #51 ] |
|
|
|
Regular Member |
Joined: 26-Jun-2004 Posts: 486
From: Germany | | |
|
| @TorbenLarsen
Quote:
Thanks AND good news!! There is Android version in the works as we speak :)
|
And let me guess. No Symbian version coming/planed, right? :/
CU, MarioLast edited by padrino on 09-Jan-2012 at 02:31 PM.
_________________ ********** AMIGA - More Than Just Standard ********** |
|
Status: Offline |
|
|
Daytona675x
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 9-Jan-2012 15:51:48
| | [ #52 ] |
|
|
|
Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
|
| |
Status: Offline |
|
|
TorbenLarsen
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 10-Jan-2012 15:06:48
| | [ #53 ] |
|
|
|
Regular Member |
Joined: 30-Apr-2010 Posts: 111
From: The World | | |
|
| @padrino
Quote:
padrino wrote: @TorbenLarsen
Quote:
Thanks AND good news!! There is Android version in the works as we speak :)
|
And let me guess. No Symbian version coming/planed, right? :/
CU, Mario |
Actually we talked earlier on the project on symbian, although as time has progressed it looks a bit hard as it stands currently, but who knows what time brings... _________________ Cope-Com |
|
Status: Offline |
|
|
padrino
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 10-Jan-2012 23:49:21
| | [ #54 ] |
|
|
|
Regular Member |
Joined: 26-Jun-2004 Posts: 486
From: Germany | | |
|
| Don't start with Troyan Elop... He could be a McEwen-Twin.
For symbian, think there is no time that will tell...
Just like with AmigOS, great OS, but dying/dead OS...
CU, Mario _________________ ********** AMIGA - More Than Just Standard ********** |
|
Status: Offline |
|
|
Daytona675x
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 11-Jan-2012 0:14:41
| | [ #55 ] |
|
|
|
Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
|
| @padrino Quote:
Don't start with Troyan Elop... He could be a McEwen-Twin. |
Hehehe, well, that's true indeed _________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
|
Status: Offline |
|
|
BigD
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 29-Apr-2020 9:49:39
| | [ #56 ] |
|
|
|
Elite Member |
Joined: 11-Aug-2005 Posts: 7323
From: UK | | |
|
| @Daytona675x
Your port of Atomic Bomberman looks fun. Does this version support 4-players on joystick / gamepads on the AmigaOne machines? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
|
Status: Offline |
|
|
Rob
| |
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store Posted on 30-Apr-2020 2:04:20
| | [ #57 ] |
|
|
|
Elite Member |
Joined: 20-Mar-2003 Posts: 6351
From: S.Wales | | |
|
| |
Status: Offline |
|
|