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TRIPOS
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Re: Wayfarer 1.5 released Posted on 2-Jan-2021 22:14:17
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Super Member |
Joined: 4-Apr-2014 Posts: 1204
From: Unknown | | |
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| @mobileconnect2
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mobileconnect2 wrote: LOL so many people assuming I don't know what's involved in the work to make a webkit port or whatever
Good friends of mine are webkit porting specialists, they maintain the webkit for sony playstation products used in PS4, PS5, Vita etc. for web apps like Netflix, Hulu etc. I already talked to them about OS4 port, their first question is, what dependencies are available and which GCC version is available. (and their first port was the PS3 port - which is of course PPC based)
I also have money to pay them to do it. Yes, high five figures is the likely budget. |
Then why waste time writing posts like these?
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Rose
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Re: Wayfarer 1.5 released Posted on 2-Jan-2021 22:20:07
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Cult Member |
Joined: 5-Nov-2009 Posts: 982
From: Unknown | | |
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| @mobileconnect2
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mobileconnect2 wrote: @Rose
I'm not asking you or anyone else for money. GFY. |
New forum, new name... https://forum.amiga.org/index.php?topic=73773.0 sounds familiar?
Quote:
1) The WebKit team I work with maintains the PlayStation webkit port for all their consoles
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jacadcaps
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Re: Wayfarer 1.5 released Posted on 2-Jan-2021 22:31:55
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Regular Member |
Joined: 20-Nov-2007 Posts: 203
From: Canada | | |
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| @Rose
Hehe, right. Well, since we're in trolling mode, let me just mention that about 80% of Wayfarer crash reports I'm getting these days are in code contributed to WebKit by Sony. |
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Georg
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Re: Wayfarer 1.5 released Posted on 3-Jan-2021 7:47:11
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Regular Member |
Joined: 14-May-2003 Posts: 451
From: Unknown | | |
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| @jacadcaps
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for example it took us over 2 months to figure out the memtrashing |
I used to hack things so that all memory allocations are disable/enable protected, map all pool or clib allocations to normal allocmem/freemem, etc. and then completely mungwall check all memory allocations during each and every task switch and whereever/whenever else I wanted (insert AvailMem(MEMF_CLEAR) call).
Best and probably not difficult at all would be to modify an emulator which can run your OS to realtime memory check at each and every RAM access (byte granularity). Just allocate two buffers for the emulated RAM. First buffer is just normal. Second is attribute. For each byte you could have attributes like 'F'ree, 'W'all, 'R'eadonly,'U'ninitialized.
So if you have emulated RAM from 0 to 100000, make the emulator such that the emulated machine (or the Mungwall like tool in your OS) can also write from 100000 to 200000 to modify the attributes of each emulated RAM byte. Then at each RAM byte/write/long read/write access to RAM from 0 to 100000 make the emulator check the attribute byte to see if it shall trigger a CPU exception or not.
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Georg
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Re: Wayfarer 1.5 released Posted on 3-Jan-2021 7:53:04
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Regular Member |
Joined: 14-May-2003 Posts: 451
From: Unknown | | |
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| @jacadcaps
Well, but isn't it the case that in AOS like OS at least more often then not the code place where the thing ends up crashing is as far a way as possible from the code/bug responsible for the crash to maximise search time for the problem ...
