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khayoz
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 18:07:10
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Joined: 26-Dec-2004 Posts: 216
From: Stockholm, Sweden | | |
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| @Crisot
Thanks! I just downloded and watched it, nice nod to Desert Dream ;)
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number6
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 18:12:12
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Elite Member |
Joined: 25-Mar-2005 Posts: 11588
From: In the village | | |
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| @Crisot
Quote:
I'll release it with sound corruption in a first time, at least Sam/Peg/X1000 users can enjoy it. |
I just downloaded and played it back just fine...no audio distortion.
Micro µA1, AmigaOS 4.0 (4.1 not required). Radeon 7000 320x240 32 bit.
#6
_________________ This posting, in its entirety, represents solely the perspective of the author. *Secrecy has served us so well* |
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K-L
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 18:31:07
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Super Member |
Joined: 3-Mar-2006 Posts: 1411
From: Oullins, France | | |
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| @Crisot
Thanks my friend ! You're DA man
Elwood : thanks for clarification
New pictures form the AFLE (those editing the French paper magazine aMiGa PoWeR. Theissue 52 was distributed during the Alchimie).
http://afle.free.fr/Images/alchimieX/index.html
_________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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Tomppeli
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 18:53:47
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Super Member |
Joined: 18-Jun-2004 Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki | | |
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| @Crisot
Great to see you back making demos.
@all
Do anybody know right settings for Wazp3D to get this demo to display correctly ?
_________________ Rock lobster bit me. My Workbench has always preferences. X1000 + AmigaOS4.1 FE "Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray |
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K-L
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:00:18
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Super Member |
Joined: 3-Mar-2006 Posts: 1411
From: Oullins, France | | |
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| @Tomppeli
Wazp3D will never be able to display such a demo, Crisot is using his own optimized engine.
Better wait for Warp3D drivers for Radeon HD.
@Thread
New pictures : http://www.flickr.com/photos/40918599@N05/sets/72157637602008315/
_________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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Crisot
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:11:41
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Joined: 25-Jan-2004 Posts: 163
From: France | | |
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| @number6
Ah! Cool, thanks The problem appear with higher resolutions, I run it 1280x720, this does'nt help for sure _________________ AmigaOne XE --- 7455A@1400 --- Radeon 9000 Pro --- RAM 2GB --- SSD 40GB |
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number6
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:16:10
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Elite Member |
Joined: 25-Mar-2005 Posts: 11588
From: In the village | | |
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| @Crisot
Quote:
Ah! Cool, thanks The problem appear with higher resolutions, I run it 1280x720, this does'nt help for sure |
I tried it again on the crap Radeon 7000 VE that we Micro owners are stuck with using 640x480 at 32bits
"PXS_OpenWorkspace(); No vram for zbuffer Can't open workspace"
I gather your 9000 carries more video mem? Or is there another reason why this might fail on R100 and R200 cards?
#6
_________________ This posting, in its entirety, represents solely the perspective of the author. *Secrecy has served us so well* |
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Overflow
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:21:03
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Joined: 12-Jun-2012 Posts: 1628
From: Norway | | |
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| @Crisot
Very nice demo! Noticed its not listed on pouet.net yet.
Need more NG amiga demos. Last edited by Overflow on 12-Nov-2013 at 07:23 PM.
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K-L
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:24:41
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Super Member |
Joined: 3-Mar-2006 Posts: 1411
From: Oullins, France | | |
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| @number6
Yes memory, indeed. Try to launch you WB in lower resolution and in 16 bits.
Choose a low screenmode for the demo. This is one wade to be watched in 16/9 (such as 640×360, 854×480, 960×540, 1024×576, 1280×720, 1366×768, 1600×900,...). And watch it in 16bits (not in 32bits).
