Click Here
home features news forums classifieds faqs links search
5770 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
27 crawler(s) on-line.
 14 guest(s) on-line.
 0 member(s) on-line.



You are an anonymous user.
Register Now!
 BigD:  5 mins ago
 evilFrog:  15 mins ago
 Templario:  56 mins ago
 nikosidis:  1 hr 4 mins ago
 paolone:  1 hr 5 mins ago
 LarsB:  1 hr 23 mins ago
 Frank:  1 hr 30 mins ago
 Rob:  1 hr 34 mins ago
 zipper:  1 hr 43 mins ago
 MEGA_RJ_MICAL:  1 hr 47 mins ago

/  Forum Index
   /  Developer Projects Forum
      /  AxRuntime
Register To Post

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 )
PosterThread
OneTimer1 
Re: AxRuntime
Posted on 21-May-2020 10:50:32
#101 ]
Cult Member
Joined: 3-Aug-2015
Posts: 597
From: Unknown

Quote:

The Amiga needs apps ported FROM Windows and Linux, such as a decent web browser ...


In the last few years most applications grew so much in size, they would hardly run on a system with a maximum of 2GB RAM. I knew a lot Amiga fans who will now argue about bloat and how the Amiga could make it better. But you can't port a WWW-Browser to an Amiga without porting all the 'bloat' that is needed for the features around it.

I started learning SDL, cause I had the idea of coding a simple 2D RPG game for Linux/AROS but I won't code something that is limited to an outdated on widely ignored platform.

Last edited by OneTimer1 on 21-May-2020 at 11:04 AM.

 Status: Offline
Profile     Report this post  
drstrangelove 
Re: AxRuntime
Posted on 24-May-2020 11:22:17
#102 ]
Member
Joined: 16-Aug-2005
Posts: 93
From: Unknown

@deadwood

IMHO, I think it is the greatest advance we have had in the AMIGA world in the last 30 years.

The reasons that lead me to believe that I will try to materialize them on two different machines:

- Mini HP 5101
- PC AMD 8 núcleos, 32GB RAM, NVIDIA GTX 1060 6GB RAM

My goal is to build those machines in a way that gives me the best Amiga experience, without renouncing the enormous advances enjoyed by current OS:
For me, my "best Amiga experience", is to be able to compile and use programs that I previously used with my A500 AOS3.1,
if, along with that, I can open a modern web browser, it will be a dream come true.

For this, my first objective is to have Wanderer as a desktop and it must be run WITHOUT X.

Steps to follow:
- Debian / Ubuntu minimal installation
- Installation of development utilities (gcc ...)
- Installation of graphic drivers to activate DRM

AxRuntime installation (possible need to modify sources ... headaches ...)

Wanderer compilation (more headaches ...)

Write Startup-secuence.sh:

- it will run automatically when you enter the system as a user, it will provide the links via 'alias' to the 'drawers' known to all
... and once the environment is prepared, it will start a glorious 'wanderer' in all its fullness ...

When this has happened, I will have the feeling of owning the successor of my A500 ...

And all this, thanks to the wonderful work of Deadwood, the man who resurrected Amiga as Ave Fenix !!

From here, begins the adventure of having many programs of my A500 again that, I really miss.

Thanks Deadwood !!


 Status: Offline
Profile     Report this post  
bison 
Re: AxRuntime
Posted on 24-May-2020 15:08:24
#103 ]
Super Member
Joined: 18-Dec-2007
Posts: 1600
From: N-Space

@drstrangelove

Quote:
For this, my first objective is to have Wanderer as a desktop and it must be run WITHOUT X.

AxRuntime runs on top of X, so... what exactly are you proposing?

_________________
"Unix is supposed to fix that." -- Jay Miner

 Status: Offline
Profile     Report this post  
coldacid 
Re: AxRuntime
Posted on 24-May-2020 18:31:38
#104 ]
Member
Joined: 27-Oct-2019
Posts: 41
From: Candinavia

@bison

Native Wayland support maybe? Direct Linux framebuffer access?

 Status: Offline
Profile     Report this post  
bison 
Re: AxRuntime
Posted on 24-May-2020 20:59:36
#105 ]
Super Member
Joined: 18-Dec-2007
Posts: 1600
From: N-Space

@coldacid

Quote:
Native Wayland support maybe? Direct Linux framebuffer access?

Of the two, Wayland has the momentum. Even Microsoft is doing it now.

Microsoft Is Writing Its Own Wayland Compositor As Part Of WSL2 GUI Efforts

_________________
"Unix is supposed to fix that." -- Jay Miner

 Status: Offline
Profile     Report this post  
drstrangelove 
Re: AxRuntime
Posted on 26-May-2020 8:49:56
#106 ]
Member
Joined: 16-Aug-2005
Posts: 93
From: Unknown

@bison

I think that Amiga is a platform, essentially, for games. Therefore, I plan to try to
modify the sources, as necessary, to place Wanderer on top of Opengl DRM
(I like it as a game), I think that small details like that can be crucial to maintain
the Amiga 'spirit' and obtain a balance with linux + GNU + Amiga.

In the event that the result of this idea came to conquer the 'soul' of those we love,
Amiga, porting old programs could evolve the entire set towards that operating system
that we have never managed to fully define.

I don't forget Jay Miner's words:

'Unix must fix all that ...'

(sorry for my bad English)

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 31-May-2020 7:22:57
#107 ]
Regular Member
Joined: 4-Nov-2008
Posts: 386
From: Unknown

Hi All,

If you are interested in continuous integration of your Amiga application, here is a short post on how it can be achieved with AxRuntime and GitHub Actions:

https://www.sicpers.info/2020/05/continuous-integration-for-amiga/

_________________
Krzysztof

https://www.axrt.org

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 13-Jun-2020 10:19:29
#108 ]
Regular Member
Joined: 4-Nov-2008
Posts: 386
From: Unknown

Hi All,

I released a new version of AxRuntime.

Major highlights are:
- Introduce network support (bsdsocket.library)
- New version of MPlayer with updated ffmpeg and audio driver fixes
- First version of WookieChat


More information in first post:

https://amigaworld.net/modules/newbb/viewtopic.php?topic_id=43751&forum=42&19#833489

_________________
Krzysztof

https://www.axrt.org

 Status: Offline
Profile     Report this post  
sTix 
Re: AxRuntime
Posted on 13-Jun-2020 22:39:53
#109 ]
Regular Member
Joined: 22-Oct-2003
Posts: 114
From: Lund, Sweden

@deadwood

Nice work!

_________________

 Status: Offline
Profile     Report this post  
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 )

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle