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BigD
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Does TFX work on a 060? Posted on 31-Aug-2017 11:23:40
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Joined: 11-Aug-2005 Posts: 7307
From: UK | | |
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| I've been installing the remainder of my software onto my 060 machine and wanted to play TFX at a higher frame rate than my 030 50mhz & FPU equipped machine! All I've found is incompatibilities and have pretty much decided that the 030 is the better machine for this buggy game without 060 executables! Am I wrong?
I've tried all the patched versions and even messed with the 060 cache etc but I can't get beyond the title screens/briefing animations and then it crashes! That's with the original 68k no fpu executable. _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 13:50:47
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Joined: 11-Aug-2005 Posts: 7307
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| @Thread
Cyberpatcher & CPU060_control are available to me but is this the way to go or should I stick to the 030 + FPU? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 14:38:15
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Elite Member |
Joined: 11-Aug-2005 Posts: 7307
From: UK | | |
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| @Thread
Messing around with DarkNess and Mario 3 is more fun anyway I guess but it was worth a shot _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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davebraco
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 16:28:28
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Joined: 3-Jan-2005 Posts: 132
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| @BigD
Is'nt TFX an AGA game? _________________ A1200PPC / Sam440ep / Sam460ex / X1000 / X5000 OS4.1 |
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Rob
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 17:48:51
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Joined: 20-Mar-2003 Posts: 6344
From: S.Wales | | |
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| @BigD
Quote:
Cyberpatcher & CPU060_control are available to me but is this the way to go or should I stick to the 030 + FPU? |
I had a 030 @33 when it was released but later upgraded to a B1240 and then B1260 and don't recall any crashes with the FPU version.
If you can first get it working then it should be worth trying it with Cyberpatcher. Read the CU Amiga review of Oxypatcher and they said that offers great increases in speed. |
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BigD
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 17:52:44
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| @davebraco
Yes And? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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BigD
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 18:01:28
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Joined: 11-Aug-2005 Posts: 7307
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| @Rob
Quote:
Rob wrote: @BigD
Quote:
Cyberpatcher & CPU060_control are available to me but is this the way to go or should I stick to the 030 + FPU? |
I had a 030 @33 when it was released but later upgraded to a B1240 and then B1260 and don't recall any crashes with the FPU version.
If you can first get it working then it should be worth trying it with Cyberpatcher. Read the CU Amiga review of Oxypatcher and they said that offers great increases in speed. |
Cyberpatcher made no difference. I ran it with no Startup Sequence and it still told me that no FPU was found when I tried to run the FPU version. As I say the normal 68k versions get me to the menus but nowhere near a 4.5th or 5th generation fighter
I would try Oxypatcher but I can't see that it's available anywhere.Last edited by BigD on 31-Aug-2017 at 06:02 PM.
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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zipper
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Re: Does TFX work on a 060? Posted on 31-Aug-2017 18:24:28
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NovaCoder
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Re: Does TFX work on a 060? Posted on 1-Sep-2017 0:39:35
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x303
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Re: Does TFX work on a 060? Posted on 1-Sep-2017 13:09:28
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Hypex
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Re: Does TFX work on a 060? Posted on 1-Sep-2017 13:26:04
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Joined: 6-May-2007 Posts: 11180
From: Greensborough, Australia | | |
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| @BigD
Do you have all the 040/060 libraries installed for your card from the manufacturer?
Also do they supply different procesor versions with TFX? Last edited by Hypex on 01-Sep-2017 at 01:27 PM.
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Rob
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Re: Does TFX work on a 060? Posted on 1-Sep-2017 16:23:08
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Joined: 20-Mar-2003 Posts: 6344
From: S.Wales | | |
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| @BigD
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Cyberpatcher made no difference. |
I didn't expect it to make a difference to the crashes you're having. If you fix whatever the issue is then it should be worth running Cyberpatcher then but you need to get to the bottom of the crashes first.
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ran it with no Startup Sequence and it still told me that no FPU was found when I tried to run the FPU version. |
You need to run Setpatch to enable the FPU.Quote:
I would try Oxypatcher but I can't see that it's available anywhere. |
I mentioned Oxypatcher because if it speeds up the game then Cyberpatcher should do too. Neither will be the solution to your crashes. |
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OneTimer1
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Re: Does TFX work on a 060? Posted on 1-Sep-2017 16:35:36
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Joined: 3-Aug-2015 Posts: 962
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| @BigD
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Cyberpatcher made no difference. I ran it with no Startup Sequence ...
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Why did you do that?
1st: Startup Sequence will boot a better 68020 emulation (68040.library) than a standard B1260/B1260 or CS4060 has.
2nd: Cyberpatcher can be used after you checked your programs with the standard emulation.
BTW.: What accelerator did you use? The built in minimal libraries are very different.Last edited by OneTimer1 on 01-Sep-2017 at 09:34 PM. Last edited by OneTimer1 on 01-Sep-2017 at 04:35 PM.
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QuikSanz
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Re: Does TFX work on a 060? Posted on 2-Sep-2017 3:17:50
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Joined: 28-Mar-2003 Posts: 1236
From: Harbor Gateway, Gardena, Ca. | | |
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| @BigD,
Hell, I could never get the Magazine cover disk to run on my 030. Who knows?
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BigD
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Re: Does TFX work on a 060? Posted on 2-Sep-2017 9:37:44
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Joined: 11-Aug-2005 Posts: 7307
From: UK | | |
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| @QuikSanz
Apart from minor graphical glitches on the flight instruments the FPU version was fast and stable on my 030 50Mhz system. I'm thinking that's the ONLY optimised,fast (relatively speaking) and stable version (executable) of the game. It's a shame because you'd expect the 060 to shine with a game like this but it was never to be Even the YouTube videos look no smoother than a 030 50Mhz chugging away with a FPU unit (glad I added one of those to my 'slower' Amiga ).
Is it worth the effort? I've got Theme Park 040 patched version to work on the 060 (needed some MEmacs editing - how do you make a tool into a executable icon?) so maybe that should be my summer game (I've missed it). The Settlers is working under WHDLoad now as well eliminating the copy protection (finally). Same with Pinball Fantasies, I've definitely not played it as much over the years because SlamTilt doesn't have the stupid 'reference the manual' copy protection that Pinball Fantasies AGA has Last edited by BigD on 02-Sep-2017 at 10:22 AM.
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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fishy_fis
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Re: Does TFX work on a 060? Posted on 2-Sep-2017 13:50:22
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Joined: 29-Mar-2004 Posts: 2156
From: Australia | | |
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| @BigD
Weird about your experiences with TFX. Pretty much contrary to every other Amiga on the planet. Even my 40mhz '040 destroys the 50mhz blizz mk4 + fpu I had years ago with that game, so an '060 is like chalk and cheese vs an '030+fpu (youtube supports this). Even on pc, whose architecture is more suited to the game style really needs something like a 486dx50 and upwards to get something resembling "reasonable" performance, so given that this is something along the lines of 2x the performance.......... |
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Hypex
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Re: Does TFX work on a 060? Posted on 2-Sep-2017 16:27:57
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Joined: 6-May-2007 Posts: 11180
From: Greensborough, Australia | | |
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| @BigD
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I've got Theme Park 040 patched version to work on the 060 (needed some MEmacs editing - how do you make a tool into a executable icon?) |
Usually showing all files, get Info and Save. IIRC you can also change imagery by dragging an icon over the image. At least in 3.9.
But you did say MEmacs editing so is it a tool or script? A tool is a binary that can have an icon with tool types set. For a script get Info. Activate Execute and Script flags. And it might need C:IconX as default tool. Save out. |
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kolla
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Re: Does TFX work on a 060? Posted on 2-Sep-2017 16:41:42
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Joined: 20-Aug-2003 Posts: 2859
From: Trondheim, Norway | | |
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| @Hypex
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But you did say MEmacs editing so is it a tool or script? A tool is a binary that can have an icon with tool types set. For a script get Info. Activate Execute and Script flags. And it might need C:IconX as default tool. Save out. |
Yup.
Just want to mention, you can actually have an icon of the type "tool" (instead of "project") for scripts as well, as long as execute and script flag are set and set tool type "CLI" (which is what "start from: shell" in OS3.9, RAWBInfo does) :)Last edited by kolla on 02-Sep-2017 at 04:42 PM.
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OneTimer1
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Re: Does TFX work on a 060? Posted on 3-Sep-2017 11:16:42
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Joined: 3-Aug-2015 Posts: 962
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| @fishy_fis
Quote:
Weird about your experiences with TFX. Pretty much contrary to every other Amiga on the planet. Even my 40mhz '040 destroys the 50mhz blizz mk4 + fpu I had years ago with that game, so an '060 is like chalk and cheese vs an '030+fpu (youtube supports this) ........
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This depends on accelerator and Amiga.
The 040 and 060 are tuned for 32Bit burst access into the memory, they will do a 32Bit access even if they only needed a byte from the memory.
Cyberstorms have a small extra buffers on their cards making the access to Chipram double as fast as a A1200 Blizzard card.
Usually a B1230/50 will be faster for games with heavy usage of ECS or AGA than a B1260 but this might be different with a Cyberstorm on an A4000.
That's exactly the reason why I asked about the type of accelerator he used ... but I didn't get an answer.
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BTW.: The best benchmark tool is IMHO still AIBB because it allows very detailed tests.
Last edited by OneTimer1 on 03-Sep-2017 at 11:17 AM.
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BigD
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Re: Does TFX work on a 060? Posted on 5-Sep-2017 11:27:31
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Joined: 11-Aug-2005 Posts: 7307
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| @OneTimer1
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That's exactly the reason why I asked about the type of accelerator he used ... but I didn't get an answer. |
Sorry, I didn't see that. It's a Cyberstorm Mk1._________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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