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      /  Packed Versus Planar: FIGHT
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Hammer 
Re: Packed Versus Planar: FIGHT
Posted on 22-Nov-2022 5:21:29
#721 ]
Elite Member
Joined: 9-Mar-2003
Posts: 4635
From: Australia

@pixie

Quote:

pixie wrote:
@Karlos

From quake I got:
AGA
345fps from low res 320x256 256
109fps from produtivity mode 640x480 256
146fps from ham low res

RTG
397fps from low res 320x256 256
171fps from 640x480 256


For Quake, it's unlikely Pistorm32-Emu68-RPI CM4 on A1200's AGA would reach 60 fps 320x200/240/245 resolution.



_________________
Ryzen 9 7900X, DDR5-6000 32 GB RAM, GeForce RTX 4080
Amiga 1200 (rev 1D1, KS 3.2, TF1260, 68060 @ 63 Mhz, 128 MB)
Amiga 500 (rev 6A, KS 3.2, PiStorm/RPi3a/Emu68)

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pixie 
Re: Packed Versus Planar: FIGHT
Posted on 22-Nov-2022 22:17:07
#722 ]
Elite Member
Joined: 10-Mar-2003
Posts: 2819
From: Figueira da Foz - Portugal

@Hammer

Quote:
For Quake, it's unlikely Pistorm32-Emu68-RPI CM4 on A1200's AGA would reach 60 fps 320x200/240/245 resolution.

Indeed, it got 69.2 FPS on RTG, I guess it wouldn't.

_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

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Hammer 
Re: Packed Versus Planar: FIGHT
Posted on 22-Nov-2022 22:49:59
#723 ]
Elite Member
Joined: 9-Mar-2003
Posts: 4635
From: Australia

@pixie

I haven't tested Sam's Quake benchmark with demo1.



On a single thread, RPI 4B's ARM Cortex A72 CPU out-of-order processing upgrade from RPI 3B+ ARM Cortex A53 is relatively minor.


From https://ibug.io/blog/2019/09/raspberry-pi-4-review-benchmark/


I usually follow PC's Quake "timedemo demo3" (320x200 resolution with full UI) benchmarks from https://thandor.net/benchmark/33

Last edited by Hammer on 22-Nov-2022 at 11:12 PM.
Last edited by Hammer on 22-Nov-2022 at 11:11 PM.
Last edited by Hammer on 22-Nov-2022 at 10:50 PM.
Last edited by Hammer on 22-Nov-2022 at 10:50 PM.

_________________
Ryzen 9 7900X, DDR5-6000 32 GB RAM, GeForce RTX 4080
Amiga 1200 (rev 1D1, KS 3.2, TF1260, 68060 @ 63 Mhz, 128 MB)
Amiga 500 (rev 6A, KS 3.2, PiStorm/RPi3a/Emu68)

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Hammer 
Re: Packed Versus Planar: FIGHT
Posted on 1-Dec-2022 0:46:44
#724 ]
Elite Member
Joined: 9-Mar-2003
Posts: 4635
From: Australia

@Gunnar

Quote:

Gunnar wrote:

Today all good FPU are fully pipelined.
Still all the FPU operation need several clock cycle to finish.
But you can start a new FPU instruction every clock!
This means you have several instruction in flight in parallel.
All modern FPUs work like this - they are all pipelined.
On POWER, on INTEL on ARM, on 68080 - all modern FPU work like this

Typically todays FPUs have about 6 or more operations in flight.
The 68080 can have up to 22 FPU operations in flight in parallel!


AMD K19.5 Zen 4's reorder buffer has 320 instructions deep which accommodates the tracking of a large number of instructions in flight.

AMD K8 Sledge-Hammer's reorder buffer allows the instruction control unit to track and monitor up to 72 in-flight macro-ops (whether integer or floating-point).

AMD refers to the more simplified fixed-length operation as macro-ops (sometimes also Complex-Op or COPs). In their context, macro-operations are fixed-length operations that may be composed of a memory operation and an arithmetic operation. Fixed-length operations are one of RISC's design ideologies. Intel refers to the variable-length x86 instructions as macro-ops.


Last edited by Hammer on 01-Dec-2022 at 12:58 AM.
Last edited by Hammer on 01-Dec-2022 at 12:52 AM.
Last edited by Hammer on 01-Dec-2022 at 12:49 AM.
Last edited by Hammer on 01-Dec-2022 at 12:47 AM.

_________________
Ryzen 9 7900X, DDR5-6000 32 GB RAM, GeForce RTX 4080
Amiga 1200 (rev 1D1, KS 3.2, TF1260, 68060 @ 63 Mhz, 128 MB)
Amiga 500 (rev 6A, KS 3.2, PiStorm/RPi3a/Emu68)

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bhabbott 
Re: Packed Versus Planar: FIGHT
Posted on 1-Dec-2022 7:03:29
#725 ]
Regular Member
Joined: 6-Jun-2018
Posts: 249
From: Aotearoa

Quote:

Hammer wrote:

AMD refers to the more simplified fixed-length operation as macro-ops... Intel refers to the variable-length x86 instructions as macro-ops.

Why can't these people agree on definition of the terms they use?

Anyway, good to hear that the 68080 uses techniques similar to modern CPUs. Those guys must really know their stuff!

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michalsc 
Re: Packed Versus Planar: FIGHT
Posted on 1-Dec-2022 20:58:17
#726 ]
AROS Core Developer
Joined: 14-Jun-2005
Posts: 342
From: Germany

@Hammer

Quote:
I usually follow PC's Quake "timedemo demo3" (320x200 resolution with full UI) benchmarks from https://thandor.net/benchmark/33


Here you go:

320x200: 73.8 FPS
320x240: 66.3 FPS
320x256: 63.1 FPS
640x480: 29.5 FPS

Emu68 0.11, PiStorm600, CM4, Amiga600 (2MB CHIP, 1.8GB FAST)

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Hammer 
Re: Packed Versus Planar: FIGHT
Posted on 2-Dec-2022 10:02:35
#727 ]
Elite Member
Joined: 9-Mar-2003
Posts: 4635
From: Australia

@michalsc

Quote:

michalsc wrote:
@Hammer

Quote:
I usually follow PC's Quake "timedemo demo3" (320x200 resolution with full UI) benchmarks from https://thandor.net/benchmark/33


Here you go:

320x200: 73.8 FPS
320x240: 66.3 FPS
320x256: 63.1 FPS
640x480: 29.5 FPS

Emu68 0.11, PiStorm600, CM4, Amiga600 (2MB CHIP, 1.8GB FAST)



Have you tried Amiga's HAM mode with Samuel Devulder's Quake build?


For A1200, I have pre-ordered CM4.

Last edited by Hammer on 02-Dec-2022 at 10:26 AM.
Last edited by Hammer on 02-Dec-2022 at 10:24 AM.

_________________
Ryzen 9 7900X, DDR5-6000 32 GB RAM, GeForce RTX 4080
Amiga 1200 (rev 1D1, KS 3.2, TF1260, 68060 @ 63 Mhz, 128 MB)
Amiga 500 (rev 6A, KS 3.2, PiStorm/RPi3a/Emu68)

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Hammer 
Re: Packed Versus Planar: FIGHT
Posted on 2-Dec-2022 10:16:44
#728 ]
Elite Member
Joined: 9-Mar-2003
Posts: 4635
From: Australia

@bhabbott

Quote:

bhabbott wrote:

Why can't these people agree on definition of the terms they use?

Anyway, good to hear that the 68080 uses techniques similar to modern CPUs. Those guys must really know their stuff!

Different companies have their own terminologies and culture.

68060 FPU is not pipelined and it doesn't have out-of-order processing, hence missing re-order-buffer hardware.

The function of the reorder buffer is to put the instructions back in the original program order after the instructions have finished execution possibly out of order. The reorder buffer maintains an ordered list of the instructions. Instructions are added at one end of the list when they are dispatched and they are removed from the other end of the list when they are completed. In this way, instructions will be completed in the same order as they were dispatched.

The text that annoyed me is when Gunnar minimized the modern X86 CPU's instructions in flight capability while maximizing AC68080 FPU's instructions in flight capability.

Quote:

Gunnar wrote:

Typically todays FPUs have about 6 or more operations in flight.
The 68080 can have up to 22 FPU operations in flight in parallel!

Last edited by Hammer on 02-Dec-2022 at 10:17 AM.

_________________
Ryzen 9 7900X, DDR5-6000 32 GB RAM, GeForce RTX 4080
Amiga 1200 (rev 1D1, KS 3.2, TF1260, 68060 @ 63 Mhz, 128 MB)
Amiga 500 (rev 6A, KS 3.2, PiStorm/RPi3a/Emu68)

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