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      /  PiStorm32 taking shape!
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PosterThread
BigD 
PiStorm32 taking shape!
Posted on 5-Jan-2023 19:47:26
#1 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7307
From: UK

Quake 2 on PiStorm32 accelerator!

So what RPi is recommended to get ready for this? Would a 4gb or 8gb RPi 4 Model B give better performance? Will the Ram of the model I choose make much difference for Amiga use?

Last edited by BigD on 05-Jan-2023 at 07:48 PM.
Last edited by BigD on 05-Jan-2023 at 07:47 PM.

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Karlos 
Re: PiStorm32 taking shape!
Posted on 5-Jan-2023 21:22:12
#2 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@BigD

Forget Quake2, check those sysinfo scores out. I'd like to see some CPU bound application benchmarks.

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BigD 
Re: PiStorm32 taking shape!
Posted on 5-Jan-2023 21:41:43
#3 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7307
From: UK

@Karlos

The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!

Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!

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terminills 
Re: PiStorm32 taking shape!
Posted on 5-Jan-2023 22:45:44
#4 ]
AROS Core Developer
Joined: 8-Mar-2003
Posts: 1472
From: Unknown

@Karlos

Imagine how well it'll run with a RK3588 CM5 plugged in instead of a Raspi CM4(provided it's ever supported). :D


https://www.cpubenchmark.net/cpu.php?cpu=BCM2711

https://www.cpubenchmark.net/cpu.php?cpu=Rockchip+RK3588

Last edited by terminills on 05-Jan-2023 at 10:51 PM.

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Karlos 
Re: PiStorm32 taking shape!
Posted on 5-Jan-2023 23:02:35
#5 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@terminills

That cushion in my lap is just because I feel a bit cold,umkay?

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klx300r 
Re: PiStorm32 taking shape!
Posted on 5-Jan-2023 23:42:03
#6 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3833
From: Toronto, Canada

Now that’s impressive especially if the 1200 cover can properly close

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terminills 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 1:03:25
#7 ]
AROS Core Developer
Joined: 8-Mar-2003
Posts: 1472
From: Unknown

@Karlos

Michal is doing great work with Emu68.

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BigD 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 7:13:52
#8 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7307
From: UK

@Karlos

OK, so you like benchmarks! However, in the real world we're supply constrained and if ordered today we won't get a RPi 4 Model B until September on back order!

So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance? There's about a £25 price difference which is not unsubstantial!

Last edited by BigD on 06-Jan-2023 at 07:15 AM.

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michalsc 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 7:50:24
#9 ]
AROS Core Developer
Joined: 14-Jun-2005
Posts: 377
From: Germany

@Karlos

Quote:
I'd like to see some CPU bound application benchmarks


You can look etc at dnetc benchmark: https://youtu.be/9ELrJVyP_V8
Or, if you prefer 720p video played with riva: https://youtu.be/IHsSE0S0aAY
Or, if you overclock the pi4 or cm4, you can play 720p mpeg2: https://twitter.com/claude1079/status/1610345329726988289?s=61&t=Zj_HmF3GJMTQOXJ22EcCQQ

It all depends on the code that gets compiled to aarch64. Sometimes one can squeeze 1MIPS/1MHz, sometimes less.

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Karlos 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 8:03:51
#10 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@michalsc

Is there any support for native code inclusion? I can imagine things like datatypes and codecs benefitting enormously from being able to have some aarch SIMD assistance

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michalsc 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 9:35:53
#11 ]
AROS Core Developer
Joined: 14-Jun-2005
Posts: 377
From: Germany

@Karlos

No, not yet. But if it comes then not in a transparent way, but rather in form of a library which will be used to acces QPU and VPU.

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Hammer 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 11:52:34
#12 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5246
From: Australia

@BigD

Quote:

BigD wrote:
@Karlos

The point is it's real and orders of magnitude cheaper than a Vampire/V4 whatever you're supposed to call them these days!

Ice me a Drake and put my Bird in the Fire for holy smokes there's a 32-bit Storm in my Pi baby!




FYI, the mobile Ryzen 7040 APU has a block of Xilinx FPGA technology marketed as Ryzen AI.


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Karlos 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 12:36:01
#13 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@michalsc

It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution. I'm not sure how well you could expose the vector extensions via a library, except for a set of standard algorithms, but the number of potential uses for vector code is, well, as good as limitless.

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Karlos 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 12:37:21
#14 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@Hammer

I tried to determine a relevancy factor for that statement but realised it was not with in the domain of normal numbers.

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Karlos 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 12:40:40
#15 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4394
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@michalsc

Quote:

michalsc wrote:
@Karlos

Quote:
I'd like to see some CPU bound application benchmarks


It all depends on the code that gets compiled to aarch64. Sometimes one can squeeze 1MIPS/1MHz, sometimes less.


How feasible is a CPU slot version for A3000/A4000 ?

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michalsc 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 14:34:51
#16 ]
AROS Core Developer
Joined: 14-Jun-2005
Posts: 377
From: Germany

@Karlos

Quote:
It would be cool, albeit controversial, to allow something akin to WUP/PUP to allow native code execution.


If you remember my AmiWest presentation this is exactly something I want to avoid - a growing zoo of different binary targets for AmigaOS, therefore no, I would still prefer to go through a library approach.

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michalsc 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 14:36:01
#17 ]
AROS Core Developer
Joined: 14-Jun-2005
Posts: 377
From: Germany

@Karlos

Quote:
How feasible is a CPU slot version for A3000/A4000 ?


Well, PiStorm is open hardware/open source, so everything is possible :) But that is up to those who would do that.

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kolla 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 16:51:59
#18 ]
Elite Member
Joined: 20-Aug-2003
Posts: 2859
From: Trondheim, Norway

@BigD

Quote:

So, I again ask nicely, what difference will a 4gb versus an 8gb version of the RPi 4 Model B make to 'real world' Amiga PiStorm performance?


None.

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monstercoder 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 17:05:15
#19 ]
Member
Joined: 25-Mar-2017
Posts: 69
From: Unknown

The vampire was fun for a while but i really regret spending all that money on them now :D

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Rob 
Re: PiStorm32 taking shape!
Posted on 6-Jan-2023 17:31:40
#20 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6344
From: S.Wales

@michalsc

The Warp accekerators and ZZ9000 have an ARM on board so it might be worth having a discussion with CS LAB and MNT to create a standard for running ARM code from Amiga OS 68k. MNT have already done some work with an SDK and some example code.

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