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      /  The first 2-player split-screen shoot'em up (Amiga) on App Store
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PosterThread
ruben 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 27-Dec-2011 20:03:48
#41 ]
Regular Member
Joined: 8-Mar-2003
Posts: 364
From: Portugal

@Daytona675x

Yes, I think so too...

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kamelito 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 28-Dec-2011 10:43:26
#42 ]
Cult Member
Joined: 26-Jul-2004
Posts: 815
From: Unknown

@Torben

Just seen that BS is part of the 25th Amiga anniversary video.

http://www.youtube.com/watch?v=iNR5vxAR22A

kml

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Toaks 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 28-Dec-2011 16:15:29
#43 ]
Elite Member
Joined: 10-Mar-2003
Posts: 8042
From: amigaguru.com


@Torben

well done !. i'd love to see this game getting ported but i doubt it will ever be (atleast to OS4).

Is Martin also working on the game? or just you?

BattleSquadron was one of the most play'd games i had at the time (along with Hybris and Great Giana Sisters).



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TorbenLarsen 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 28-Dec-2011 19:27:46
#44 ]
Regular Member
Joined: 30-Apr-2010
Posts: 111
From: The World

@kamelit0

Quote:

kamelit0 wrote:
@Torben

Just seen that BS is part of the 25th Amiga anniversary video.

http://www.youtube.com/watch?v=iNR5vxAR22A

kml


Brilliant find and a must SEE

Last edited by TorbenLarsen on 28-Dec-2011 at 07:28 PM.

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TorbenLarsen 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 7-Jan-2012 10:33:56
#45 ]
Regular Member
Joined: 30-Apr-2010
Posts: 111
From: The World

A first golden peak at the Android tablet version :)







Did anyone ever notice on the original Amiga version that we have more than 100 unik colors on screen at the same time, AND that is not even in half-bright mode!!!!!

Last edited by TorbenLarsen on 07-Jan-2012 at 10:53 AM.
Last edited by TorbenLarsen on 07-Jan-2012 at 10:53 AM.

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Hypex 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 7-Jan-2012 11:10:49
#46 ]
Elite Member
Joined: 6-May-2007
Posts: 11215
From: Greensborough, Australia

@TorbenLarsen

How do you do the sprites and seperate scrolling playfields?

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Kicko 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 7-Jan-2012 11:51:08
#47 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

@TorbenLarsen

Great news :D

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TorbenLarsen 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 7-Jan-2012 11:55:05
#48 ]
Regular Member
Joined: 30-Apr-2010
Posts: 111
From: The World

@Hypex

Copper effects :) Try pause the game and count the unik colors. Everything from objects to scoretablets It is FANTASTIC :)

Last edited by TorbenLarsen on 07-Jan-2012 at 11:56 AM.

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NutsAboutAmiga 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 7-Jan-2012 14:02:42
#49 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12818
From: Norway

@TorbenLarsen

If it was to be ported to AmigaOS4, then the game should be updated to use composition transparency, or an version of the game that uses 3D graphics.

I love to see a modem version of many of old games for AmigaOS4 or PS3.

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Hypex 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 9-Jan-2012 13:57:51
#50 ]
Elite Member
Joined: 6-May-2007
Posts: 11215
From: Greensborough, Australia

@TorbenLarsen

You can do raster interrupts? Cool!

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padrino 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 9-Jan-2012 14:30:09
#51 ]
Regular Member
Joined: 26-Jun-2004
Posts: 486
From: Germany

@TorbenLarsen

Quote:

Thanks AND good news!! There is Android version in the works as we speak :)


And let me guess. No Symbian version coming/planed, right? :/

CU,
Mario

Last edited by padrino on 09-Jan-2012 at 02:31 PM.

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Daytona675x 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 9-Jan-2012 15:51:48
#52 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@padrino
Quote:
Symbian

"Elop goes on to suggest that his company is "standing on a burning platform" and must "change [its] behavior," suggesting that the adoption of a non-homegrown platform like Android or Windows Phone 7 is a more realistic possibility than ever before."

Should be needless to say, but better doing so anyway: this is just what I think when I hear Symbian.

Last edited by Daytona675x on 09-Jan-2012 at 03:54 PM.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
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TorbenLarsen 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 10-Jan-2012 15:06:48
#53 ]
Regular Member
Joined: 30-Apr-2010
Posts: 111
From: The World

@padrino

Quote:

padrino wrote:
@TorbenLarsen

Quote:

Thanks AND good news!! There is Android version in the works as we speak :)


And let me guess. No Symbian version coming/planed, right? :/

CU,
Mario

Actually we talked earlier on the project on symbian, although as time has progressed it looks a bit hard as it stands currently, but who knows what time brings...

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padrino 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 10-Jan-2012 23:49:21
#54 ]
Regular Member
Joined: 26-Jun-2004
Posts: 486
From: Germany

Don't start with Troyan Elop... He could be a McEwen-Twin.

For symbian, think there is no time that will tell...

Just like with AmigOS, great OS, but dying/dead OS...

CU,
Mario

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Daytona675x 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 11-Jan-2012 0:14:41
#55 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@padrino
Quote:
Don't start with Troyan Elop... He could be a McEwen-Twin.

Hehehe, well, that's true indeed

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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BigD 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 29-Apr-2020 9:49:39
#56 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7323
From: UK

@Daytona675x

Your port of Atomic Bomberman looks fun. Does this version support 4-players on joystick / gamepads on the AmigaOne machines?

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Rob 
Re: The first 2-player split-screen shoot'em up (Amiga) on App Store
Posted on 30-Apr-2020 2:04:20
#57 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6351
From: S.Wales

@BigD

Requirements:
+ lots of USB joypads
+ original Atomic Bomberman game CD
+ AmigaOS4: >= 4.1 FE, Compositing (if you don't have a Warp3D-capable card)


http://www.os4depot.net/?function=showfile&file=game/action/atomicbomberman_compositing.lha

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