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jPV
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Re: Wayfarer 1.5 released Posted on 3-Jan-2021 10:36:38
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Cult Member |
Joined: 11-Apr-2005 Posts: 809
From: .fi | | |
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| @kas1e
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kas1e wrote: @rzookol
... jadacaps clone ... Keep the Jada alive at any cost ! :)
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Psst, jaca / jacadcaps ;)_________________ - The wiki based MorphOS Library - Your starting point for MorphOS - Software made by jPV^RNO |
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jacadcaps
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Re: Wayfarer 1.5 released Posted on 3-Jan-2021 13:44:56
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Regular Member |
Joined: 20-Nov-2007 Posts: 203
From: Canada | | |
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| @Georg
Quote:
Well, but isn't it the case that in AOS like OS at least more often then not the code place where the thing ends up crashing is as far a way as possible from the code/bug responsible for the crash to maximise search time for the problem ... |
The biggest problem with WebKit is that it does so many allocations, that the cost of checking them by tools like Wipeout is prohibitive - you will run so slow that the network requests will time out and an offending website won't even load. Hacking qemu could possibly help, but you'd still face the problem that you effectively need to leak ram to be able to catch accesses - and ~1.5GB isn't enough for WebKit to leak. What we did, in the end, is we've used a targeted approach where only chunks allocated with sizes between a and b would be leaked. |
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t0lkien
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Re: Wayfarer 1.5 released Posted on 6-Jan-2021 16:17:50
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Regular Member |
Joined: 25-Sep-2004 Posts: 185
From: SPAIN | | |
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| Version 1.11
Optimized Curl cache warm-up to be several magnitudes faster
Don't popup download requesters for webpage components that have no valid mime type and aren't the main url itself
Updated EasyList filter data
Optimized not to attempt loading media at all if the page settings are set to block it
Reworked localizable string formats to use @key@ instead of %d, etc to avoid crashes with incorrect translations
Improved handling of custom/unsupported protocols
Fixed Offline Storage settings UI
Fixed Recently closed tabs menu
Fixed a networking crash
Fixed a memtrash in the loader code when closing Wayfarer on its own screen
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g01df1sh
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 13:21:31
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @TRIPOS
Im quite impressed it plays my Fav radio station heart fm. Keep up the great work. Heart fm pops a requester asking to load or save. If you select load it plays. It would be cool if it had the option to remeber this choice
_________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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t0lkien
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 16:31:35
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Regular Member |
Joined: 25-Sep-2004 Posts: 185
From: SPAIN | | |
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| @g01df1sh
You can set that in wayfarer settings. |
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jacadcaps
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 16:55:42
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Regular Member |
Joined: 20-Nov-2007 Posts: 203
From: Canada | | |
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| @g01df1sh
Open the menu and navigate to Settings. In the 1st submenu (Defaults) you can select between Allow Media Playback / Popup before Media Playback / Disable Media Playback. In the next submenu you can change this setting just for the website you've just loaded. This can also be set in the main Settings tab.
I've opted for the requester by default because media handling can take a lot of CPU power - especially annoying if it's just ads. |
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g01df1sh
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 19:36:11
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @jacadcaps
Great thx I will try this out. Does still seem a bit slow on g4 powerbook 17" how much quicker is a G5 Tower powermac for morphos
_________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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bennymee
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 21:19:53
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Cult Member |
Joined: 19-Aug-2003 Posts: 696
From: Netherlands | | |
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| @g01df1sh
Yes, it is not fast but also depending on the kind of website.
Do you use SSD's in your systems ?
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g01df1sh
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 23:29:32
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Super Member |
Joined: 16-Apr-2009 Posts: 1777
From: UK | | |
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| @bennymee
Not sure if powerbook g4 17" is sata or ide drive
_________________ A1200 ACA1232 128MB Indivison MkIICr Elbox empty Power Tower RPi3 Emulating C64 ZX Atari PS BBC Wii with Amiga emulation Vampire v4 SA |
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Zylesea
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Re: Wayfarer 1.5 released Posted on 13-Jan-2021 23:44:53
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Elite Member |
Joined: 16-Mar-2004 Posts: 2263
From: Ostwestfalen, FRG | | |
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| @g01df1sh
powerbook is IDE. But that's not the point. A major speed gain is the replacement of a magnetic spinning harddisk with an ssd disk. Best way on Powerbook: get a mSATA drive and a mSATA to IDE converter. Blazing fast! To mysurprise not really slower than the directly connected SSD on the SATA connector of my iMac G5. Which, with Wayfarer, is in total about as fast on the 1.8GHz G5 as it is on the 1.67GHz G5 Powerbook. The big G5s are a good tad faster.
btw: Need a powerful wordprocessor?
Office 365 works partially. Teams eventually fails (but it seems it#s close), word works. It's slow of course, but it feels still fun/strange to successfully log in into Microsoft Office with MorphOS - I mean, back then we all learned that M$ 1$ z3 evil!!11!! _________________ My programs: via.bckrs.de MorphOS user since V0.4 (2001) |
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