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pavlor
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 8:52:24
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Elite Member |
Joined: 10-Jul-2005 Posts: 9583
From: Unknown | | |
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| @cdimauro
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The PowerPC core wasn't good for general purpose computing, |
423 SpecInt_base2000, cca in the league of early Pentium 4. |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 8:54:17
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @pavlor: and we know how "good" were such early P4s. |
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pavlor
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 9:01:22
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Elite Member |
Joined: 10-Jul-2005 Posts: 9583
From: Unknown | | |
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| @cdimauro
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and we know how "good" were such early P4s. |
Or in the league of G4 1.2+ GHz. Suficient basic performance for CPU with other SPE cores. |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 9:12:56
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
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I don't know what you're talking about. You made such statement, so you have to report sources / facts for it. |
Google cdimauro , google. ... we know you know good google when you write how much crappy is the AmigaNG hardware...or how much bed are the os4 developers ... but you dont know how to use it when something is against your convinctions
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PS3 teams inside a software house were much bigger than the XBox360 ones, due to the difficulties on developing on such crap hardware. |
yes this is why many Activision and EA games or basheda with their engine eg the frostbyte engine , the Avok and the Id tech 5 run better on Ps3 compared the Xbox 360... probably is the same for the Ps4 and One
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But, as usual, you have to go against me by principle. Typical of the troll that you are. |
When i goes agains you ? can i say my point of view ? ... ah understand eveyone who make a fact that differ from your unique point of you is against you...
Last edited by tlosm on 29-Dec-2015 at 09:16 AM. Last edited by tlosm on 29-Dec-2015 at 09:15 AM. Last edited by tlosm on 29-Dec-2015 at 09:14 AM. Last edited by tlosm on 29-Dec-2015 at 09:13 AM.
_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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Hammer
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 9:51:09
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Elite Member |
Joined: 9-Mar-2003 Posts: 5273
From: Australia | | |
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| @tlosm
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tlosm wrote: @cdimauro
i know the cell is a cpu without gpu ...(dont make your troll way like your usual) ... but im sure if the ps3 have a new gpu with the cell that it already have you will not see difference in gaming like the ps4 or xbox one.
if you dont belive (like your usual way) ask to him if im not true ... yes .. the cell... was not good processor and for sure was not good for gaming ...i know ... just say this to all the games devs who make masterpiece for ps3..
just for remember some :God of war , heavy Rain, Uncharted , kill zone, resistance, the last of us ... etc .. etc ..
some comparisons tomb raider
uncharted
Call of duty
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Why have a half baked CPU aka SPE with dissimilar host PPE CPU when AMD has symmetric 8 core Jaguar CPUs with out-of-order processing?
How could IBM compete against AMD's 2-for-1 CPU+GPU combo deal?
Using "uncharted" as a hardware performance comparison title is flawed since you haven't factored out the art work subjective differences.
Tomb Raider Xbox 360 vs PS3 http://www.eurogamer.net/articles/digitalfoundry-tomb-raider-face-off
Both console games dip from their target frame-rates, but it's clear that the Xbox 360 version holds on more tightly to its target update
Call of Duty Ghost Xbox 360 vs PS3 http://www.eurogamer.net/articles/digitalfoundry-call-of-duty-ghosts-face-off
[i]Xbox 360 owners are in familiar territory with an approximate 1024x600 framebuffer favoured by the developer's previous Call of Duty titles, while the PS3 version features a considerably murkier presentation more closely matching that of Black Ops 2, with native resolution coming in at just 860x600, resulting a soft-focused image[i]
Xbox 360 has higher resolution when compared to PS3's version.
Last edited by Hammer on 29-Dec-2015 at 10:05 AM. Last edited by Hammer on 29-Dec-2015 at 09:59 AM. Last edited by Hammer on 29-Dec-2015 at 09:56 AM. Last edited by Hammer on 29-Dec-2015 at 09:53 AM.
_________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68) |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 10:04:04
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @Hammer
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Using "uncharted" as a hardware performance comparison title is flawed since you haven't factored out the art work subjective differences. |
better explain my point for what is the game industry of today you can have the same games of ps4 on a ps3 with a modern gpu ... stop
for all the new gaming titles of today you dont see nothing that can make you scream to the new generation... probably from the "the division" and "Doom 4" we will see starting someting more modern.
about this
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How could IBM compete against AMD's 2-for-1 CPU+GPU combo deal? |
ibm cant... the only way for ibm will be buy nvidia and start make what intel and amd do from some years_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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Hammer
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 10:13:14
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Elite Member |
Joined: 9-Mar-2003 Posts: 5273
From: Australia | | |
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| @tlosm
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better explain my point for what is the game industry of today you can have the same games of ps4 on a ps3 with a modern gpu ... stop
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Who cares when Sony didn't reuse PS3's CELL for their PS4. stop.
8 core AMD Jaguar solution doesn't have the complexity of dissimilar codebase between PPE and SPE. The main point for 8 core AMD Jaguar solution is to reduce programming difficulties from CELL.
There's very little need for CELL's SPEs when PS4's AMD GCN has 8 ACE units AND a scalar processor for each GCN CU. Refer to my GDC 2014 benchmark. Resource binding on AMD GCN is CPU like.
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ibm cant... the only way for ibm will be buy nvidia and start make what intel and amd do from some years
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The story for the failed AMD and NVIDIA fusion is due to NVidia's CEO Jen-Hsun Huang wanted to be the new CEO for the combined entity.
For any NVIDIA purchase, the buyer must accept Jen-Hsun Huang as the new CEO. Also, NVIDIA Kelper is an aging GPU design when compared to similar era XBO (AMD Bonaire) and PS4 GPU (8 ACE units similar to AMD Hawaii/Fury).
AMD Bonaire (GCN 1.1) has DirectX12 Feature Level 12_0 while NVIDIA Kelper has DirectX12 Feature Level 11_0.
Sorry, Sony doesn't want another PS3 i.e. IBM CELL + NVIDIA Kelper GK106 (area size is about 221mm^2)
PS4's IGP area size is about 212 mm^2 based from AMD Pitcairn GCN. AMD mentioned two incoming SoC/APU solutions i.e. one SoC is X86-64 based and other SoC is latest ARM based. My point, IBM licensing cost must match ARM.
Last edited by Hammer on 29-Dec-2015 at 10:57 AM. Last edited by Hammer on 29-Dec-2015 at 10:38 AM. Last edited by Hammer on 29-Dec-2015 at 10:29 AM. Last edited by Hammer on 29-Dec-2015 at 10:28 AM. Last edited by Hammer on 29-Dec-2015 at 10:24 AM. Last edited by Hammer on 29-Dec-2015 at 10:21 AM. Last edited by Hammer on 29-Dec-2015 at 10:19 AM. Last edited by Hammer on 29-Dec-2015 at 10:16 AM.
_________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68) |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:04:53
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @pavlor
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pavlor wrote: @cdimauro
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and we know how "good" were such early P4s. |
Or in the league of G4 1.2+ GHz. Suficient basic performance for CPU with other SPE cores. |
Exactly. However I've to say that P4's (micro)architecture was designed to scale in frequency, which wasn't the case of the early models.
The NetBurst (micro)architecture started to show good numbers only when frequency increased considerably, according to the project's design.
@tlosm
Quote:
tlosm wrote: @cdimauro
Quote:
I don't know what you're talking about. You made such statement, so you have to report sources / facts for it. |
Google cdimauro , google. ... we know you know good google when you write how much crappy is the AmigaNG hardware...or how much bed are the os4 developers ... but you dont know how to use it when something is against your convinctions
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Talk is cheap. YOU made the statement, and you reported nothing, even to explain what you wanted to say (which is totally unclear). And you continue to just talk, failing to change the cards on table.
According to the scientific methodology, the burden of the proof is to who made the statement. In short: YOU. Quote:
Quote:
PS3 teams inside a software house were much bigger than the XBox360 ones, due to the difficulties on developing on such crap hardware. |
yes this is why many Activision and EA games or basheda with their engine eg the frostbyte engine , the Avok and the Id tech 5 run better on Ps3 compared the Xbox 360... probably is the same for the Ps4 and One
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On average the XBox360 shown better graphic compared to the PS3, on multiplatform titles of course.
Even a Sony's franchise, Ghostbusters, shown it. I've written an article about it, years ago. Quote:
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But, as usual, you have to go against me by principle. Typical of the troll that you are. |
When i goes agains you ? can i say my point of view ? ... ah understand eveyone who make a fact that differ from your unique point of you is against you...
