Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
15 crawler(s) on-line.
 106 guest(s) on-line.
 1 member(s) on-line.


 RobertB

You are an anonymous user.
Register Now!
 RobertB:  1 min ago
 bhabbott:  23 mins ago
 Musashi5150:  31 mins ago
 Swisso:  48 mins ago
 DiscreetFX:  50 mins ago
 Hypex:  50 mins ago
 VooDoo:  1 hr 7 mins ago
 agami:  1 hr 7 mins ago
 kolla:  2 hrs 38 mins ago
 ed:  3 hrs 22 mins ago

/  Forum Index
   /  Amiga OS4 Software
      /  AmigaDeveloper.com Team Progress Update
Register To Post

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 Next Page )
PosterThread
Severin 
Re: AmigaDeveloper.com Team Progress Update
Posted on 28-Jul-2016 22:13:36
#101 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2740
From: Gloucestershire UK

@pavlor

That must be your settings, I beta tested PPaint and never found any problems related to chipram (afaik the OS4 version doesn't use chipram at all). PM the bug details to me and I'll check it out and pass the info on to Andy if I can confirm it.

_________________
OS4 Rocks
X1000 beta tester, Sam440 Flex (733)

Visit the Official OS4 Support Site for more help.

It may be that your sole purpose is to serve as a warning to others.

 Status: Offline
Profile     Report this post  
broadblues 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 1:02:43
#102 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@pavlor

Quote:

@Severin

Quote:

Quote:
PPaint 7.3 works even better and is native for both OS4 and OS3.


Well, no. There is some weird bug limiting PPaint 7.3 (OS4) to 2 MB Chip RAM even on RTG screens. Until this is fixed I stay with 7.1.


Well yes

If there is no chip ram in the system, none will be required, but if there is some present them PPaint may enable using of it, and you might need to switch that off.

Make sure that you have no PPaint: assign pointing to an old 7/1 install else Ppaint will use you old settings.

The if in the menu Settings->Graphics->Amiga Blitter is not disabled, make sure it is unchecked.

The corresponding line in the settings file should ideally look like:

BLITLIBS = "", "personal_cpu_blit.library", 0

In the Image Format requester make sure RTG is set to YES not AUTO (AUTO might enable non RTG screens if they are present).

This coressponds to a setting of

RTG = 1


Edit:

NB remember to make those chnages for *both* environments.

Last edited by broadblues on 29-Jul-2016 at 01:04 AM.

_________________
BroadBlues On Blues BroadBlues On Amiga Walker Broad

 Status: Offline
Profile     Report this post  
BoingBear 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 5:19:42
#103 ]
Regular Member
Joined: 28-Oct-2015
Posts: 140
From: Unknown

@amigakit,

What are the chances of A-Eon/AmigaKit purchasing a license to update and/or port to PPC, the last Amiga version of Lightwave 3D?

With Tim Jennison still having fond memories of the Amiga years, and the Amiga30 event still fresh in his mind (and since his entire company used to be based on the success of the NewTek Video Toaster/Flyer boards), maybe he would be kind and sell a license to update Lightwave 3D 5.1 for AmigaOS3.x, and port it to AmigaOS4.x, at a very low price.

Never hurts to ask, and the worse that he could say is "No".

I know that supposedly Alladin is still in development, and I guess Cinema4D for 68k maybe works on AmigaOS4.x, but Lightwave3D is the king of 3D on AmigaOS, as far as I am concerned. Having a native PPC, AmigaOS4.x version would be awesome!

 Status: Offline
Profile     Report this post  
QuBe 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 7:20:39
#104 ]
Super Member
Joined: 3-Dec-2006
Posts: 1075
From: Dunes of Uridia

@BoingBear

What a great idea! It would be wonderful to see a version of Lightwave 3D running on OS4 hardware.

Q!

 Status: Offline
Profile     Report this post  
sinisrus 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 8:35:57
#105 ]
Member
Joined: 8-Dec-2006
Posts: 76
From: Unknown

@broadblues

With Ppaint 7.3 some tools bug (already seen with you) but not always updating ...

I do not why it has not always update ????

 Status: Offline
Profile     Report this post  
broadblues 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 14:08:14
#106 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@sinisrus

Quote:

With Ppaint 7.3 some tools bug (already seen with you)


Yes the freehand area fill tol in combination with the gradient or image processing tols would lock up, this is fixed, in my latest builds, needs releaseing....

Quote:


but not always updating ...

I do not why it has not always update ????



I honestly didn't understand that, could you rephrase?

_________________
BroadBlues On Blues BroadBlues On Amiga Walker Broad

 Status: Offline
Profile     Report this post  
zzd10h 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 14:17:59
#107 ]
Amiga Developer Team
Joined: 21-May-2012
Posts: 1077
From: France

@broadblues

"Why the fixed version is not yet released ?"

_________________
http://apps.amistore.net/zTools

 Status: Offline
Profile     Report this post  
pavlor 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 15:28:59
#108 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9588
From: Unknown

@broadblues

Quote:
If there is no chip ram in the system, none will be required, but if there is some present them PPaint may enable using of it, and you might need to switch that off.


How do I remove Chip RAM on Amiga?

Quote:
Make sure that you have no PPaint: assign pointing to an old 7/1 install else Ppaint will use you old settings.


Checked... OK

Quote:
BLITLIBS = "", "personal_cpu_blit.library", 0


Checked... OK

Quote:
RTG = 1


Checked... OK

Quote:
NB remember to make those chnages for *both* environments.


Checked... OK


Any other idea?

 Status: Offline
Profile     Report this post  
ChrisH 
Re: AmigaDeveloper.com Team Progress Update
Posted on 29-Jul-2016 18:55:25
#109 ]
Elite Member
Joined: 30-Jan-2005
Posts: 6679
From: Unknown

@Tomppeli Quote:
What's wrong with Mplayer ?

Audio & video become desynced, if CPU cannot decode video fast enough. The frame skipping options either doesn't work or it skips ALL frames (leading to no video at all!) :
http://www.amigans.net/modules/xforum/viewtopic.php?post_id=102684#forumpost102684

I have not tried the LiveForIt version(s) yet, as I haven't gotten around to getting the necessary RadeonHD driver yet (been too busy coding!). However, I assume that frame skipping is still broken, and the LiveForIt version just reduces CPU load (so the need to skip frames is less likely).

Quote:

Quote:
Why not invest in port of software for making : ... or vector editor (inskape) or ...

This kind of software is not at all lacking on OS4, ... There are some vector editors out there too.

Well yes, but if we're being honest here, they're not very good - compared to Inkscape. And even Inkscape is a bit crap in some ways, but it's by far the best open source vector editor out there, by a long shot.

Last edited by ChrisH on 29-Jul-2016 at 06:58 PM.

_________________
Author of the PortablE programming language.
It is pitch black. You are likely to be eaten by a grue...

 Status: Offline
Profile     Report this post  
Rob 
Re: AmigaDeveloper.com Team Progress Update
Posted on 30-Jul-2016 3:23:59
#110 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6351
From: S.Wales

@Lazi

Quote:
I hope that "norm" will not be overreacted. Only that is norm on other platforms doesn't surely make it better at the same time.

If that is the goal to make our ground to '"norm", from one point there will be no reason the stick to it.


I don't think Matt is talking about turning Amiga software into carbon copies of software on other platforms, more a case of adding modern feature and giving them a more modern look and feel.

Taking the example ImageFX, the user interface is mostly made up of text buttons which means that tool palettes end up taking up a lot of space on screen. You wouldn't expect to find this on similar software for other platforms. It probably made more sense at the time because people had less disk space and memory, and were likely to be working with low colour displays.

Replacing ImageFX's text buttons with icons and bubble help would make the UI much neater and a more modern looking and feel. Mason's AISS probably has most of ImageFX's functions covered already so most of the work would be implementing support rather than designing dozens of new icons. It will also bring continuity with A-EON's other applications and utilities which already use AISS.

@Matt

I'm not sure why Kermit did it but ImageFX breaks the Amiga style guide. Only the active window should have a blue border. It would be nice if that was changed.

 Status: Offline
Profile     Report this post  
QuikSanz 
Re: AmigaDeveloper.com Team Progress Update
Posted on 30-Jul-2016 5:01:45
#111 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

Is the Prisma Megamix programming in their pool? Will we see it by 2018?


 Status: Offline
Profile     Report this post  
Severin 
Re: AmigaDeveloper.com Team Progress Update
Posted on 30-Jul-2016 17:07:49
#112 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2740
From: Gloucestershire UK

@Rob

I prefer the text based ImageFX GUI, I would replace the single row of icons it uses now but that's about all. At the moment it scales well to fit your monitor whether a 1024x768 or 4k just by changing a couple of font sizes in the prefs.

Face it... We're a bunch of old farts with failing eyesight, screen resolutions are getting much higher so aiss images etc. are getting far smaller for the user to distinguish between a gaussian blur and a motion blur etc. help bubbles are 'bloody annoying things that get in the way all the time', they either have far too much or far too little info depending on the dev. We are grumpy old men!

