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Cheese
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OpenGL ES 2 development continues (was: stopped) Posted on 4-Jul-2016 20:01:18
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Regular Member |
Joined: 23-Oct-2006 Posts: 314
From: Unknown | | |
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| http://amiga-news.de/de/news/AN-2016-07-00008-DE.html
Pretty bad... Last edited by amigakit on 27-Oct-2016 at 10:11 AM.
_________________ x86/MorphOS 4.0
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pavlor
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 20:15:31
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Elite Member |
Joined: 10-Jul-2005 Posts: 9583
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| @Cheese
Too early release, not surprising in the world of Amiga. Lets hope Hans will improve Nova soon. |
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kamelito
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 21:31:11
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Cult Member |
Joined: 26-Jul-2004 Posts: 815
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| Quite frankly I don't see why Daytona speak about that, he probably did signed a contract, not too professional IMHO. He should have kept this private and work under closed doors to resolve any issues, particularly in Amiga land...
Kamelito |
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cgutjahr
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 21:43:24
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Cult Member |
Joined: 8-Mar-2003 Posts: 969
From: Unknown | | |
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| english version here:
http://www.amiga-news.de/en/news/AN-2016-07-00008-EN.html
(please note that I'm not a native speaker, I tried to be as accurate as possible when translating his comments)
Daytona complained about the news item's title, since it implies he didn't finish what he was hired to do. He's right, I should probably change that (trying to come up with something better right now).
He probably did finish what he was hired to do - he just can't turn it into a really useful product simply because Nova isn't there yet. At least that's the impression I have. |
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Overflow
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 21:49:49
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| @cgutjahr
Thanks for the newsitem.
Regardless of how one might feel about 'professionalism', Daniel is known for being a 'to the point no bullshit straightshooting' kinda guy. Considering his devlopments and extreme workethics, Id like to think Aeon take his comments as constructive instead of a negative.
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amigakit
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:04:54
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Amiga Kit |
Joined: 28-Jun-2004 Posts: 2519
From: www.amigakit.com | | |
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| The title of this thread is plain wrong, OpenGL ES 2.0 library development has not been stopped. Daniel completed his contract and A-EON has the source.
As we clearly stated at the time of the Enhancer Software was announced, free Warp3D Nova updates will be provided to all Enhancer Software users over the coming months.
Watch this space.
Last edited by amigakit on 04-Jul-2016 at 10:06 PM. Last edited by amigakit on 04-Jul-2016 at 10:05 PM.
_________________ Amiga Kit Amiga Store Links: www.amigakit.com | New Products | A600GS |
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TiredofLife
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:06:55
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Super Member |
Joined: 6-Jul-2005 Posts: 1702
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| @cgutjahr
I tried reading the google translated version. Yours is much clearer, cheers. Last edited by TiredofLife on 04-Jul-2016 at 10:07 PM.
_________________ If your nose runs and your feet smell, you're upside down. |
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BSzili
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:13:26
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Regular Member |
Joined: 16-Nov-2013 Posts: 447
From: Unknown | | |
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| @kamelit0
Trying to put the blame on Daytona is the true Amiga way. _________________ This is just like television, only you can see much further. |
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Daytona675x
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:18:34
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Regular Member |
Joined: 5-Jan-2011 Posts: 491
From: Germany | | |
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| @all
What AmigaKit said: nonsense news-item. Interview put out of context by cgutjahr / amiga-news.
To make a long story short: the job has been done; the wrapper is already used by devs; Nova is not complete enough to make the wrapper useful for real-world portings though; wrapper will require (minor) additional work regardings some Nova limits once those have been overcome; yes, developing it was no fun, because from what I was told I asumed Nova was more mature already.
Quote:
Daytona complained about the news item's title |
No. I clearly complained about your complete news item, not just its title.
Cheers, DanielLast edited by Daytona675x on 04-Jul-2016 at 10:39 PM. Last edited by Daytona675x on 04-Jul-2016 at 10:27 PM.
_________________ AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV Wings Remastered Development Diary |
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eliyahu
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:43:38
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Super Member |
Joined: 3-Mar-2010 Posts: 1958
From: Waterbury, Connecticut (USA) | | |
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| @Daytona675x
Quote:
nonsense news-item. Interview put out of context by cgutjahr / amiga-news. |
this is hardly surprising. cgutjahr has consistently placed any and all news about AOS4 and A-EON in the worst possible light for some time now. i don't know why, but i have long since discounted anything he states about the platform, and would suggest others do likewise. it's a shame, really.
-- eliyahu_________________ "Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal." |
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cgutjahr
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:48:18
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Cult Member |
Joined: 8-Mar-2003 Posts: 969
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| @Daytona675x
Quote:
No. I clearly complained about your complete news item, not just its title.
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You complained about the news item not mentioning any of the more positive things you said about your work. The news item doesn't acutally deal with your work, that's just a misunderstanding created by my (really stupid) headline. I already apologised on amiga-news.de and tried to explain myself over there. |
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broadblues
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:52:40
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Amiga Developer Team |
Joined: 20-Jul-2004 Posts: 4446
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amigakit
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Re: OpenGL ES 2 development stopped Posted on 4-Jul-2016 22:52:50
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Amiga Kit |
Joined: 28-Jun-2004 Posts: 2519
From: www.amigakit.com | | |
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| @eliyahu
It is a shame, I agree
As non-German speakers, we are unable to directly inform that audience in native German, so it is left to websites such as Amiga News. It is frustrating to see projects misrepresented to German readers. The news article is presented as written authoritatively based on solid facts, but the author has no access to the unreleased OpenGL ES 2.0 lib or the latest Warp3D Nova.
I have to ask, what is the true purpose of this news story? _________________ Amiga Kit Amiga Store Links: www.amigakit.com | New Products | A600GS |
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TRIPOS
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 0:24:10
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Super Member |
Joined: 4-Apr-2014 Posts: 1205
From: Unknown | | |
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| @Daytona675x
Quote:
Daytona675x wrote: @all
What AmigaKit said: nonsense news-item. Interview put out of context by cgutjahr / amiga-news.
To make a long story short: the job has been done; the wrapper is already used by devs; Nova is not complete enough to make the wrapper useful for real-world portings though; wrapper will require (minor) additional work regardings some Nova limits once those have been overcome; yes, developing it was no fun, because from what I was told I asumed Nova was more mature already.
Quote:
Daytona complained about the news item's title |
No. I clearly complained about your complete news item, not just its title.
Cheers, Daniel |
IMHO, in no way does this make it a "nonsense news-item". Rather the opposite actually, it's dense of new, important information about the state of Nova and OpenGL ES 2. Thank you for this! |
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Overflow
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 3:52:15
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Super Member |
Joined: 12-Jun-2012 Posts: 1628
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| @Amigakit @Daytona
Thanks for quickly clearing up the details!
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tommysammy
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 4:35:38
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Cult Member |
Joined: 20-Jan-2010 Posts: 662
From: Isselburg,Germany | | |
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| @all CGutjahr is every day searching for a fault to make a big story on his side. In germany he is laughing number.Nobody have respect towardst of him. He is a circus clown, a nobody _________________ Amiga600/Vampire2/PrismaMegaMix |
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TrevorDick
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 7:06:59
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Elite Member |
Joined: 30-Dec-2004 Posts: 2678
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| @tommysammy
Thanks for your continued support.
I was tempted to request the title of the thread to be altered but why bother, it is what it is. Warp3D Nova will continue to be developed and improved as will OpenGLES.
TrevorD
_________________ No, I don't need no reason, I'm just breezin' |
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Nibunnoichi
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 7:53:15
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Cult Member |
Joined: 18-Nov-2004 Posts: 969
From: Roma + Lecco, Italia | | |
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| @eliyahu
Quote:
eliyahu wrote: @Daytona675x this is hardly surprising. cgutjahr has consistently placed any and all news about AOS4 and A-EON in the worst possible light for some time now. i don't know why, but i have long since discounted anything he states about the platform, and would suggest others do likewise. it's a shame, really. |
The fact that the news has been reported here by Cheese doesn't help the truth or goodwill/straight thinking either... for me Amigakit's and Daytona's own answers are enough to consider this "case" closed.
_________________ Proud Amigan since 1987 Owner of various Commodore and a SAM440ep\OS4.1FE See them on http://retro.furinkan.org/ |
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TRIPOS
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 8:41:33
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Super Member |
Joined: 4-Apr-2014 Posts: 1205
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TRIPOS
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Re: OpenGL ES 2 development stopped Posted on 5-Jul-2016 8:54:33
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Super Member |
Joined: 4-Apr-2014 Posts: 1205
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| Well, just when you thought the tin-foil hat sniper minions had finally disappeared from the OS4 scene, they show up in full effect with lots of fresh Kool-Aid to pass around. How sad. For OS4.
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