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      /  Apollo update
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wawa 
Re: Apollo update
Posted on 10-Oct-2015 14:25:39
#41 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6157
From: Unknown

@pavlor

judging by current results on the bringup site:
http://apollo-core.com/bringup/index2.htm

its still in a range of 060/100.

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pavlor 
Re: Apollo update
Posted on 10-Oct-2015 14:33:32
#42 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8977
From: Unknown

@wawa

Exactly.

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wawa 
Re: Apollo update
Posted on 18-Oct-2015 19:41:45
#43 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6157
From: Unknown

an update:
http://kipper2k.com/vampire/v3003_x15_SysInfo.jpg
ah, seems bringup page has been updated as well:
http://apollo-core.com/bringup/index2.htm
pity we have no backup for detailed comparison, seems the core gets clocked at a higher speed.

Last edited by wawa on 18-Oct-2015 at 07:44 PM.

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Overflow 
Re: Apollo update
Posted on 18-Oct-2015 19:44:33
#44 ]
Super Member
Joined: 12-Jun-2012
Posts: 1584
From: Norway

@wawa

Impressive ^^

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pavlor 
Re: Apollo update
Posted on 18-Oct-2015 19:52:49
#45 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8977
From: Unknown

@wawa

Even better!

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NovaCoder 
Re: Apollo update
Posted on 18-Oct-2015 23:50:36
#46 ]
Regular Member
Joined: 16-Apr-2008
Posts: 463
From: Melbourne (Australia)

@pavlor

This looks promising...

http://kipper2k.com/accel1200.html

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OlafS25 
Re: Apollo update
Posted on 19-Oct-2015 0:05:21
#47 ]
Elite Member
Joined: 12-May-2010
Posts: 5476
From: Unknown

@wawa

sounds good:
including FPU
including truecolor Video out
including 16bit AUDIO out

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OlafS25 
Re: Apollo update
Posted on 3-Nov-2015 11:19:12
#48 ]
Elite Member
Joined: 12-May-2010
Posts: 5476
From: Unknown

@OlafS25

update on the apollo core bringup page

http://www.apollo-core.com/bringup/index2.htm

VIDEO Showing A600 with FULLHD 1920x1080 video out in Hicolor!

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wawa 
Re: Apollo update
Posted on 3-Nov-2015 11:24:11
#49 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6157
From: Unknown

@OlafS25

the link to the video is all the way down the page..


btw, not a full motion video of course ;P

Last edited by wawa on 03-Nov-2015 at 11:25 AM.

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Overflow 
Re: Apollo update
Posted on 3-Nov-2015 11:49:06
#50 ]
Super Member
Joined: 12-Jun-2012
Posts: 1584
From: Norway

Very nice progress ^^

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OlafS25 
Re: Apollo update
Posted on 3-Nov-2015 11:58:12
#51 ]
Elite Member
Joined: 12-May-2010
Posts: 5476
From: Unknown

@wawa

it is not a video but showing that output works

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fastbit66 
Re: Apollo update
Posted on 3-Nov-2015 13:09:49
#52 ]
Regular Member
Joined: 25-Jan-2010
Posts: 107
From: Unknown

Wow!!! Awsome !!!! So cool stuff guys !!!!

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Chuckt 
Re: Apollo update
Posted on 3-Nov-2015 20:29:34
#53 ]
Regular Member
Joined: 22-Feb-2008
Posts: 445
From: Unknown

@tangoone

Quote:

tangoone wrote:
Those fantastic guys in the apollo team have done a update:

Apollo

looks awsome


My constructive criticism is they need to take a look at the Vulcan 74 which can probably do more than what they are trying to do:

https://www.youtube.com/watch?v=chACO3WNtg0

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wawa 
Re: Apollo update
Posted on 3-Nov-2015 23:51:59
#54 ]
Elite Member
Joined: 21-Jan-2008
Posts: 6157
From: Unknown

@Chuckt

so far all i see from vulcan is moving sprites on top of low res background and playing music. its not like i want to put down a project which is cool in its own right, but are you sure that it is more than running the whole library of amiga software and having built in rtg and sound at disposal, even if its not build of simple 74xxx gates?

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Chuckt 
Re: Apollo update
Posted on 4-Nov-2015 0:15:25
#55 ]
Regular Member
Joined: 22-Feb-2008
Posts: 445
From: Unknown

@wawa

Quote:

wawa wrote:
@Chuckt

so far all i see from vulcan is moving sprites on top of low res background and playing music. its not like i want to put down a project which is cool in its own right, but are you sure that it is more than running the whole library of amiga software and having built in rtg and sound at disposal, even if its not build of simple 74xxx gates?


You do realize that a 6502 chip that the Commodore 64 has is doing something that the Amiga can do at an alarming speed?

If you put a more powerful Amiga chip in there, what do you think the Amiga would be capable of? The Amiga would be a lot faster.

Last edited by Chuckt on 04-Nov-2015 at 12:16 AM.

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RWO 
Re: Apollo update
Posted on 4-Nov-2015 0:42:59
#56 ]
Regular Member
Joined: 8-Mar-2003
Posts: 457
From: Denmark

@Chuckt

The Apollo team is building the world fastest 680x0 chip in FPGA... now that is really cool..

but what relevance has the Vulcan 74 project to that?

_________________
Debugging is a state of mind

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OlafS25 
Re: Apollo update
Posted on 9-Nov-2015 10:03:09
#57 ]
Elite Member
Joined: 12-May-2010
Posts: 5476
From: Unknown

@tangoone

there are new videos posted on facebook about vampire 2 + apollo core

Amiga ADoomComparison, A600 Vampire 2 Vs A4000/40 + cybervision3d, both at 640x400

https://www.youtube.com/watch?v=tKVHc0rA-Lo

Vampire hdmi adapter A600

https://www.youtube.com/watch?v=Ojg262jeQdM

Vampire 500 (Vampire for A500)

https://www.youtube.com/watch?v=9ncJs87hDkg

VIDEO Showing Deamscape 68020 Demo

http://apollo-core.com/bringup/2740x14_dreamscape.mp4

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pavlor 
Re: Apollo update
Posted on 9-Nov-2015 10:21:23
#58 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8977
From: Unknown

@OlafS25

Nice!

68060 80 MHz is still faster.

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OlafS25 
Re: Apollo update
Posted on 9-Nov-2015 10:29:00
#59 ]
Elite Member
Joined: 12-May-2010
Posts: 5476
From: Unknown

@pavlor

is it? Even if how much do the accellerator cards cost if available at all and how much ram do they have?

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pavlor 
Re: Apollo update
Posted on 9-Nov-2015 10:43:12
#60 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8977
From: Unknown

@OlafS25

Quote:
is it?


A little bit in the last video.


To put these benchmarks in some othe perspective I tried Doom benchmark with ADoom 1.3 (68k) in 640x400 under WinUAE/OS4 via built-in Petunia JIT (on Core i5 2500K 3.3 GHz):

2134 gametics in 1966 realtics = 38.0 FPS

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