As for the active window thing, the only real intuition windows are the main gui and picture windows, the 'pop-up bitmap in a box' windows are home grown which probably used far less overhead on the classic systems than using 'real' windows

_________________
OS4 Rocks
X1000 beta tester, Sam440 Flex (733)

Visit the Official OS4 Support Site for more help.

It may be that your sole purpose is to serve as a warning to others.

 Status: Offline
Profile     Report this post  
QuikSanz 
Re: AmigaDeveloper.com Team Progress Update
Posted on 30-Jul-2016 20:47:47
#113 ]
Super Member
Joined: 28-Mar-2003
Posts: 1236
From: Harbor Gateway, Gardena, Ca.

@Severin,

Lol, speak for yourself. I just got cataract surgery and one eye is now almost new. The other one comes next month. Changing out 57 year old dirty windows to the world works wonders.

Chris

 Status: Offline
Profile     Report this post  
Rob 
Re: AmigaDeveloper.com Team Progress Update
Posted on 31-Jul-2016 20:51:11
#114 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6351
From: S.Wales

@tangoone

Quote:

When they talk about software dev for amiga. Why is'nt there any real efforts to get some good software like:

- Vlc (video player)


Amiboing are making a new video player for OS4.

https://www.youtube.com/watch?v=kp4_-I-NgNs

 Status: Offline
Profile     Report this post  
eliyahu 
Re: AmigaDeveloper.com Team Progress Update
Posted on 31-Jul-2016 22:37:13
#115 ]
Super Member
Joined: 3-Mar-2010
Posts: 1958
From: Waterbury, Connecticut (USA)

@Rob

Quote:
Amiboing are making a new video player for OS4.

https://www.youtube.com/watch?v=kp4_-I-NgNs

thank the great green arkleseizure! i would have loved to see dvplayer development continue, supporting MP4 and MKV container support and corrected full-screen capability for RHD cards -- but the amiboing guys always deliver quality software. i have high hopes for this!

-- eliyahu

Last edited by eliyahu on 31-Jul-2016 at 10:37 PM.

_________________
"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."

 Status: Offline
Profile     Report this post  
broadblues 
Re: AmigaDeveloper.com Team Progress Update
Posted on 2-Aug-2016 23:22:35
#116 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@zzd10h

Quote:

"Why the fixed version is not yet released ?"


Lots of things going on, so I didn;t get round to preparing a release, but Matthew has the files for 7.3b as of last wekend, so he must have got distracted....

_________________
BroadBlues On Blues BroadBlues On Amiga Walker Broad

 Status: Offline
Profile     Report this post  
amigakit 
Re: AmigaDeveloper.com Team Progress Update
Posted on 2-Aug-2016 23:34:44
#117 ]
Amiga Kit
Joined: 28-Jun-2004
Posts: 2520
From: www.amigakit.com

@broadblues

See your email.

I got carried away with rewriting the Installation script and preparing the new archive.

_________________
Amiga Kit Amiga Store
Links: www.amigakit.com | New Products | A600GS

 Status: Offline
Profile     Report this post  
Chris_Y 
Re: AmigaDeveloper.com Team Progress Update
Posted on 3-Aug-2016 0:00:32
#118 ]
Elite Member
Joined: 21-Jun-2003
Posts: 3203
From: Beds, UK

@ChrisH


Quote:

Quote:

This kind of software is not at all lacking on OS4, ... There are some vector editors out there too.

Well yes, but if we're being honest here, they're not very good - compared to Inkscape. And even Inkscape is a bit crap in some ways, but it's by far the best open source vector editor out there, by a long shot.


I quite liked Provector (years since I used it though). Anyway, I don't know of any vector editors that work properly on OS4. Are there any?

_________________
"Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion
Avatar is Tabitha by Eric W Schwartz

 Status: Offline
Profile     Report this post  
broadblues 
Re: AmigaDeveloper.com Team Progress Update
Posted on 3-Aug-2016 0:13:06
#119 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4446
From: Portsmouth England

@amigakit

Quote:

I got carried away with rewriting the Installation script and preparing the new archive.


Oh dear

_________________
BroadBlues On Blues BroadBlues On Amiga Walker Broad

 Status: Offline
Profile     Report this post  
tekmage 
Re: AmigaDeveloper.com Team Progress Update
Posted on 3-Aug-2016 5:33:21
#120 ]
Regular Member
Joined: 23-Mar-2005
Posts: 439
From: San Francisco

@Chris_Y

You can give AmiFIG a try. It's a bit old but should work.

Cheers,
Bill "tekmage" Borsari

 Status: Offline
Profile     Report this post  
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 Next Page )

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle