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klx300r
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Re: Follix - new game for AGA Amigas [WIP] Posted on 13-Jul-2021 5:06:13
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Elite Member  |
Joined: 4-Mar-2008 Posts: 3796
From: Toronto, Canada | | |
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| @saimo
Thanks Simone! truly a fun game to play with great gameplay, graphics & music and puzzles get quite challenging as you progress _________________ ____________________________ c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII ! My Master Miggies- Amiga 1000 & AmigaOne X1000 ! mancave-ramblings X1000 I BELIEVE  |
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saimo
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Re: Follix - new game for AGA Amigas [WIP] Posted on 19-Jul-2021 10:05:36
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Joined: 11-Mar-2003 Posts: 2409
From: Unknown | | |
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| @klx300r
Many thanks for the nice feedback!
@all
Also Follix received its little maintenance release 
v1.1 (18.07.2021) * Fixed writes to POTGO: OUTLX and DATLX were set to 1; POTGO is now managed properly by means of potgo.resource. * Fixed graphical glitches in information screens on unexpanded machines. * Added controls information to pause screen. * Replaced raster beam Y reading procedure with faster and interrupt-proof machine code routine. * Made a tiny optimization. * Improved manual.
https://www.retream.com/Follix Last edited by saimo on 19-Jul-2021 at 10:07 AM.
_________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC |
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saimo
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Re: Follix - new game for AGA Amigas [RELEASED] Posted on 21-Feb-2023 12:31:02
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Joined: 11-Mar-2003 Posts: 2409
From: Unknown | | |
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| A quick heads-up to let you know that I released a little update.
v1.3 (21.02.2023) * Fixed endless floppy drive motor spinning. * Fixed graphical glitch that could happen in the transition between the game and information screens. * Made disappearance of game area when passing to the pause screen happen in a single frame instead of two. * Added clearing of CPU caches after the loading of the data file (as that contains also a couple of machine code routines). * Changed the conditions of many If, Until and While statements and turned For ... Next loops into Repeat ... Until loops to have the AMOS Professional Compiler produce shorter and faster code. * Sharpened the top/bottom sides of the menu buttons. * Recompiled against ALS v2.3. * Optimized executable with custom tool. * Touched up manual.
https://www.retream.com/Follix https://retream.itch.io/follix _________________ RETREAM - retro dreams for Amiga, Commodore 64 and PC |
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saimo
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Re: Follix - new game for AGA Amigas [RELEASED] Posted on 18-Mar-2023 23:17:05
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Elite Member  |
Joined: 11-Mar-2003 Posts: 2409
From: Unknown | | |
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| New version of Follix released. It benefits from the recent improvements to ALS and to the AMOS executables optimizer originally developed for Ring around the World.
v1.5 (18.03.2023) * Made minimal changes to the startup and cleanup code. * Removed involuntary dependency on AMCAF (the cleanup code included an Open Workbench command). * Saved some memory by tweaking the AMOS Professional Interpreter configuration. * Recompiled against ALS v2.4 (which eliminates the dependency on mathtrans.library). * Reprocessed executable with improved optimizer tool that optimizes also Exit If ... and While ... Wend. * Embedded version string in executable.
v1.4 (22.02.2023) * Lowered the task priority from 5 to 0 to play nice to the OS upon cleanup, just before saving the data to disk. Last edited by saimo on 18-Mar-2023 at 11:20 PM.
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