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It's perfectly futile trying to change the cards again. I never stated that you cannot say your point of view.
I just reported some technical facts in response to your previous comment, and I added not a single word to start flaming.
On the contrary, YOU replied me writing this:
"dont make your troll way like your usual"
which is a clear tentative of trolling against me, since there was absolutely nothing that allowed such reaction.
This isn't your forum, where you troll and protect all other trolls. You have to follow the rules and respect other users.
If you don't like what other people says, the solution is quite simple: IGNORE them. |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:16:50
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
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he only present which I ask you is translating this sentence to an English which is understandable. |
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But, as usual, you have to go against me by principle. Typical of the troll that you are. |
im a troll but you make personal offenses to the other who are thinking different from you ... but what is the difference from us to you is only one we dont report to moderators when you do this .. you yes ...
...PS: i learn trolling from the king of trolls ... who? you_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:23:14
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @tlosm: blah blah blah.
The FACT is that YOU replied with this:
"dont make your troll way like your usual"
to a simple comment which reported some technical stuff.
Trying to change the cards on the table is perfectly not useful, and clearly shows your tentative of trolling against me.
For me there's no problem: click the button and signal my comments, if you think that you're right.
The clear sequence of comments will show to moderators who is right. |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:28:59
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
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The clear sequence of comments will show to moderators who is right. |
you for sure , because you are in the right all the time , we know this here and there and someware too ..._________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:33:10
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @tlosm: why don't you click the Report button, and stop trolling, polluting the thread?
Don't you trust the moderators of this forum? Or don't you trust on what you've written?
If you're right, you just have to click a simple button. Easy... |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:37:16
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
why you continue spoil thread like your usual on every website of the amiga scene? it is simple dont write nothing and people will be happy about _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:42:30
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @tlosm: it was't me that have written this:
"dont make your troll way like your usual"
I was just reacting to your personal battle against me.
Stop doing it, and everything will be solved. Simple... |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:55:51
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
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I was just reacting to your personal battle against me. |
i think you suffer of some inferiority complex because you think all here are against you ... im not against you , i wanna help you ... im the preacer and the holy wather is for everyone :) LOL_________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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cdimauro
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 14:59:06
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Elite Member |
Joined: 29-Oct-2012 Posts: 3649
From: Germany | | |
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| @tlosm: OK, I clicked the report button.
I want to see if you are allowed to continually attack me, or the forum's rules apply to you too. |
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tlosm
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 29-Dec-2015 15:04:59
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Elite Member |
Joined: 28-Jul-2012 Posts: 2746
From: Amiga land | | |
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| @cdimauro
ok ... i understand you dont need my holy wather ... you prefer stay in the evil side _________________ I love Amiga and new hope by AmigaNG A 500 + ; CDTV; CD32; PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB; MacBook Pro Retina I7 2.3ghz; #nomorea-eoninmyhome |
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Yssing
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 30-Dec-2015 8:41:25
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Super Member |
Joined: 24-Apr-2003 Posts: 1084
From: Unknown | | |
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| Guys come on.
_________________
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bison
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 30-Dec-2015 15:15:09
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Elite Member |
Joined: 18-Dec-2007 Posts: 2112
From: N-Space | | |
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| @tlosm
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it is simple dont write nothing and people will be happy about |
Please exclude me from whatever group of people you are talking about. You can of course speak for yourself, but I dislike it when others presume to speak on my behalf.
_________________ "Unix is supposed to fix that." -- Jay Miner |
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Hypex
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Re: Why was AmigaOS 4.X developed only for PowerPC? Posted on 22-Jul-2018 14:31:09
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Elite Member |
Joined: 6-May-2007 Posts: 11200
From: Greensborough, Australia | | |
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| @Sky7
Looks like you've been waiting a long time for an answer. The simple explanation is that they needed to move because the 68K was too slow and not available anymore. It must have been around 2002 they started porting to PPC. PPC got a heads up because they already had PPC cards. It was the next big thing. And it was already introduced to the Amiga. OS4 was developed an Amigas with PPC cards. Yes this did oust 68K only members of the Amiga community but the CPU was just too slow at that time. And by that stage Motorola had killed off the 88K follow up in favour of PPC. The average computer was almost running at 1Ghz back then. A top of the range CPU that averaged 50Mhz just could not cut. Run OS4 on a real Amiga and you would see how it was too slow even with a faster PPC. |
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