Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
15 crawler(s) on-line.
 131 guest(s) on-line.
 0 member(s) on-line.



You are an anonymous user.
Register Now!
 Rob:  13 mins ago
 vox:  17 mins ago
 matthey:  55 mins ago
 kolla:  1 hr 11 mins ago
 mbrantley:  1 hr 13 mins ago
 pixie:  1 hr 36 mins ago
 FerruleMedia:  1 hr 44 mins ago
 amigakit:  1 hr 57 mins ago
 DiscreetFX:  2 hrs 11 mins ago
 Dragster:  2 hrs 13 mins ago

/  Forum Index
   /  Developer Projects Forum
      /  AxRuntime
Register To Post

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 Next Page )
PosterThread
OneTimer1 
Re: AxRuntime
Posted on 21-May-2020 10:50:32
#101 ]
Cult Member
Joined: 3-Aug-2015
Posts: 973
From: Unknown

Quote:

The Amiga needs apps ported FROM Windows and Linux, such as a decent web browser ...


In the last few years most applications grew so much in size, they would hardly run on a system with a maximum of 2GB RAM. I knew a lot Amiga fans who will now argue about bloat and how the Amiga could make it better. But you can't port a WWW-Browser to an Amiga without porting all the 'bloat' that is needed for the features around it.

I started learning SDL, cause I had the idea of coding a simple 2D RPG game for Linux/AROS but I won't code something that is limited to an outdated on widely ignored platform.

Last edited by OneTimer1 on 21-May-2020 at 11:04 AM.

 Status: Offline
Profile     Report this post  
drstrangelove 
Re: AxRuntime
Posted on 24-May-2020 11:22:17
#102 ]
Member
Joined: 16-Aug-2005
Posts: 93
From: Unknown

@deadwood

IMHO, I think it is the greatest advance we have had in the AMIGA world in the last 30 years.

The reasons that lead me to believe that I will try to materialize them on two different machines:

- Mini HP 5101
- PC AMD 8 núcleos, 32GB RAM, NVIDIA GTX 1060 6GB RAM

My goal is to build those machines in a way that gives me the best Amiga experience, without renouncing the enormous advances enjoyed by current OS:
For me, my "best Amiga experience", is to be able to compile and use programs that I previously used with my A500 AOS3.1,
if, along with that, I can open a modern web browser, it will be a dream come true.

For this, my first objective is to have Wanderer as a desktop and it must be run WITHOUT X.

Steps to follow:
- Debian / Ubuntu minimal installation
- Installation of development utilities (gcc ...)
- Installation of graphic drivers to activate DRM

AxRuntime installation (possible need to modify sources ... headaches ...)

Wanderer compilation (more headaches ...)

Write Startup-secuence.sh:

- it will run automatically when you enter the system as a user, it will provide the links via 'alias' to the 'drawers' known to all
... and once the environment is prepared, it will start a glorious 'wanderer' in all its fullness ...

When this has happened, I will have the feeling of owning the successor of my A500 ...

And all this, thanks to the wonderful work of Deadwood, the man who resurrected Amiga as Ave Fenix !!

From here, begins the adventure of having many programs of my A500 again that, I really miss.

Thanks Deadwood !!


 Status: Offline
Profile     Report this post  
bison 
Re: AxRuntime
Posted on 24-May-2020 15:08:24
#103 ]
Elite Member
Joined: 18-Dec-2007
Posts: 2112
From: N-Space

@drstrangelove

Quote:
For this, my first objective is to have Wanderer as a desktop and it must be run WITHOUT X.

AxRuntime runs on top of X, so... what exactly are you proposing?

_________________
"Unix is supposed to fix that." -- Jay Miner

 Status: Offline
Profile     Report this post  
coldacid 
Re: AxRuntime
Posted on 24-May-2020 18:31:38
#104 ]
Member
Joined: 27-Oct-2019
Posts: 39
From: Candinavia

@bison

Native Wayland support maybe? Direct Linux framebuffer access?

 Status: Offline
Profile     Report this post  
bison 
Re: AxRuntime
Posted on 24-May-2020 20:59:36
#105 ]
Elite Member
Joined: 18-Dec-2007
Posts: 2112
From: N-Space

@coldacid

Quote:
Native Wayland support maybe? Direct Linux framebuffer access?

Of the two, Wayland has the momentum. Even Microsoft is doing it now.

Microsoft Is Writing Its Own Wayland Compositor As Part Of WSL2 GUI Efforts

_________________
"Unix is supposed to fix that." -- Jay Miner

 Status: Offline
Profile     Report this post  
drstrangelove 
Re: AxRuntime
Posted on 26-May-2020 8:49:56
#106 ]
Member
Joined: 16-Aug-2005
Posts: 93
From: Unknown

@bison

I think that Amiga is a platform, essentially, for games. Therefore, I plan to try to
modify the sources, as necessary, to place Wanderer on top of Opengl DRM
(I like it as a game), I think that small details like that can be crucial to maintain
the Amiga 'spirit' and obtain a balance with linux + GNU + Amiga.

In the event that the result of this idea came to conquer the 'soul' of those we love,
Amiga, porting old programs could evolve the entire set towards that operating system
that we have never managed to fully define.

I don't forget Jay Miner's words:

'Unix must fix all that ...'

(sorry for my bad English)

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 31-May-2020 7:22:57
#107 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

Hi All,

If you are interested in continuous integration of your Amiga application, here is a short post on how it can be achieved with AxRuntime and GitHub Actions:

https://www.sicpers.info/2020/05/continuous-integration-for-amiga/

_________________
https://www.axrt.org

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 13-Jun-2020 10:19:29
#108 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

Hi All,

I released a new version of AxRuntime.

Major highlights are:
- Introduce network support (bsdsocket.library)
- New version of MPlayer with updated ffmpeg and audio driver fixes
- First version of WookieChat


More information in first post:

https://amigaworld.net/modules/newbb/viewtopic.php?topic_id=43751&forum=42&19#833489

_________________
https://www.axrt.org

 Status: Offline
Profile     Report this post  
sTix 
Re: AxRuntime
Posted on 13-Jun-2020 22:39:53
#109 ]
Regular Member
Joined: 22-Oct-2003
Posts: 138
From: Lund, Sweden

@deadwood

Nice work!

_________________

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 1-Mar-2022 16:02:31
#110 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

Hello everyone,

Its has been quite quiet on AxRuntime front for the last couple of months. I've been mainly working on releasing a stable version of 64-bit AROS as well as updating the current i386 (so called ABIv0) AROS with more features from main development branch. Time has come however to do some interesting work on AxRuntime as well. I focused on ability of a single executable to be started from Linux as well as from "within" the runtime (think RunCommand(), SystemTags or simply Shell). I've shared first work-in-progress version here: https://ae.amigalife.org/index.php?topic=561.30.msg9916#msg9916

Take a look and try it for yourself if you are running 64-bit x86 Linux. The binaries were built and tested on Ubuntu 20.04 compatible setup, but hopefully will also work on other distributions. If you have feedback and want to try to build your Amiga application for Linux, let me know!

_________________
https://www.axrt.org

 Status: Offline
Profile     Report this post  
bison 
Re: AxRuntime
Posted on 1-Mar-2022 16:46:11
#111 ]
Elite Member
Joined: 18-Dec-2007
Posts: 2112
From: N-Space

@deadwood

That's cool! It works on Linux Mint 19.3 Xfce.

_________________
"Unix is supposed to fix that." -- Jay Miner

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 2-Mar-2022 17:05:32
#112 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

@bison

Thanks. If there Amiga programs (with source code) that you would find usable under Linux, let me know.

_________________
https://www.axrt.org

 Status: Offline
Profile     Report this post  
MEGA_RJ_MICAL 
Re: AxRuntime
Posted on 3-Mar-2022 2:34:42
#113 ]
Super Member
Joined: 13-Dec-2019
Posts: 1200
From: AMIGAWORLD.NET WAS ORIGINALLY FOUNDED BY DAVID DOYLE

@deadwood

https://github.com/historicalsource/DeluxePaint

VVVVVVVOOOOOOOOOOOOOOORRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

_________________
I HAVE ABS OF STEEL
--
CAN YOU SEE ME? CAN YOU HEAR ME? OK FOR WORK

 Status: Offline
Profile     Report this post  
deadwood 
Re: AxRuntime
Posted on 3-Mar-2022 4:17:12
#114 ]
Regular Member
Joined: 4-Nov-2008
Posts: 454
From: Unknown

@MEGA_RJ_MICAL

That's interesting - I didn't know the sources are available. Unfortunately the license prohibits any kind of sharing so the binaries could not be distributed.

_________________
https://www.axrt.org

 Status: Offline
Profile     Report this post  
MEGA_RJ_MICAL 
Re: AxRuntime
Posted on 3-Mar-2022 7:52:27
#115 ]
Super Member
Joined: 13-Dec-2019
Posts: 1200
From: AMIGAWORLD.NET WAS ORIGINALLY FOUNDED BY DAVID DOYLE

@deadwood

There we go, friend deadwood,
there - again - we go;

only Amiga makes it possible,

to open source something (a 40 years old something),
but forbid to compile & redistribute it at the same time,
LEAST SOMEONE MAKE ILL-EARNED MILLIONS FROM IT!!

https://youtu.be/jARp24AJWLk?t=25

_________________
I HAVE ABS OF STEEL
--
CAN YOU SEE ME? CAN YOU HEAR ME? OK FOR WORK

 Status: Offline
Profile     Report this post  
NutsAboutAmiga 
Re: AxRuntime
Posted on 3-Mar-2022 16:41:48
#116 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12817
From: Norway

@MEGA_RJ_MICAL

Well at least someone worked on it..

https://github.com/purifyyourhome/DeluxePaint/commit/edcc694aecbb1106e3c11c647dbf54978ab345aa

_________________
http://lifeofliveforit.blogspot.no/
Facebook::LiveForIt Software for AmigaOS

 Status: Offline
Profile     Report this post  
MEGA_RJ_MICAL 
Re: AxRuntime
Posted on 4-Mar-2022 0:41:46
#117 ]
Super Member
Joined: 13-Dec-2019
Posts: 1200
From: AMIGAWORLD.NET WAS ORIGINALLY FOUNDED BY DAVID DOYLE

@NutsAboutAmiga

Quote:

NutsAboutAmiga wrote:
@MEGA_RJ_MICAL

Well at least someone worked on it..

https://github.com/purifyyourhome/DeluxePaint/commit/edcc694aecbb1106e3c11c647dbf54978ab345aa


Glorious.
You made my day, friend NutsAboutAmiga.

I suggest we all take turns and make similar commits until it becomes the most active project on github.


/m!

_________________
I HAVE ABS OF STEEL
--
CAN YOU SEE ME? CAN YOU HEAR ME? OK FOR WORK

 Status: Offline
Profile     Report this post  
paolone 
Re: AxRuntime
Posted on 4-Mar-2022 15:01:25
#118 ]
Super Member
Joined: 24-Sep-2007
Posts: 1143
From: Unknown

@MEGA_RJ_MICAL

Quote:
to open source something (a 40 years old something),
but forbid to compile & redistribute it at the same time,
LEAST SOMEONE MAKE ILL-EARNED MILLIONS FROM IT!!


It's utter nonsense, I agree.

This isn't really opening something, it's just sharing the source in a shape coders can read and learn from it, but that forbids any practical use for whoever would like redistributing it.

I'd be happy to have a native AROS x86 version of DPaint to include with Icaros Desktop, for instance. But the idea that someone could learn something from Deluxe Paint sources, when GIMP and other valuable graphic programs is perfectly open and available for years, with 30+ years of technology progress inside, well, is at least as crazy as the last line of the museum's license:

Quote:
11. Contact Information. If you have any questions regarding this Agreement, you may contact the Museum by mail at 1401 N. Shoreline Blvd., Mountain View, CA 94043, by telephone at 650.810.1010 or by facsimile at 650.810.1055.


Snail mail. Fax. In 2022.

 Status: Offline
Profile     Report this post  
DiscreetFX 
Re: AxRuntime
Posted on 4-Mar-2022 20:38:25
#119 ]
Elite Member
Joined: 12-Feb-2003
Posts: 2495
From: Chicago, IL

@paolone

Faxing is still relevant and ultra exciting in 2022. DiscreetFX sends digital faxes all the time. They are called PDF files.

_________________
Sent from my Quantum Computer.

 Status: Offline
Profile     Report this post  
Hypex 
Re: AxRuntime
Posted on 5-Mar-2022 15:02:22
#120 ]
Elite Member
Joined: 6-May-2007
Posts: 11204
From: Greensborough, Australia

@deadwood

Quote:
That's interesting - I didn't know the sources are available. Unfortunately the license prohibits any kind of sharing so the binaries could not be distributed.


I recall reading about this. But it seemed more of historical use than any other. It's the orginal version so would be very basic and tied to the hardware. Does it even do anims? If it was DPaint 4 or 5 or even the PC version then you have something to work with.

For any modern system the direct hardware access would need to be replaced in the sources by directing it to OS graphic calls instead.

Perhaps getting creative and compiling it on the fly to install would do the trick? I imagine some kind of Amiga like docker would be needed. Able to take the sources and compile them from a script launched by an installer.

Last edited by Hypex on 05-Mar-2022 at 03:04 PM.

 Status: Offline
Profile     Report this post  
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 Next Page )

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle