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VooDoo
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Open RedAlert!! Posted on 27-Sep-2008 16:25:15
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Super Member |
Joined: 16-Jun-2003 Posts: 1503
From: Croatia | | |
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| hmm..avilable for 68k and MOS..maybe anyone work on OS4 port?? _________________ --
Amiga x5000 ı o2o ı 4GB RAM ı RadeonRX580 | SBlaster Audigy Fx - AmigaOS4.1 FInal Edition
A1200 sandwich :)
Croatian Amiga portal |
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spotUP
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Re: Open RedAlert!! Posted on 27-Sep-2008 16:49:20
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Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
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| @VooDoo
i have an exe... but it crashes a lot, and so does the mos and os3 version i heard..
i just didn't think it was worth releasing yet.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net |
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salass00
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Re: Open RedAlert!! Posted on 27-Sep-2008 17:06:34
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Elite Member |
Joined: 31-Oct-2003 Posts: 2707
From: Finland | | |
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| @VooDoo
I have compiled it also but it doesn't work very well. By choosing "Ignore errors" I can get to the menu but there is no text on the buttons and after that I can't get any further. |
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VooDoo
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Re: Open RedAlert!! Posted on 28-Sep-2008 14:47:43
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Super Member |
Joined: 16-Jun-2003 Posts: 1503
From: Croatia | | |
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| @salass00
Just read on Pianeta Show topic that Andrea "AFX" PalmatË work on Red Alert port for OS4!! That is great.. I like this game!! all ppl who works on this port big thanx _________________ --
Amiga x5000 ı o2o ı 4GB RAM ı RadeonRX580 | SBlaster Audigy Fx - AmigaOS4.1 FInal Edition
A1200 sandwich :)
Croatian Amiga portal |
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d0c
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Re: Open RedAlert!! Posted on 28-Sep-2008 15:02:09
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Cult Member |
Joined: 8-Sep-2004 Posts: 896
From: UK | | |
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| this is something for the " Porting for Profit" guy..... Last edited by d0c on 28-Sep-2008 at 03:02 PM.
_________________ I was a ZX Spectrum owner.... |
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Templario
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Re: Open RedAlert!! Posted on 28-Sep-2008 15:48:42
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Elite Member |
Joined: 22-Jun-2004 Posts: 3663
From: Unknown | | |
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| @VooDoo
Where is the game Red Alert? and this version is the verion for Amiga the game from WestWood Red Alert? and what is the web site to donwload it? it work in WinUAE? |
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elwood
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Re: Open RedAlert!! Posted on 28-Sep-2008 16:05:05
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Elite Member |
Joined: 17-Sep-2003 Posts: 3428
From: Lyon, France | | |
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| @VooDoo
I confirm. I've seen it running at PA. _________________ Philippe 'Elwood' Ferrucci Sam460 1.10 Ghz AmigaOS 4 betatester Amiga Translator Organisation |
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samo79
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Re: Open RedAlert!! Posted on 28-Sep-2008 17:47:25
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Elite Member |
Joined: 13-Feb-2003 Posts: 3505
From: Italy, Perugia | | |
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VooDoo
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Re: Open RedAlert!! Posted on 3-Oct-2008 22:14:15
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Super Member |
Joined: 16-Jun-2003 Posts: 1503
From: Croatia | | |
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Kicko
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Re: Open RedAlert!! Posted on 3-Oct-2008 22:44:01
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| @VooDoo
Now please sh** up :D You got what you wanted. hehe
EDIT: Let me hear.... amigaos4 rulez Last edited by Kicko on 03-Oct-2008 at 10:49 PM.
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Tomppeli
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Re: Open RedAlert!! Posted on 4-Oct-2008 0:01:36
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Super Member |
Joined: 18-Jun-2004 Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki | | |
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| OpenRedAlert crashes everytime I'm trying to enter enemy camp (I'm allied). I got some error messages too (I didn't write down them all): ERROR: Sound: Could not open file "~;¤WsPÿÿÿÿSNOW".gg
ERROR: [CnCMap::loadTeamTypes] section [TeamTypes] was not found in ini file.
ERROR: ./src/game/PlayerPool.cpp line 181: Create new player: GoodGuy ERROR: ./src/game/PlayerPool.cpp line 181: Create new player: Special
And sound is broken in one of the video clips (where two guys and one woman is talking to the camera).
_________________ Rock lobster bit me. My Workbench has always preferences. X1000 + AmigaOS4.1 FE "Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray |
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afxgroup
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Re: Open RedAlert!! Posted on 4-Oct-2008 0:12:38
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Super Member |
Joined: 8-Mar-2004 Posts: 1968
From: Taranto, Italy | | |
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| @Tomppeli
try to delete all ini files. and try to start with demo only. that game use maps in strange places.. _________________ http://www.amigasoft.net |
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amipal
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Re: Open RedAlert!! Posted on 4-Oct-2008 11:28:43
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| Any idea where the files are supposed to be stored to run this correctly? I've tried having the .mix file in the data drawer as well as the main drawer, and end up with: Quote:
ERROR: Unable to open conquer.eng |
_________________ After a decade away from the scene, I am back! |
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Thematic
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Re: Open RedAlert!! Posted on 4-Oct-2008 18:24:16
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Super Member |
Joined: 28-Oct-2003 Posts: 1616
From: I'm actually flying into a bug! | | |
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| @amipal
Try data/mix , and you will probably see at least the main menu. This is a rebadged FreeCNC.. _________________ : AmigaOneXE (unmod.) 750FX/512 MB +stuff & AmigaOS 4.(0|1) : A1200/68060&96MB/SCSI/EM1200-Voodoo3 & OS 3.5 : A500/1MB : Pegasos (ff) 512 MB & MorphOS Praise seitan. |
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Tomppeli
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Re: Open RedAlert!! Posted on 4-Oct-2008 20:19:39
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Super Member |
Joined: 18-Jun-2004 Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki | | |
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| @afxgroup
RedAlert quits or freezes if it doesn't find all ini files. I tested Open RedAlert on my Ubuntu (x86) box too. It froze after two missions. (I had to reset X to get control of my computer back.)
@thread It works (mostly) here if mix files are in the same dir as the executable or in the data/mix dir.
_________________ Rock lobster bit me. My Workbench has always preferences. X1000 + AmigaOS4.1 FE "Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray |
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Phantom
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Re: Open RedAlert!! Posted on 11-Nov-2008 23:06:48
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Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
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| @Tomppeli
I tried both of your suggestions, but after the small intro with the tank, I get only a white screen and nothing happens. I think it's too buggy. We need a better updated version. _________________
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BigD
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Re: Open RedAlert!! Posted on 13-Nov-2008 13:29:29
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
Is the 68k version any good? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Hans
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Re: Open RedAlert!! Posted on 13-Nov-2008 14:23:18
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Elite Member |
Joined: 27-Dec-2003 Posts: 5067
From: New Zealand | | |
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| @Phantom
Quote:
Phantom wrote: @Tomppeli
I tried both of your suggestions, but after the small intro with the tank, I get only a white screen and nothing happens. I think it's too buggy. We need a better updated version. |
Open Red Alert is still very much in beta; that's the original, not the OS4 port.
Hans
_________________ http://hdrlab.org.nz/ - Amiga OS 4 projects, programming articles and more. Home of the RadeonHD driver for Amiga OS 4.x project. https://keasigmadelta.com/ - More of my work. |
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BigD
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Re: Open RedAlert!! Posted on 17-Feb-2009 12:36:44
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Elite Member |
Joined: 11-Aug-2005 Posts: 7322
From: UK | | |
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| @Thread
So seriously, someone must have played this on 68k by now and written some sort of review or set up advice? Is it worth the bother or shall I continue with Napalm until the final release? How buggy is the 68k version at the moment?
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Gebrochen
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Re: Open RedAlert!! Posted on 17-Feb-2009 12:57:14
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Super Member |
Joined: 23-Nov-2008 Posts: 1430
From: Australia | | |
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