Indeed only the XE will have these horrible cracklings. The dema was shown on my Sam440ep (overclocked to 733 Mhz) in 1280x720 and was really fast with the M9 chipset but it must be launched from RAM: otherwise disk acesses will cut the sound. _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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khayoz
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 19:57:55
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Joined: 26-Dec-2004 Posts: 216
From: Stockholm, Sweden | | |
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| @K-L
Thanks for the pictures! _________________
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eliyahu
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Re: Alchimie X - November 9-11, 2013 - News Posted on 12-Nov-2013 20:28:09
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Super Member |
Joined: 3-Mar-2010 Posts: 1958
From: Waterbury, Connecticut (USA) | | |
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| @Crisot
love it, love it, love it! especially the music! i really hope we get to enjoy odyssey one day. it looks brilliant, and the performance is exceptional. really well done all around.
-- eliyahu
_________________ "Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal." |
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logicalheart
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Re: Alchimie X - November 9-11, 2013 - News Posted on 13-Nov-2013 7:14:07
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Joined: 2-Dec-2003 Posts: 696
From: Sandy, Utah. USA | | |
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thellier
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Re: Alchimie X - November 9-11, 2013 - News Posted on 13-Nov-2013 14:50:46
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Joined: 2-Nov-2009 Posts: 263
From: Paris | | |
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| @Tomppeli
>right settings for Wazp3D to get this demo to display correctly
Wazp3D run this demo ... but Wazp3D CANT display this demo correctly : 1) Crisot use a normal-map as 1st texture for a bump effect (the one with strange colors) 2) This is a real 3D prog that need a zbuffer for hiding faces
Delet Wazp3D.cfg and with Wazp3D-prefs set: Use renderer: compositing the demo run fast but false or Use renderer:soft to image with a small resolution it works better (soft renderer got a zbuffer) but the texturing is still false and it become very slow (2fps at 640x480x32 on my sam440) so run perhaps well only on x1000
In fact I should patch Wazp3D to make it use the standard texture and not the normal-map I should have already done that patch ... but until now they was no program that use this warp3d bump feature...
I will do that ... but certainly this patch will have to wait the Wazp3D-for-Morphos-TinyGL release
Alain Thellier - Wazp3D
BTW: Crisot you should not zoom too much on the blue bubbles : I can see the trick ;->
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K-L
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Re: Alchimie X - November 9-11, 2013 - News Posted on 13-Nov-2013 15:32:32
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Super Member |
Joined: 3-Mar-2006 Posts: 1411
From: Oullins, France | | |
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| @thellier
Thanks !
@Thread
A small report (in French) and some picture on http://www.ordiretro.fr/2013/11/13/alchimie-x/ _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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Tomppeli
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Re: Alchimie X - November 9-11, 2013 - News Posted on 13-Nov-2013 16:20:16
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Super Member |
Joined: 18-Jun-2004 Posts: 1652
From: Home land of Santa, sauna, sisu and salmiakki | | |
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| @thellier
Colours are still wrong with Soft to image renderer unfortunately. (And yes, I did remember to delete the config file first.) At least objects are not showing through walls.
@K-L
Speed is good with compositing renderer.
@thread
The demo worked nice on A1-SE with Radeon 7000. (I have to install a sound card to it.) Last edited by Tomppeli on 13-Nov-2013 at 04:22 PM. Last edited by Tomppeli on 13-Nov-2013 at 04:20 PM.
_________________ Rock lobster bit me. My Workbench has always preferences. X1000 + AmigaOS4.1 FE "Anyone can build a fast CPU. The trick is to build a fast system." -Seymour Cray |
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pavlor
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Re: Alchimie X - November 9-11, 2013 - News Posted on 13-Nov-2013 17:58:29
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Elite Member |
Joined: 10-Jul-2005 Posts: 9588
From: Unknown | | |
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| @elwood
Gallium 3D performance seems to be better than mere year ago. Above 80 % of Catalyst speed in some games (Radeon HD4000-6000 cards) - as tested by Phoronix. Performance of future AmigaOS implementation is another question. |
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